//----------------------------------------------------------------------------// OpenGLRenderer::OpenGLRenderer(const TextureTargetType tt_type) : d_displayDPI(96, 96), d_initExtraStates(false), d_activeBlendMode(BM_INVALID) { // get rough max texture size GLint max_tex_size; glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size); d_maxTextureSize = max_tex_size; // initialise display size GLint vp[4]; glGetIntegerv(GL_VIEWPORT, vp); d_displaySize = Sizef(static_cast<float>(vp[2]), static_cast<float>(vp[3])); initialiseGLExtensions(); initialiseTextureTargetFactory(tt_type); // we _really_ need separate rgb/alpha blend modes, if this support is not // available, add a note to the renderer ID string so that this fact is // logged. if (!GLEW_VERSION_1_4 && !GLEW_EXT_blend_func_separate) d_rendererID += " No glBlendFuncSeparate(EXT) support."; d_defaultTarget = new OpenGLViewportTarget(*this); }
//----------------------------------------------------------------------------// OpenGL3Renderer::OpenGL3Renderer() : d_displayDPI(96, 96), d_initExtraStates(false), d_activeBlendMode(BM_INVALID), d_shaderStandard(0), d_viewProjectionMatrix(0), d_activeRenderTarget(0), d_openGLStateChanger(0), d_shaderManager(0) { // get rough max texture size GLint max_tex_size; glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size); d_maxTextureSize = max_tex_size; // initialise display size GLint vp[4]; glGetIntegerv(GL_VIEWPORT, vp); d_displaySize = Sizef(static_cast<float>(vp[2]), static_cast<float>(vp[3])); initialiseGLExtensions(); initialiseTextureTargetFactory(); initialiseOpenGLShaders(); d_defaultTarget = new OpenGL3ViewportTarget(*this); d_openGLStateChanger = new OpenGL3StateChangeWrapper(*this); d_viewProjectionMatrix = new mat4Pimpl(); }
//----------------------------------------------------------------------------// OpenGLRenderer::OpenGLRenderer(const TextureTargetType tt_type) : OpenGLRendererBase(false) { initialiseRendererIDString(); initialiseGLExtensions(); initialiseTextureTargetFactory(tt_type); // we _really_ need separate rgb/alpha blend modes, if this support is not // available, add a note to the renderer ID string so that this fact is // logged. if (!GLEW_VERSION_1_4 && !GLEW_EXT_blend_func_separate) d_rendererID += " No glBlendFuncSeparate(EXT) support."; }
//----------------------------------------------------------------------------// OpenGLRenderer::OpenGLRenderer(const Sizef& display_size, const TextureTargetType tt_type) : d_displaySize(display_size), d_displayDPI(96, 96), d_initExtraStates(false), d_activeBlendMode(BM_INVALID) { // get rough max texture size GLint max_tex_size; glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size); d_maxTextureSize = max_tex_size; initialiseGLExtensions(); initialiseTextureTargetFactory(tt_type); d_defaultTarget = new OpenGLViewportTarget(*this); }
//----------------------------------------------------------------------------// OpenGL3Renderer::OpenGL3Renderer(const Sizef& display_size) : d_displaySize(display_size), d_displayDPI(96, 96), d_initExtraStates(false), d_activeBlendMode(BM_INVALID), d_shaderStandard(0), d_openGLStateChanger(0), d_shaderManager(0) { // get rough max texture size GLint max_tex_size; glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size); d_maxTextureSize = max_tex_size; initialiseGLExtensions(); initialiseTextureTargetFactory(); initialiseOpenGLShaders(); d_defaultTarget = new OpenGL3ViewportTarget(*this); d_openGLStateChanger = new OpenGL3StateChangeWrapper(*this); d_viewProjectionMatrix = new mat4Pimpl(); }