Exemple #1
0
//-------------------------------------------------
//  initialize sysinfo.dat index
//-------------------------------------------------
void datfile_manager::init_sysinfo(fileptr &&fp)
{
	int swcount = 0;
	auto count = index_datafile(std::move(fp), m_sysidx, swcount, m_sysinfo_rev, TAG_SYSINFO_R, '.');
	osd_printf_verbose("Sysinfo.dat games found = %i\n", count);
	osd_printf_verbose("Rev = %s\n", m_sysinfo_rev.c_str());
}
Exemple #2
0
//-------------------------------------------------
//  initialize sysinfo.dat index
//-------------------------------------------------
void datfile_manager::init_sysinfo()
{
	int swcount = 0;
	int count = index_datafile(m_sysidx, swcount);
	osd_printf_verbose("Sysinfo.dat games found = %i\n", count);
	osd_printf_verbose("Rev = %s\n", m_sysinfo_rev.c_str());
}
Exemple #3
0
//-------------------------------------------------
//  initialize command.dat index
//-------------------------------------------------
void datfile_manager::init_command(fileptr &&fp)
{
	int swcount = 0;
	std::string tmp;
	auto count = index_datafile(std::move(fp), m_cmdidx, swcount, tmp, std::string(), 'c');
	osd_printf_verbose("Command.dat games found = %i\n", count);
}
Exemple #4
0
//-------------------------------------------------
//  initialize history.dat index
//-------------------------------------------------
void datfile_manager::init_history(fileptr &&fp)
{
	int swcount = 0;
	auto count = index_datafile(std::move(fp), m_histidx, swcount, m_history_rev, TAG_HISTORY_R, ' ');
	osd_printf_verbose("History.dat systems found = %i\n", count);
	osd_printf_verbose("History.dat software packages found = %i\n", swcount);
	osd_printf_verbose("Rev = %s\n", m_history_rev.c_str());
}
Exemple #5
0
//-------------------------------------------------
//  initialize history.dat index
//-------------------------------------------------
void datfile_manager::init_history()
{
	int swcount = 0;
	int count = index_datafile(m_histidx, swcount);
	osd_printf_verbose("History.dat games found = %i\n", count);
	osd_printf_verbose("History.dat softwares found = %i\n", swcount);
	osd_printf_verbose("Rev = %s\n", m_history_rev.c_str());
}
Exemple #6
0
int load_driver_command(const game_driver *drv, char *buffer, int bufsize)
{
	int command = 0;

	*buffer = 0;
	snprintf(filename, ARRAY_LENGTH(filename), "%s\\command.dat", GetDatsDir());
	strcat(buffer, "\n**** COMMAND: ****\n\n");

	/* try to open command datafile */
	if (ParseOpen(filename))
	{
		/* create index if necessary */
		if (cmd_idx)
			command = 1;
		else
			command = (index_datafile (&cmd_idx, 0) != 0);

		/* load informational text (append) */
		if (cmd_idx)
		{
			int len = strlen(buffer);
			int err = 0;
			const game_driver *gdrv;
			gdrv = drv;
			
			do
			{
				err = load_datafile_text(gdrv, buffer + len, bufsize - len, cmd_idx, DATAFILE_TAG_CMD, 0, 0);
				int g = driver_list::clone(*gdrv);

				if (g!=-1)
					gdrv = &driver_list::driver(g);
				else
					gdrv = NULL;
			} while (err && gdrv);

			if (err)
				command = 0;
		}

		ParseClose();
	}

	strcat(buffer, "\n\n");
	return (command == 0);
}
Exemple #7
0
int load_driver_scoreinfo(const game_driver *drv, char *buffer, int bufsize)
{
	int scoreinfo = 0;

	*buffer = 0;
	snprintf(filename, ARRAY_LENGTH(filename), "%s\\story.dat", GetDatsDir());

