void ItemBoxTreeWidget::slotScratchPadItemDeleted()
{
    const int scratch_idx = indexOfScratchpad();
    QTreeWidgetItem *scratch_item = topLevelItem(scratch_idx);
    adjustSubListSize(scratch_item);
//    save();
}
void ItemBoxTreeWidget::deleteScratchpad()
{
    const int idx = indexOfScratchpad();
    if (idx == -1) {
        return;
    }
    delete takeTopLevelItem(idx);
    //save();
}
Exemple #3
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int WidgetBoxTreeWidget::ensureScratchpad()
{
    const int existingIndex = indexOfScratchpad();
    if (existingIndex != -1)
         return existingIndex;

    QTreeWidgetItem *scratch_item = new QTreeWidgetItem(this);
    scratch_item->setText(0, tr("Scratchpad"));
    setTopLevelRole(SCRATCHPAD_ITEM, scratch_item);
    addCategoryView(scratch_item, false); // Scratchpad in list mode.
    return categoryCount() - 1;
}
void ItemBoxTreeWidget::addCategory(const Category &cat, int index)
{
//    if (cat.itemCount() == 0)
//        return;

    const bool isScratchPad = cat.type() == Category::Scratchpad;
    ItemBoxCategoryListView *categoryView = 0;
    QTreeWidgetItem *cat_item = 0;

    if (isScratchPad) {
        const int idx = ensureScratchpad();
        categoryView = categoryViewAt(idx);
        cat_item = topLevelItem(idx);
    } else {
        const int existingIndex = indexOfCategory(cat.id());
        if (existingIndex == -1) {
            cat_item = new QTreeWidgetItem();
            cat_item->setData(0, Qt::UserRole, QVariant(cat.id()));
            cat_item->setText(0, cat.name());
            setTopLevelRole(NORMAL_ITEM, cat_item);
            // insert before scratchpad
            const int scratchPadIndex = indexOfScratchpad();
            if (scratchPadIndex == -1) {
                if(index == -1) {
                    addTopLevelItem(cat_item);
                } else {
                    insertTopLevelItem(index, cat_item);
                }

            } else {
                insertTopLevelItem(scratchPadIndex, cat_item);
            }
            setItemExpanded(cat_item, true);
            categoryView = addCategoryView(cat_item, m_iconMode);
        } else {
            categoryView = categoryViewAt(existingIndex);
            cat_item = topLevelItem(existingIndex);
        }
    }
    // The same categories are read from the file $HOME, avoid duplicates
    const int widgetCount = cat.itemCount();
    for (int i = 0; i < widgetCount; ++i) {
        const Item w = cat.item(i);
        if (!categoryView->containsItem(w.name())) {
            categoryView->addItem(w, w.icon(), isScratchPad);
        }
    }
    adjustSubListSize(cat_item);

}