int main()
{
	int menu;
	ListNode *head=NULL;
	setvbuf(stdout, NULL, _IONBF, 0);
	ListNode* init_bank = (ListNode*) malloc(sizeof(ListNode));
	init_bank->bank = (Bank*) malloc(sizeof(Bank));
	init_bank->bank->amount = 50000;
	init_bank->bank->name = NULL;
	head = add_to_list(head, init_bank);
	printf("============= Initial Bank =============== \n");
	print_all_item(head);
	do
	{
		print_menu();
		menu = input_menu();

		switch (menu)
		{
		case 1:
			head = loan(head);
			break;
		case 2:
			head = repay(head);
			break;
		case 3:
			print_all_item(head);
			break;
		case 0:
			break;
		default:
			break;
		}
		printf("\n");
	} while (menu != 0);

	//delete_list(head);
  free(head->bank);
	free(head);
	head = NULL;

	printf("Bye\n");

	return 0;
}
Exemple #2
0
void cibyl_main_menu(void)
{
	NOPH_List_t main_menu_list;
        NOPH_Display_t display = NOPH_Display_getDisplay(NOPH_MIDlet_get());
        NOPH_Displayable_t cur = NOPH_Display_getCurrent(display);
        NOPH_CommandMgr_t cm = NOPH_CommandMgr_getInstance();
        mm_args_t args;
        char buf[80];

        main_menu_list = NOPH_List_new("Choose option", NOPH_Choice_IMPLICIT);

        snprintf(buf, 80, "Swap joysticks (now port %d)", ThePrefs.JoystickSwap ? 1 : 2);
        NOPH_List_append(main_menu_list, buf, 0);
        NOPH_List_append(main_menu_list, "Bind space to GAME_B", 0);
        NOPH_List_append(main_menu_list, "Bind RunStop to GAME_B", 0);
        NOPH_List_append(main_menu_list, "Bind Return to GAME_B", 0);
        NOPH_List_append(main_menu_list, "Bind other to GAME_B", 0);
        NOPH_List_append(main_menu_list, "Load from disk", 0);
        NOPH_List_append(main_menu_list, "Load from tape", 0);
        NOPH_Display_setCurrent(display, main_menu_list);

        /* Setup the callback args */
        args.selected = 0;
        args.menu_list = main_menu_list;
        NOPH_CommandMgr_setList(cm, main_menu_list, main_menu_callback, &args);

        while(args.selected == 0)
        {
                NOPH_Thread_sleep(250);
        }

	if (args.selected == 2)
		input_menu();

        NOPH_Display_setCurrent(display, cur);
        NOPH_delete(main_menu_list);
}