	/* try to open story datafile */
	if (ParseOpen(filename))
	{
		/* create index if necessary */
		if (score_idx)
			scoreinfo = 1;
		else
			scoreinfo = (index_datafile (&score_idx, 0) != 0);

		/* load informational text (append) */
		if (score_idx)
		{
			int len = strlen(buffer);
			int err = 0;
			const game_driver *gdrv;
			gdrv = drv;
			
			do
			{
				err = load_datafile_text(gdrv, buffer + len, bufsize - len, score_idx, DATAFILE_TAG_SCORE, 0, 0);
				int g = driver_list::clone(*gdrv);

				if (g!=-1)
					gdrv = &driver_list::driver(g);
				else
					gdrv = NULL;
			} while (err && gdrv);

			if (err)
				scoreinfo = 0;
		}

		ParseClose();
	}

	return (scoreinfo == 0);
}
Exemple #8
0
/**************************************************************************
 *      load_driver_history
 *      Load history text for the specified driver into the specified buffer.
 *      Combines $bio field of HISTORY.DAT with $mame field of MAMEINFO.DAT.
 *
 *      Returns 0 if successful.
 *
 *      NOTE: For efficiency the indices are never freed (intentional leak).
 **************************************************************************/
int load_driver_history (const struct GameDriver *drv, char *buffer, int bufsize)
{
        static struct tDatafileIndex *hist_idx = 0;
        static struct tDatafileIndex *mame_idx = 0;
        int history = 0, mameinfo = 0;
        int err;

        *buffer = 0;


        if(!history_filename)
                history_filename = "history.dat";

        /* try to open history datafile */
        if (ParseOpen (history_filename))
        {
                /* create index if necessary */
                if (hist_idx)
                        history = 1;
                else
                        history = (index_datafile (&hist_idx) != 0);

                /* load history text */
                if (hist_idx)
                {
                        const struct GameDriver *gdrv;

                        gdrv = drv;
                        do
                        {
                                err = load_datafile_text (gdrv, buffer, bufsize,
                                                                                  hist_idx, DATAFILE_TAG_BIO);
                                gdrv = gdrv->clone_of;
                        } while (err && gdrv);

                        if (err) history = 0;
                }
                ParseClose ();
        }

        if(!mameinfo_filename)
                mameinfo_filename = "mameinfo.dat";

        /* try to open mameinfo datafile */
        if (ParseOpen (mameinfo_filename))
        {
                /* create index if necessary */
                if (mame_idx)
                        mameinfo = 1;
                else
                        mameinfo = (index_datafile (&mame_idx) != 0);

                /* load informational text (append) */
                if (mame_idx)
                {
                        int len = strlen (buffer);
                        const struct GameDriver *gdrv;

                        gdrv = drv;
                        do
                        {
                                err = load_datafile_text (gdrv, buffer+len, bufsize-len,
                                                                                  mame_idx, DATAFILE_TAG_MAME);
                                gdrv = gdrv->clone_of;
                        } while (err && gdrv);

                        if (err) mameinfo = 0;
                }
                ParseClose ();
        }

        return (history == 0 && mameinfo == 0);
}
Exemple #9
0
int load_driver_driverinfo(const game_driver *drv, char *buffer, int bufsize, int filenum)
{
	int drivinfo = 0;
	char source_file[40];
	char tmp[100];
	std::string temp = core_filename_extract_base(drv->source_file);
	strcpy(source_file, temp.c_str());

	*buffer = 0;

	if (filenum)
		snprintf(filename, ARRAY_LENGTH(filename), "%s\\messinfo.dat", GetDatsDir());
	else
		snprintf(filename, ARRAY_LENGTH(filename), "%s\\mameinfo.dat", GetDatsDir());

	/* Print source code file */
	snprintf(tmp, ARRAY_LENGTH(tmp), "\n\nSOURCE: %s\n\n", source_file);
	strcat(buffer, tmp);

