/**
 * For a singlesample image buffer, this simply wraps the given region with a miptree.
 *
 * For a multisample image buffer, this wraps the given region with
 * a singlesample miptree, then creates a multisample miptree into which the
 * singlesample miptree is embedded as a child.
 */
struct intel_mipmap_tree*
intel_miptree_create_for_image_buffer(struct intel_context *intel,
                                      enum __DRIimageBufferMask buffer_type,
                                      mesa_format format,
                                      uint32_t num_samples,
                                      struct intel_region *region)
{
    struct intel_mipmap_tree *mt = NULL;

    /* Only the front and back buffers, which are color buffers, are allocated
     * through the image loader.
     */
    assert(_mesa_get_format_base_format(format) == GL_RGB ||
           _mesa_get_format_base_format(format) == GL_RGBA);

    mt = intel_miptree_create_for_bo(intel,
                                     region->bo,
                                     format,
                                     0,
                                     region->width,
                                     region->height,
                                     region->pitch,
                                     region->tiling);
    return mt;
}
/**
 * For a singlesample DRI2 buffer, this simply wraps the given region with a miptree.
 *
 * For a multisample DRI2 buffer, this wraps the given region with
 * a singlesample miptree, then creates a multisample miptree into which the
 * singlesample miptree is embedded as a child.
 */
struct intel_mipmap_tree*
intel_miptree_create_for_dri2_buffer(struct intel_context *intel,
                                     unsigned dri_attachment,
                                     mesa_format format,
                                     struct intel_region *region)
{
    struct intel_mipmap_tree *mt = NULL;

    /* Only the front and back buffers, which are color buffers, are shared
     * through DRI2.
     */
    assert(dri_attachment == __DRI_BUFFER_BACK_LEFT ||
           dri_attachment == __DRI_BUFFER_FRONT_LEFT ||
           dri_attachment == __DRI_BUFFER_FAKE_FRONT_LEFT);
    assert(_mesa_get_format_base_format(format) == GL_RGB ||
           _mesa_get_format_base_format(format) == GL_RGBA);

    mt = intel_miptree_create_for_bo(intel,
                                     region->bo,
                                     format,
                                     0,
                                     region->width,
                                     region->height,
                                     region->pitch,
                                     region->tiling);
    if (!mt)
        return NULL;
    mt->region->name = region->name;

    return mt;
}
Exemple #3
0
static bool
intel_set_texture_storage_for_buffer_object(struct gl_context *ctx,
                                            struct gl_texture_object *tex_obj,
                                            struct gl_buffer_object *buffer_obj,
                                            uint32_t buffer_offset,
                                            uint32_t row_stride,
                                            bool read_only)
{
   struct brw_context *brw = brw_context(ctx);
   struct intel_texture_object *intel_texobj = intel_texture_object(tex_obj);
   struct gl_texture_image *image = tex_obj->Image[0][0];
   struct intel_texture_image *intel_image = intel_texture_image(image);
   struct intel_buffer_object *intel_buffer_obj = intel_buffer_object(buffer_obj);

   if (!read_only) {
      /* Renderbuffers have the restriction that the buffer offset and
       * surface pitch must be a multiple of the element size.  If it's
       * not, we have to fail and fall back to software.
       */
      int cpp = _mesa_get_format_bytes(image->TexFormat);
      if (buffer_offset % cpp || row_stride % cpp) {
         perf_debug("Bad PBO alignment; fallback to CPU mapping\n");
         return false;
      }

      if (!brw->format_supported_as_render_target[image->TexFormat]) {
         perf_debug("Non-renderable PBO format; fallback to CPU mapping\n");
         return false;
      }
   }

   assert(intel_texobj->mt == NULL);

   drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_buffer_obj,
                                             buffer_offset,
                                             row_stride * image->Height);
   intel_texobj->mt =
      intel_miptree_create_for_bo(brw, bo,
                                  image->TexFormat,
                                  buffer_offset,
                                  image->Width, image->Height, image->Depth,
                                  row_stride,
                                  0);
   if (!intel_texobj->mt)
      return false;

   if (!_swrast_init_texture_image(image))
      return false;

   intel_miptree_reference(&intel_image->mt, intel_texobj->mt);

