Exemple #1
0
Animate3D* Animate3D::createWithFrames(Animation3D* animation, int startFrame, int endFrame, float frameRate)
{
    auto animate = new (std::nothrow) Animate3D();
    animate->initWithFrames(animation, startFrame, endFrame, frameRate);
    animate->autorelease();
    
    return  animate;
}
Exemple #2
0
	bool CCAnimation::initWithFrames(CCMutableArray<CCSpriteFrame*> *pFrames)
	{
        return initWithFrames(pFrames, 0);
	}
Exemple #3
0
	bool CCAnimation::init()
	{
		return initWithFrames(NULL, 0);
	}