Exemple #1
0
static void local_socket_close_locked(asocket *s)
{
    D("entered. LS(%d) fd=%d\n", s->id, s->fd);
    if(s->peer) {
        D("LS(%d): closing peer. peer->id=%d peer->fd=%d\n",
          s->id, s->peer->id, s->peer->fd);
        s->peer->peer = 0;
        // tweak to avoid deadlock
        if (s->peer->close == local_socket_close) {
            local_socket_close_locked(s->peer);
        } else {
            s->peer->close(s->peer);
        }
        s->peer = 0;
    }

        /* If we are already closing, or if there are no
        ** pending packets, destroy immediately
        */
    if (s->closing || s->pkt_first == NULL) {
        int   id = s->id;
        local_socket_destroy(s);
        D("LS(%d): closed\n", id);
        return;
    }

        /* otherwise, put on the closing list
        */
    D("LS(%d): closing\n", s->id);
    s->closing = 1;
    fdevent_del(&s->fde, FDE_READ);
    remove_socket(s);
    D("LS(%d): put on socket_closing_list fd=%d\n", s->id, s->fd);
    insert_local_socket(s, &local_socket_closing_list);
}
Exemple #2
0
void install_local_socket(asocket *s)
{
    adb_mutex_lock(&socket_list_lock);

    s->id = local_socket_next_id++;
    insert_local_socket(s, &local_socket_list);

    adb_mutex_unlock(&socket_list_lock);
}
Exemple #3
0
void install_local_socket(asocket* s) {
    std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);

    s->id = local_socket_next_id++;

    // Socket ids should never be 0.
    if (local_socket_next_id == 0) {
        fatal("local socket id overflow");
    }

    insert_local_socket(s, &local_socket_list);
}
void install_local_socket(asocket *s)
{
    adb_mutex_lock(&socket_list_lock);

    s->id = local_socket_next_id++;

    // Socket ids should never be 0.
    if (local_socket_next_id == 0)
      local_socket_next_id = 1;

    insert_local_socket(s, &local_socket_list);

    adb_mutex_unlock(&socket_list_lock);
}
static void local_socket_close_locked(asocket *s)
{
    D("entered local_socket_close_locked. LS(%d) fd=%d\n", s->id, s->fd);
    if(s->peer) {
        D("LS(%d): closing peer. peer->id=%d peer->fd=%d\n",
          s->id, s->peer->id, s->peer->fd);
        /* Note: it's important to call shutdown before disconnecting from
         * the peer, this ensures that remote sockets can still get the id
         * of the local socket they're connected to, to send a CLOSE()
         * protocol event. */
        if (s->peer->shutdown)
          s->peer->shutdown(s->peer);
        s->peer->peer = 0;
        // tweak to avoid deadlock
        if (s->peer->close == local_socket_close) {
            local_socket_close_locked(s->peer);
        } else {
            s->peer->close(s->peer);
        }
        s->peer = 0;
    }

        /* If we are already closing, or if there are no
        ** pending packets, destroy immediately
        */
    if (s->closing || s->pkt_first == NULL) {
        int   id = s->id;
        local_socket_destroy(s);
        D("LS(%d): closed\n", id);
        return;
    }

        /* otherwise, put on the closing list
        */
    D("LS(%d): closing\n", s->id);
    s->closing = 1;
    fdevent_del(&s->fde, FDE_READ);
    remove_socket(s);
    D("LS(%d): put on socket_closing_list fd=%d\n", s->id, s->fd);
    insert_local_socket(s, &local_socket_closing_list);
}
Exemple #6
0
static void local_socket_close(asocket* s) {
    D("entered local_socket_close. LS(%d) fd=%d", s->id, s->fd);
    std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock);
    if (s->peer) {
        D("LS(%d): closing peer. peer->id=%d peer->fd=%d", s->id, s->peer->id, s->peer->fd);
        /* Note: it's important to call shutdown before disconnecting from
         * the peer, this ensures that remote sockets can still get the id
         * of the local socket they're connected to, to send a CLOSE()
         * protocol event. */
        if (s->peer->shutdown) {
            s->peer->shutdown(s->peer);
        }
        s->peer->peer = nullptr;
        s->peer->close(s->peer);
        s->peer = nullptr;
    }

    /* If we are already closing, or if there are no
    ** pending packets, destroy immediately
    */
    if (s->closing || s->has_write_error || s->pkt_first == NULL) {
        int id = s->id;
        local_socket_destroy(s);
        D("LS(%d): closed", id);
        return;
    }

    /* otherwise, put on the closing list
    */
    D("LS(%d): closing", s->id);
    s->closing = 1;
    fdevent_del(&s->fde, FDE_READ);
    remove_socket(s);
    D("LS(%d): put on socket_closing_list fd=%d", s->id, s->fd);
    insert_local_socket(s, &local_socket_closing_list);
    CHECK_EQ(FDE_WRITE, s->fde.state & FDE_WRITE);
}