   /* The miptree is in a validated state, so no need to check later. */
   intel_texobj->needs_validate = false;
   intel_texobj->validated_first_level = 0;
   intel_texobj->validated_last_level = 0;
   intel_texobj->_Format = intel_texobj->mt->format;

   return true;
}
Exemple #4
0
/**
 * Binds a BO to a texture image, as if it was uploaded by glTexImage2D().
 *
 * Used for GLX_EXT_texture_from_pixmap and EGL image extensions,
 */
static void
intel_set_texture_image_bo(struct gl_context *ctx,
                           struct gl_texture_image *image,
                           drm_intel_bo *bo,
                           GLenum target,
                           GLenum internalFormat,
                           mesa_format format,
                           uint32_t offset,
                           GLuint width, GLuint height,
                           GLuint pitch,
                           GLuint tile_x, GLuint tile_y,
                           uint32_t layout_flags)
{
   struct brw_context *brw = brw_context(ctx);
   struct intel_texture_image *intel_image = intel_texture_image(image);
   struct gl_texture_object *texobj = image->TexObject;
   struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
   uint32_t draw_x, draw_y;

   _mesa_init_teximage_fields(&brw->ctx, image,
			      width, height, 1,
			      0, internalFormat, format);

   ctx->Driver.FreeTextureImageBuffer(ctx, image);

   intel_image->mt = intel_miptree_create_for_bo(brw, bo, image->TexFormat,
                                                 0, width, height, 1, pitch,
                                                 layout_flags);
   if (intel_image->mt == NULL)
       return;
   intel_image->mt->target = target;
   intel_image->mt->total_width = width;
   intel_image->mt->total_height = height;
   intel_image->mt->level[0].slice[0].x_offset = tile_x;
   intel_image->mt->level[0].slice[0].y_offset = tile_y;

   intel_miptree_get_tile_offsets(intel_image->mt, 0, 0, &draw_x, &draw_y);

   /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION
    * for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has
    * trouble resolving back to destination image due to alignment issues.
    */
   if (!brw->has_surface_tile_offset &&
       (draw_x != 0 || draw_y != 0)) {
      _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
      intel_miptree_release(&intel_image->mt);
      return;
   }

   intel_texobj->needs_validate = true;

   intel_image->mt->offset = offset;
   assert(pitch % intel_image->mt->cpp == 0);
   intel_image->base.RowStride = pitch / intel_image->mt->cpp;

   /* Immediately validate the image to the object. */
   intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
}
Exemple #5
0
static void
intel_image_target_renderbuffer_storage(struct gl_context *ctx,
					struct gl_renderbuffer *rb,
					void *image_handle)
{
   struct intel_context *intel = intel_context(ctx);
   struct intel_renderbuffer *irb;
   __DRIscreen *screen;
   __DRIimage *image;

   screen = intel->intelScreen->driScrnPriv;
   image = screen->dri2.image->lookupEGLImage(screen, image_handle,
					      screen->loaderPrivate);
   if (image == NULL)
      return;