	/* Try to open mameinfo datafile - driver section*/
	if (ParseOpen(filename))
	{
		if (filenum)
		{
			/* create index if necessary */
			if (messdriv_idx)
				drivinfo = 1;
			else
				drivinfo = (index_datafile (&messdriv_idx, 1) != 0);

			/* load informational text (append) */
			if (messdriv_idx)
			{
				int len = strlen(buffer);
				int err = load_datafile_text(drv, buffer + len, bufsize - len, messdriv_idx, DATAFILE_TAG_DRIV, 1, 1);

				if (err)
					drivinfo = 0;
			}
		}
		else
		{
			/* create index if necessary */
			if (driv_idx)
				drivinfo = 1;
			else
				drivinfo = (index_datafile (&driv_idx, 1) != 0);

			/* load informational text (append) */
			if (driv_idx)
			{
				int len = strlen(buffer);
				int err = load_datafile_text(drv, buffer + len, bufsize - len, driv_idx, DATAFILE_TAG_DRIV, 1, 1);

				if (err)
					drivinfo = 0;
			}
		}
		ParseClose();
	}

	strcat(buffer, "\nGAMES SUPPORTED:\n");

	for (int i = 0; i < driver_list::total(); i++)
	{
		if (!strcmp(source_file, GetDriverFilename(i)) && !(DriverIsBios(i)))
		{
			strcat(buffer, driver_list::driver(i).description);
			strcat(buffer,"\n");
		}
	}

	strcat(buffer, "\n\n");
	return (drivinfo == 0);
}
Exemple #10
0
int load_driver_mameinfo(const game_driver *drv, char *buffer, int bufsize, int filenum)
{
	machine_config config(*drv, MameUIGlobal());
	const game_driver *parent = NULL;
	char name[512];
	int mameinfo = 0;
	int is_bios = 0;

	*buffer = 0;

	if (filenum)
		snprintf(filename, ARRAY_LENGTH(filename), "%s\\messinfo.dat", GetDatsDir());
	else
		snprintf(filename, ARRAY_LENGTH(filename), "%s\\mameinfo.dat", GetDatsDir());

	if (filenum)
		strcat(buffer, "\n**** MESSINFO: ****\n\n");
	else
		strcat(buffer, "\n**** MAMEINFO: ****\n\n");

	/* List the game info 'flags' */
	if (drv->flags & MACHINE_NOT_WORKING)
		strcat(buffer, "THIS GAME DOESN'T WORK PROPERLY\n");

	if (drv->flags & MACHINE_UNEMULATED_PROTECTION)
		strcat(buffer, "The game has protection which isn't fully emulated.\n");

	if (drv->flags & MACHINE_IMPERFECT_GRAPHICS)
		strcat(buffer, "The video emulation isn't 100% accurate.\n");

	if (drv->flags & MACHINE_WRONG_COLORS)
		strcat(buffer, "The colors are completely wrong.\n");

	if (drv->flags & MACHINE_IMPERFECT_COLORS)
		strcat(buffer, "The colors aren't 100% accurate.\n");

	if (drv->flags & MACHINE_NO_SOUND)
		strcat(buffer, "The game lacks sound.\n");

	if (drv->flags & MACHINE_IMPERFECT_SOUND)
		strcat(buffer, "The sound emulation isn't 100% accurate.\n");

	if (drv->flags & MACHINE_SUPPORTS_SAVE)
		strcat(buffer, "Save state support.\n");

	if (drv->flags & MACHINE_MECHANICAL)
		strcat(buffer, "The game contains mechanical parts.\n");

	strcat(buffer, "\n");

	if (drv->flags & MACHINE_IS_BIOS_ROOT)
		is_bios = 1;

	/* try to open mameinfo datafile */
	if (ParseOpen(filename))
	{
		if (filenum)
		{
			/* create index if necessary */
			if (mess_idx)
				mameinfo = 1;
			else
				mameinfo = (index_datafile (&mess_idx, 0) != 0);

