Exemple #1
0
/* Add user input to the 'current' string (as defined by d->str) */
void string_add(struct descriptor_data *d, char *str)
{
  int action;
/*  char *point; */

  delete_doubledollar(str);
  smash_tilde(str);

  /* determine if this is the terminal string, and truncate if so */
  /* changed to only accept '@' at the beginning of line - J. Elson 1/17/94 */
  if ((action = (*str == '@' || *str == '~')))
    *str = '\0';
  else
    if ((action = improved_editor_execute(d, str)) == STRINGADD_ACTION)
      return;

  if (!(*d->str)) {
    if (strlen(str) + 3 > d->max_str) {
      send_to_char("String too long - Truncated.\r\n", d->character);
      strcpy(&str[d->max_str - 3], "\r\n");
      CREATE(*d->str, char, d->max_str);
      strcpy(*d->str, str);
      if (!using_improved_editor)
        action = STRINGADD_SAVE;
    } else {  
Exemple #2
0
/* Add user input to the 'current' string (as defined by d->str). This is still
 * overly complex. */
void string_add(struct descriptor_data *d, char *str)
{
  int action;

  /* Determine if this is the terminal string, and truncate if so. Changed to 
   * only accept '@' at the beginning of line. - JE */

  delete_doubledollar(str);
  smash_tilde(str);

  /* Determine if this is the terminal string, and truncate if so. Changed to 
   * only accept '@' if it's by itself. - fnord */
  if ((action = (*str == '@' && !str[1])))
    *str = '\0';
  else
    if ((action = improved_editor_execute(d, str)) == STRINGADD_ACTION)
      return;

  if (action != STRINGADD_OK)
    /* Do nothing. */ ;
  else if (!(*d->str)) {
    if (strlen(str) + 3 > d->max_str) { /* \r\n\0 */
      send_to_char(d->character, "String too long - Truncated.\r\n");
      strcpy(&str[d->max_str - 3], "\r\n");	/* strcpy: OK (size checked) */
      CREATE(*d->str, char, d->max_str);
      strcpy(*d->str, str);	/* strcpy: OK (size checked) */
      if (!using_improved_editor)
        action = STRINGADD_SAVE;
    } else {