   /* __DRIimage is opaque to the core so it has to be checked here */
   switch (image->format) {
   case MESA_FORMAT_R8G8B8A8_UNORM:
      _mesa_error(&intel->ctx, GL_INVALID_OPERATION,
            "glEGLImageTargetRenderbufferStorage(unsupported image format");
      return;
      break;
   default:
      break;
   }

   irb = intel_renderbuffer(rb);
   intel_miptree_release(&irb->mt);
   irb->mt = intel_miptree_create_for_bo(intel,
                                         image->region->bo,
                                         image->format,
                                         image->offset,
                                         image->region->width,
                                         image->region->height,
                                         image->region->pitch,
                                         image->region->tiling);
   if (!irb->mt)
      return;

   rb->InternalFormat = image->internal_format;
   rb->Width = image->region->width;
   rb->Height = image->region->height;
   rb->Format = image->format;
   rb->_BaseFormat = _mesa_base_fbo_format(&intel->ctx,
					   image->internal_format);
   rb->NeedsFinishRenderTexture = true;
}
Exemple #6
0
/**
 * Binds a BO to a texture image, as if it was uploaded by glTexImage2D().
 *
 * Used for GLX_EXT_texture_from_pixmap and EGL image extensions,
 */
static struct intel_mipmap_tree *
create_mt_for_dri_image(struct brw_context *brw,
                        GLenum target, __DRIimage *image)
{
   struct intel_mipmap_tree *mt;
   uint32_t draw_x, draw_y;

   /* Disable creation of the texture's aux buffers because the driver exposes
    * no EGL API to manage them. That is, there is no API for resolving the aux
    * buffer's content to the main buffer nor for invalidating the aux buffer's
    * content.
    */
   mt = intel_miptree_create_for_bo(brw, image->bo, image->format,
                                    0, image->width, image->height, 1,
                                    image->pitch,
                                    MIPTREE_LAYOUT_DISABLE_AUX);
   if (mt == NULL)
      return NULL;

   mt->target = target;
   mt->total_width = image->width;
   mt->total_height = image->height;
   mt->level[0].slice[0].x_offset = image->tile_x;
   mt->level[0].slice[0].y_offset = image->tile_y;

   intel_miptree_get_tile_offsets(mt, 0, 0, &draw_x, &draw_y);

   /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION
    * for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has
    * trouble resolving back to destination image due to alignment issues.
    */
   if (!brw->has_surface_tile_offset &&
       (draw_x != 0 || draw_y != 0)) {
      _mesa_error(&brw->ctx, GL_INVALID_OPERATION, __func__);
      intel_miptree_release(&mt);
      return NULL;
   }

   mt->offset = image->offset;

   return mt;
}
Exemple #7
0
static struct intel_mipmap_tree *
create_mt_for_planar_dri_image(struct brw_context *brw,
                               GLenum target, __DRIimage *image)
{
   struct intel_image_format *f = image->planar_format;
   struct intel_mipmap_tree *planar_mt;

   for (int i = 0; i < f->nplanes; i++) {
      const int index = f->planes[i].buffer_index;
      const uint32_t dri_format = f->planes[i].dri_format;
      const mesa_format format = driImageFormatToGLFormat(dri_format);
      const uint32_t width = image->width >> f->planes[i].width_shift;
      const uint32_t height = image->height >> f->planes[i].height_shift;

      /* Disable creation of the texture's aux buffers because the driver
       * exposes no EGL API to manage them. That is, there is no API for
       * resolving the aux buffer's content to the main buffer nor for
       * invalidating the aux buffer's content.
       */
      struct intel_mipmap_tree *mt =
         intel_miptree_create_for_bo(brw, image->bo, format,
                                     image->offsets[index],
                                     width, height, 1,
                                     image->strides[index],
                                     MIPTREE_LAYOUT_DISABLE_AUX);
      if (mt == NULL)
         return NULL;

      mt->target = target;
      mt->total_width = width;
      mt->total_height = height;

      if (i == 0)
         planar_mt = mt;
      else
         planar_mt->plane[i - 1] = mt;
   }

   return planar_mt;
}
Exemple #8
0
/* XXX: Do this for TexSubImage also:
 */
static bool
try_pbo_upload(struct gl_context *ctx,
               struct gl_texture_image *image,
               const struct gl_pixelstore_attrib *unpack,
	       GLenum format, GLenum type, const void *pixels)
{
   struct intel_texture_image *intelImage = intel_texture_image(image);
   struct intel_context *intel = intel_context(ctx);
   struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
   GLuint src_offset;
   drm_intel_bo *src_buffer;

   if (!_mesa_is_bufferobj(unpack->BufferObj))
      return false;