			/* load informational text (append) */
			if (mess_idx)
			{
				int len = strlen(buffer);
				int err = 0;
				const game_driver *gdrv;
				gdrv = drv;

				do
				{
					err = load_datafile_text(gdrv, buffer + len, bufsize - len, mess_idx, DATAFILE_TAG_MAME, 0, 1);
					int g = driver_list::clone(*gdrv);

					if (g!=-1)
						gdrv = &driver_list::driver(g);
					else
						gdrv = NULL;
				} while (err && gdrv);

				if (err)
					mameinfo = 0;
			}
		}
		else
		{
			/* create index if necessary */
			if (mame_idx)
				mameinfo = 1;
			else
				mameinfo = (index_datafile (&mame_idx, 0) != 0);

			/* load informational text (append) */
			if (mame_idx)
			{
				int len = strlen(buffer);
				int err = 0;
				const game_driver *gdrv;
				gdrv = drv;

				do
				{
					err = load_datafile_text(gdrv, buffer + len, bufsize - len, mame_idx, DATAFILE_TAG_MAME, 0, 1);
					int g = driver_list::clone(*gdrv);

					if (g!=-1)
						gdrv = &driver_list::driver(g);
					else
						gdrv = NULL;
				} while (err && gdrv);

				if (err)
					mameinfo = 0;
			}
		}

		ParseClose();
	}

	/* GAME INFORMATIONS */
	snprintf(name, ARRAY_LENGTH(name), "\nGAME: %s\n", drv->name);
	strcat(buffer, name);
	snprintf(name, ARRAY_LENGTH(name), "%s", drv->description);
	strcat(buffer, name);
	snprintf(name, ARRAY_LENGTH(name), " (%s %s)\n\nCPU:\n", drv->manufacturer, drv->year);
	strcat(buffer, name);
	/* iterate over CPUs */
	execute_interface_iterator iter(config.root_device());
	device_execute_interface *cpu = iter.first();

	while (cpu)
	{
		if (cpu->device().clock() >= 1000000)
			snprintf(name, ARRAY_LENGTH(name), "%s %d.%06d MHz\n", cpu->device().name(), cpu->device().clock() / 1000000, cpu->device().clock() % 1000000);
		else
			snprintf(name, ARRAY_LENGTH(name), "%s %d.%03d kHz\n", cpu->device().name(), cpu->device().clock() / 1000, cpu->device().clock() % 1000);

		strcat(buffer, name);
		cpu = iter.next();
	}

	strcat(buffer, "\nSOUND:\n");
	int has_sound = 0;
	/* iterate over sound chips */
	sound_interface_iterator sounditer(config.root_device());
	const device_sound_interface *sound = sounditer.first();

	while(sound)
	{
		int clock = 0;
		int count = 0;
		device_type sound_type_;
		char tmpname[1024];

		snprintf(tmpname, ARRAY_LENGTH(tmpname), "%s", sound->device().name());
		sound_type_ = sound->device().type();
		clock = sound->device().clock();
		has_sound = 1;
		count = 1;
		sound = sounditer.next();

		/* Matching chips at the same clock are aggregated */
		while (sound && sound->device().type() == sound_type_ && sound->device().clock() == clock)
		{
			count++;
			sound = sounditer.next();
		}

		if (count > 1)
		{
			snprintf(name, ARRAY_LENGTH(name), "%dx ",count);
			strcat(buffer, name);
		}

		strcat(buffer, tmpname);

		if (clock)
		{
			if (clock >= 1000000)
				snprintf(name, ARRAY_LENGTH(name), " %d.%06d MHz", clock / 1000000, clock % 1000000);
			else
				snprintf(name, ARRAY_LENGTH(name), " %d.%03d kHz", clock / 1000, clock % 1000);

			strcat(buffer, name);
		}

		strcat(buffer, "\n");
	}

	if (has_sound)
	{
		speaker_device_iterator iter(config.root_device());
		int channels = iter.count();

		if(channels == 1)
			snprintf(name, ARRAY_LENGTH(name), "%d Channel\n",channels);
		else
			snprintf(name, ARRAY_LENGTH(name), "%dx Channels\n",channels);

