Follow* Follow::clone() const { // no copy constructor auto a = new (std::nothrow) Follow(); a->initWithTarget(_followedNode, _worldRect); a->autorelease(); return a; }
Follow* Follow::clone() const { // no copy constructor auto a = new Follow(); a->initWithTarget(m_pFollowedNode, m_tWorldRect); a->autorelease(); return a; }
__CCCallFuncO * __CCCallFuncO::clone() const { // no copy constructor auto a = new __CCCallFuncO(); if( _selectorTarget) { a->initWithTarget(_selectorTarget, _callFuncO, _object); } a->autorelease(); return a; }
__CCCallFuncND * __CCCallFuncND::clone() const { // no copy constructor auto a = new __CCCallFuncND(); if( _selectorTarget) { a->initWithTarget(_selectorTarget, _callFuncND, _data); } a->autorelease(); return a; }
CallFuncN * CallFuncN::clone() const { // no copy constructor auto a = new (std::nothrow) CallFuncN(); if( _selectorTarget) { a->initWithTarget(_selectorTarget, _callFuncN); } else if( _functionN ){ a->initWithFunction(_functionN); } a->autorelease(); return a; }
CallFunc * CallFunc::clone() const { // no copy constructor auto a = new (std::nothrow) CallFunc(); if( _selectorTarget) { a->initWithTarget(_selectorTarget); a->_callFunc = _callFunc; } else if( _function ){ a->initWithFunction(_function); } a->autorelease(); return a; }
bool CCTimer::initWithTarget(SelectorProtocol *pTarget, SEL_SCHEDULE pfnSelector) { return initWithTarget(pTarget, pfnSelector, 0); }