Exemple #1
0
int CGameClient::PackInput()
{
	int updown = 0, sides = 0;
	int button;

	if(inputKey('W')) updown -= 1;
	if(inputKey('S')) updown += 1;
	if(inputKey('A')) sides += 1;
	if(inputKey('D')) sides -= 1;

	mouse_x = inputGetMouseX()/2;
	mouse_y = -inputGetMouseY()/2;
	button = inputGetMouseButton(0);
		
	netPackInt(updown);
	netPackInt(sides);
	netPackInt(mouse_x);
	netPackInt(mouse_y);
	netPackInt(button);

	return 1;
}
Exemple #2
0
int InputGetAppMouseX(int ch)
{
	return inputGetMouseX(ch);
}
Exemple #3
0
int InputGetMouseX(void)
{
	return inputGetMouseX(INP_SYS);
}