		strcat(buffer, name);
	}

	strcat(buffer, "\nVIDEO:\n");
	screen_device_iterator screeniter(config.root_device());
	const screen_device *screen = screeniter.first();

	if (screen == nullptr)
		strcat(buffer, "Screenless\n");
	else if (screen->screen_type() == SCREEN_TYPE_VECTOR)
		strcat(buffer,"Vector\n");
	else
	{
		for (; screen != nullptr; screen = screeniter.next())
		{
			if (drv->flags & ORIENTATION_SWAP_XY)
				snprintf(name, ARRAY_LENGTH(name), "%d x %d (V)", screen->visible_area().height(), screen->visible_area().width());
			else
				snprintf(name, ARRAY_LENGTH(name), "%d x %d (H)", screen->visible_area().width(), screen->visible_area().height());

			strcat(buffer, name);
			snprintf(name, ARRAY_LENGTH(name), " %f Hz", ATTOSECONDS_TO_HZ(screen->refresh_attoseconds()));
			strcat(buffer, name);
			strcat(buffer, "\n");
		}
	}

	strcat(buffer, "\nROM REGION:\n");
	int g = driver_list::clone(*drv);

	if (g!=-1)
		parent = &driver_list::driver(g);

	device_iterator deviter(config.root_device());

	for (device_t *device = deviter.first(); device; device = deviter.next())
	{
		for (const rom_entry *region = rom_first_region(*device); region != nullptr; region = rom_next_region(region))
		{
			for (const rom_entry *rom = rom_first_file(region); rom != nullptr; rom = rom_next_file(rom))
			{
				hash_collection hashes(ROM_GETHASHDATA(rom));

				if (g!=-1)
				{
					machine_config pconfig(*parent, MameUIGlobal());
					device_iterator deviter(pconfig.root_device());

					for (device_t *device = deviter.first(); device != nullptr; device = deviter.next())
						for (const rom_entry *pregion = rom_first_region(*device); pregion != nullptr; pregion = rom_next_region(pregion))
							for (const rom_entry *prom = rom_first_file(pregion); prom != nullptr; prom = rom_next_file(prom))
							{
								hash_collection phashes(ROM_GETHASHDATA(prom));

								if (hashes == phashes)
									break;
							}
				}

				snprintf(name, ARRAY_LENGTH(name), "%-16s \t", ROM_GETNAME(rom));
				strcat(buffer, name);
				snprintf(name, ARRAY_LENGTH(name), "%09d \t", rom_file_size(rom));
				strcat(buffer, name);
				snprintf(name, ARRAY_LENGTH(name), "%-10s", ROMREGION_GETTAG(region));
				strcat(buffer, name);
				strcat(buffer, "\n");
			}
		}
	}

	samples_device_iterator samplesiter(config.root_device());

	for (samples_device *device = samplesiter.first(); device != nullptr; device = samplesiter.next())
	{
		samples_iterator sampiter(*device);

		if (sampiter.altbasename() != nullptr)
		{
			snprintf(name, ARRAY_LENGTH(name), "\nSAMPLES (%s):\n", sampiter.altbasename());
			strcat(buffer, name);
		}

		std::unordered_set<std::string> already_printed;

		for (const char *samplename = sampiter.first(); samplename != nullptr; samplename = sampiter.next())
		{
			// filter out duplicates
			if (!already_printed.insert(samplename).second)
				continue;