   DBG("trying pbo upload\n");

   if (intel->ctx._ImageTransferState ||
       unpack->SkipPixels || unpack->SkipRows) {
      DBG("%s: image transfer\n", __FUNCTION__);
      return false;
   }

   ctx->Driver.AllocTextureImageBuffer(ctx, image);

   if (!intelImage->mt) {
      DBG("%s: no miptree\n", __FUNCTION__);
      return false;
   }

   if (!_mesa_format_matches_format_and_type(intelImage->mt->format,
                                             format, type, false)) {
      DBG("%s: format mismatch (upload to %s with format 0x%x, type 0x%x)\n",
	  __FUNCTION__, _mesa_get_format_name(intelImage->mt->format),
	  format, type);
      return false;
   }

   if (image->TexObject->Target == GL_TEXTURE_1D_ARRAY ||
       image->TexObject->Target == GL_TEXTURE_2D_ARRAY) {
      DBG("%s: no support for array textures\n", __FUNCTION__);
      return false;
   }

   src_buffer = intel_bufferobj_source(intel, pbo, 64, &src_offset);
   /* note: potential 64-bit ptr to 32-bit int cast */
   src_offset += (GLuint) (unsigned long) pixels;

   int src_stride =
      _mesa_image_row_stride(unpack, image->Width, format, type);

   struct intel_mipmap_tree *pbo_mt =
      intel_miptree_create_for_bo(intel,
                                  src_buffer,
                                  intelImage->mt->format,
                                  src_offset,
                                  image->Width, image->Height,
                                  src_stride, I915_TILING_NONE);
   if (!pbo_mt)
      return false;

   if (!intel_miptree_blit(intel,
                           pbo_mt, 0, 0,
                           0, 0, false,
                           intelImage->mt, image->Level, image->Face,
                           0, 0, false,
                           image->Width, image->Height, GL_COPY)) {
      DBG("%s: blit failed\n", __FUNCTION__);
      intel_miptree_release(&pbo_mt);
      return false;
   }

   intel_miptree_release(&pbo_mt);

   DBG("%s: success\n", __FUNCTION__);
   return true;
}
static bool
do_blit_drawpixels(struct gl_context * ctx,
		   GLint x, GLint y, GLsizei width, GLsizei height,
		   GLenum format, GLenum type,
		   const struct gl_pixelstore_attrib *unpack,
		   const GLvoid * pixels)
{
   struct brw_context *brw = brw_context(ctx);
   struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
   GLuint src_offset;
   drm_intel_bo *src_buffer;

   DBG("%s\n", __FUNCTION__);

   if (!intel_check_blit_fragment_ops(ctx, false))
      return false;

   if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
      DBG("%s: fallback due to MRT\n", __FUNCTION__);
      return false;
   }

   struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
   struct intel_renderbuffer *irb = intel_renderbuffer(rb);

   if (!_mesa_format_matches_format_and_type(irb->mt->format, format, type,
                                             false)) {
      DBG("%s: bad format for blit\n", __FUNCTION__);
      return false;
   }

   if (unpack->SwapBytes || unpack->LsbFirst ||
       unpack->SkipPixels || unpack->SkipRows) {
      DBG("%s: bad packing params\n", __FUNCTION__);
      return false;
   }

   int src_stride = _mesa_image_row_stride(unpack, width, format, type);
   bool src_flip = false;
   /* Mesa flips the src_stride for unpack->Invert, but we want our mt to have
    * a normal src_stride.
    */
   if (unpack->Invert) {
      src_stride = -src_stride;
      src_flip = true;
   }

   src_offset = (GLintptr)pixels;
   src_offset += _mesa_image_offset(2, unpack, width, height,
				    format, type, 0, 0, 0);

