Exemple #1
0
static ULONG STDMETHODCALLTYPE d3d10_input_layout_Release(ID3D10InputLayout *iface)
{
    struct d3d_input_layout *layout = impl_from_ID3D10InputLayout(iface);

    TRACE("iface %p.\n", iface);

    return d3d11_input_layout_Release(&layout->ID3D11InputLayout_iface);
}
Exemple #2
0
struct d3d_input_layout *unsafe_impl_from_ID3D10InputLayout(ID3D10InputLayout *iface)
{
    if (!iface)
        return NULL;
    assert(iface->lpVtbl == &d3d10_input_layout_vtbl);

    return impl_from_ID3D10InputLayout(iface);
}
Exemple #3
0
static HRESULT STDMETHODCALLTYPE d3d10_input_layout_SetPrivateDataInterface(ID3D10InputLayout *iface,
        REFGUID guid, const IUnknown *data)
{
    struct d3d_input_layout *layout = impl_from_ID3D10InputLayout(iface);

    TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);

    return d3d_set_private_data_interface(&layout->private_store, guid, data);
}
Exemple #4
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static HRESULT STDMETHODCALLTYPE d3d10_input_layout_QueryInterface(ID3D10InputLayout *iface,
        REFIID riid, void **object)
{
    struct d3d_input_layout *layout = impl_from_ID3D10InputLayout(iface);

    TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);

    return d3d11_input_layout_QueryInterface(&layout->ID3D11InputLayout_iface, riid, object);
}
Exemple #5
0
static HRESULT STDMETHODCALLTYPE d3d10_input_layout_GetPrivateData(ID3D10InputLayout *iface,
        REFGUID guid, UINT *data_size, void *data)
{
    struct d3d_input_layout *layout = impl_from_ID3D10InputLayout(iface);

    TRACE("iface %p, guid %s, data_size %p, data %p.\n",
            iface, debugstr_guid(guid), data_size, data);

    return d3d_get_private_data(&layout->private_store, guid, data_size, data);
}
Exemple #6
0
static ULONG STDMETHODCALLTYPE d3d10_input_layout_Release(ID3D10InputLayout *iface)
{
    struct d3d10_input_layout *This = impl_from_ID3D10InputLayout(iface);
    ULONG refcount = InterlockedDecrement(&This->refcount);

    TRACE("%p decreasing refcount to %u\n", This, refcount);

    if (!refcount)
    {
        wined3d_vertex_declaration_decref(This->wined3d_decl);
    }

    return refcount;
}
Exemple #7
0
static ULONG STDMETHODCALLTYPE d3d10_input_layout_AddRef(ID3D10InputLayout *iface)
{
    struct d3d10_input_layout *This = impl_from_ID3D10InputLayout(iface);
    ULONG refcount = InterlockedIncrement(&This->refcount);

    TRACE("%p increasing refcount to %u\n", This, refcount);

    if (refcount == 1)
    {
        wined3d_mutex_lock();
        wined3d_vertex_declaration_incref(This->wined3d_decl);
        wined3d_mutex_unlock();
    }

    return refcount;
}