			// output the sample name
			snprintf(name, ARRAY_LENGTH(name), "%s.wav\n", samplename);
			strcat(buffer, name);
		}
	}

	if (!is_bios)
	{
		int g = driver_list::clone(*drv);

		if (g!=-1)
			drv = &driver_list::driver(g);

		strcat(buffer, "\nORIGINAL:\n");
		strcat(buffer, drv->description);
		strcat(buffer, "\n\nCLONES:\n");

		for (int i = 0; i < driver_list::total(); i++)
		{
			if (!strcmp (drv->name, driver_list::driver(i).parent))
			{
				strcat(buffer, driver_list::driver(i).description);
				strcat(buffer, "\n");
			}
		}
	}

	strcat(buffer, "\n");
	return (mameinfo == 0);
}
Exemple #11
0
/**************************************************************************
 *      load_driver_history
 *      Load history text for the specified driver into the specified buffer.
 *      Combines $bio field of HISTORY.DAT with $mame field of MAMEINFO.DAT.
 *
 *      Returns 0 if successful.
 *
 *      NOTE: For efficiency the indices are never freed (intentional leak).
 **************************************************************************/
int load_driver_history(const game_driver *drv, char *buffer, int bufsize, int filenum)
{
	int history = 0;

	*buffer = 0;

	if (filenum)
		snprintf(filename, ARRAY_LENGTH(filename), "%s\\sysinfo.dat", GetDatsDir());
	else
		snprintf(filename, ARRAY_LENGTH(filename), "%s\\history.dat", GetDatsDir());

	/* try to open history datafile */
	if (filenum)
	{
		if (ParseOpen(filename))
		{
			/* create index if necessary */
			if (sysinfo_idx)
				history = 1;
			else
				history = (index_datafile (&sysinfo_idx, 0) != 0);

			/* load history text (append)*/
			if (sysinfo_idx)
			{
				strcat(buffer, "\n**** SYSINFO: ****\n\n");
				int len = strlen(buffer);
				int err = 0;
				const game_driver *gdrv;
				gdrv = drv;

				do
				{
					err = load_datafile_text(gdrv, buffer + len, bufsize - len, sysinfo_idx, DATAFILE_TAG_BIO, 0, 0);
					int g = driver_list::clone(*gdrv);

					if (g!=-1)
						gdrv = &driver_list::driver(g);
					else
						gdrv = NULL;
				} while (err && gdrv);

				if (err)
					history = 0;
			}

			ParseClose();
		}
	}
	else
	{
		if (ParseOpen(filename))
		{
			/* create index if necessary */
			if (hist_idx)
				history = 1;
			else
				history = (index_datafile (&hist_idx, 0) != 0);

			/* load history text (append)*/
			if (hist_idx)
			{
				strcat(buffer, "\n**** HISTORY: ****\n\n");
				int len = strlen(buffer);
				int err = 0;
				const game_driver *gdrv;
				gdrv = drv;

				do
				{
					err = load_datafile_text(gdrv, buffer + len, bufsize - len, hist_idx, DATAFILE_TAG_BIO, 0, 0);
					int g = driver_list::clone(*gdrv);

					if (g!=-1)
						gdrv = &driver_list::driver(g);
					else
						gdrv = NULL;
				} while (err && gdrv);

				if (err)
					history = 0;
			}

			ParseClose();
		}
	}

	strcat(buffer, "\n");
	return (history == 0);
}
Exemple #12
0
//-------------------------------------------------
//  initialize story.dat index
//-------------------------------------------------
void datfile_manager::init_story(fileptr &&fp)
{
	int swcount = 0;
	auto count = index_datafile(std::move(fp), m_storyidx, swcount, m_story_rev, TAG_STORY_R, 's');
	osd_printf_verbose("Story.dat games found = %i\n", count);
}
Exemple #13
0
//-------------------------------------------------
//  initialize command.dat index
//-------------------------------------------------
void datfile_manager::init_command()
{
	int swcount = 0;
	int count = index_datafile(m_cmdidx, swcount);
	osd_printf_verbose("Command.dat games found = %i\n", count);
}
Exemple #14
0
//-------------------------------------------------
//  initialize story.dat index
//-------------------------------------------------
void datfile_manager::init_storyinfo()
{
	int swcount = 0;
	int count = index_datafile(m_storyidx, swcount);
	osd_printf_verbose("Story.dat games found = %i\n", count);
}