PMTreeViewItem::PMTreeViewItem( PMObject* object, QListViewItem* parent ) : QListViewItem( parent ) { m_pObject = object; setDescriptions( ); initSelection( ); }
FdoSelectionManager::FdoSelectionManager() : d(new FdoSelectionManagerPrivate(this)) { // Init the selection later just to ensure that no signals are sent // until after construction is done and the creating object has a // chance to connect. QTimer::singleShot(0, this, SLOT(initSelection())); }
void KisFilterSelectionsBenchmark::testAll() { initSelection(); const KoColorSpace *cs = KoColorSpaceRegistry::instance()->rgb8(); QImage image(QString(FILES_DATA_DIR) + QDir::separator() + "hakonepa.png"); m_device = new KisPaintDevice(cs); m_device->convertFromQImage(image, 0, 0, 0); testFilter("brightnesscontrast"); testFilter("invert"); // testFilter("levels"); }
KisSelectionBasedLayer::KisSelectionBasedLayer(KisImageWSP image, const QString &name, KisSelectionSP selection, KisFilterConfiguration *filterConfig, bool useGeneratorRegistry) : KisLayer(image.data(), name, OPACITY_OPAQUE_U8), KisNodeFilterInterface(filterConfig, useGeneratorRegistry), m_d(new Private()) { if (!selection) initSelection(); else setInternalSelection(selection); m_d->paintDevice = new KisPaintDevice(this, image->colorSpace(), new KisDefaultBounds(image)); }
void initRoomEdition(void) { initLights(); initBlocks(); initEntities(); initInterface(); initEditorRoom(&editorRoom); initContextButtons(); initSelection(NULL); initCamera(&editorCamera); // initProjectionMatrixOrtho(&editorCamera, inttof32(-128), inttof32(127),inttof32(-96), inttof32(95), inttof32(-1000), inttof32(1000)); initProjectionMatrix(&editorCamera, 70*90, inttof32(4)/3, inttof32(1)/10, inttof32(1000)); //TEMP? editorCamera.position=vect(0,0,0); editorTranslation=vect(0,0,inttof32(-1)); editorScale=inttof32(1); lineOfTouchOrigin=vect(0,0,0); lineOfTouchVector=vect(0,0,0); currentScreen=false; //initial camera setup rotateMatrixY(editorCamera.transformationMatrix, 2048+384, true); rotateMatrixX(editorCamera.transformationMatrix, 1024+128, false); editorScale=inttof32(8*20); //controls stuff touchRead(¤tTouch); oldTouch=currentTouch; //cosmetics glSetOutlineColor(0,RGB15(0,0,0)); glSetOutlineColor(1,RGB15(29,15,3)); glMaterialf(GL_AMBIENT, RGB15(8,8,8)); glMaterialf(GL_DIFFUSE, RGB15(24,24,24)); glMaterialf(GL_SPECULAR, RGB15(0,0,0)); glMaterialf(GL_EMISSION, RGB15(0,0,0)); glSetToonTableRange(0, 2, RGB15(8,8,8)); glSetToonTableRange(3, 31, RGB15(24,24,24)); glLight(0, RGB15(31,31,31), cosLerp(4096)>>3, 0, sinLerp(4096)>>3); }