CMessageDialog::CMessageDialog( const QString& title, const QString& text, QMessageBox::Icon iconStyle, QWidget *parent ) : QDialog(parent), ui(new Ui::CMessageDialog) {
  initializeUi( iconStyle );

  setWindowTitle( title );
  setCaption( text );
  clear();
}
Exemple #2
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MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    m_ui(new Ui::MainWindow)
{
    m_ui->setupUi(this);

    initializeUi();
}
MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);

    initializeUi();
    loadSettings();
}
GeometryPropertiesWidget::GeometryPropertiesWidget(ScreenieModelInterface &screenieModel, ScreenieControl &screenieControl, QWidget *parent) :
    PropertyValidatorWidget(parent),
    ui(new Ui::GeometryPropertiesWidget),
    d(new GeometryPropertiesWidgetPrivate(screenieModel, screenieControl))
{
    ui->setupUi(this);
    initializeUi();
    updateUi();
    frenchConnection();
}
TemplateModelPropertiesWidget::TemplateModelPropertiesWidget(ScreenieTemplateModel &templateModel, ScreenieControl &screenieControl, QWidget *parent) :
    PropertyValidatorWidget(parent),
    ui(new Ui::TemplateModelPropertiesWidget),
    d(new TemplateModelPropertiesWidgetPrivate(templateModel, screenieControl))
{
    ui->setupUi(this);
    initializeUi();
    updateUi();
    frenchConnection();
}
Exemple #6
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BOOL CDisdrawDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog box.  The framework does this automatically
	//  when the application's main window is not a dialog box.
	SetIcon(m_hIcon, TRUE);			// Use the large icon.
	SetIcon(m_hIcon, FALSE);		// Use the small icon.
	
    
	//
	// Display the logon name in the title bar.
	//
	SetWindowText(m_strLogin);


	//
	// No queues are open yet.
	//
	m_hqIncoming = NULL;
	m_hqOutgoing = NULL;
                               
    //
    // Establish connection mode.
    //
    m_fDsEnabledLocaly = IsDsEnabledLocaly();

    if (!m_fDsEnabledLocaly)
    {
        //
        // The computer is DS-disabled. This is the right place to open the receiving queue
        // because it is a local private queue. This operation is not time-consuming.
        //
        //
	    // Open the receiving queue and receive incoming messages.
	    //
        
        if (OpenPrivateReceiveQueue())
        {
            startReceiveUpdateThread();
        }
	    else
        {
            //
            // The receiving queue could not be opened.
            //
		    MessageBox("The receiving queue cannot be opened.");
        }

    }

    initializeUi(m_fDsEnabledLocaly);

   	return TRUE;  // Return TRUE unless you set the focus to a control.
}
Exemple #7
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Doppelclick::Doppelclick (QWidget *parent) :
QWidget(parent) 
{
	/* Initialize variables */
	gameRunning = false;
	startTime = 0;
	timeDifficult = TIME_EASY;

    /* Initialize the UI */
    initializeUi();

    /* Connect signals */
    connect(doppelButton, SIGNAL(clicked()), this, SLOT(buttonClicked()));
    connect(diffiSlider, SIGNAL(valueChanged(int)), this, SLOT(setDifficulty(int)));
}
CMessageDialog::CMessageDialog(QWidget *parent) : QDialog(parent), ui(new Ui::CMessageDialog) {
  initializeUi( QMessageBox::NoIcon );
}