   intel_prepare_render(brw);

   src_buffer = intel_bufferobj_buffer(brw, src,
				       src_offset, width * height *
                                       irb->mt->cpp);

   struct intel_mipmap_tree *pbo_mt =
      intel_miptree_create_for_bo(brw,
                                  src_buffer,
                                  irb->mt->format,
                                  src_offset,
                                  width, height,
                                  src_stride, I915_TILING_NONE);
   if (!pbo_mt)
      return false;

   if (!intel_miptree_blit(brw,
                           pbo_mt, 0, 0,
                           0, 0, src_flip,
                           irb->mt, irb->mt_level, irb->mt_layer,
                           x, y, _mesa_is_winsys_fbo(ctx->DrawBuffer),
                           width, height, GL_COPY)) {
      DBG("%s: blit failed\n", __FUNCTION__);
      intel_miptree_release(&pbo_mt);
      return false;
   }

   intel_miptree_release(&pbo_mt);

   if (ctx->Query.CurrentOcclusionObject)
      ctx->Query.CurrentOcclusionObject->Result += width * height;

   intel_check_front_buffer_rendering(brw);

   DBG("%s: success\n", __FUNCTION__);
   return true;
}
static void
intel_image_target_renderbuffer_storage(struct gl_context *ctx,
					struct gl_renderbuffer *rb,
					void *image_handle)
{
   struct brw_context *brw = brw_context(ctx);
   struct intel_renderbuffer *irb;
   __DRIscreen *screen;
   __DRIimage *image;

   screen = brw->intelScreen->driScrnPriv;
   image = screen->dri2.image->lookupEGLImage(screen, image_handle,
					      screen->loaderPrivate);
   if (image == NULL)
      return;

   if (image->planar_format && image->planar_format->nplanes > 1) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
            "glEGLImageTargetRenderbufferStorage(planar buffers are not "
               "supported as render targets.");
      return;
   }

   /* Buffers originating from outside are for read-only. */
   if (image->dma_buf_imported) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
            "glEGLImageTargetRenderbufferStorage(dma buffers are read-only)");
      return;
   }

   /* __DRIimage is opaque to the core so it has to be checked here */
   switch (image->format) {
   case MESA_FORMAT_RGBA8888_REV:
      _mesa_error(ctx, GL_INVALID_OPERATION,
            "glEGLImageTargetRenderbufferStorage(unsupported image format");
      return;
      break;
   default:
      break;
   }

   irb = intel_renderbuffer(rb);
   intel_miptree_release(&irb->mt);
   irb->mt = intel_miptree_create_for_bo(brw,
                                         image->region->bo,
                                         image->format,
                                         image->offset,
                                         image->region->width,
                                         image->region->height,
                                         image->region->pitch,
                                         image->region->tiling);
   if (!irb->mt)
      return;

   rb->InternalFormat = image->internal_format;
   rb->Width = image->region->width;
   rb->Height = image->region->height;
   rb->Format = image->format;
   rb->_BaseFormat = _mesa_base_fbo_format(ctx, image->internal_format);
   rb->NeedsFinishRenderTexture = true;
}
Exemple #11
0
void
intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
		   GLint texture_format,
		   __DRIdrawable *dPriv)
{
   struct gl_framebuffer *fb = dPriv->driverPrivate;
   struct brw_context *brw = pDRICtx->driverPrivate;
   struct gl_context *ctx = &brw->ctx;
   struct intel_renderbuffer *rb;
   struct gl_texture_object *texObj;
   struct gl_texture_image *texImage;
   mesa_format texFormat = MESA_FORMAT_NONE;
   struct intel_mipmap_tree *mt;
   GLenum internal_format = 0;

   texObj = _mesa_get_current_tex_object(ctx, target);

   if (!texObj)
      return;

   if (dPriv->lastStamp != dPriv->dri2.stamp ||
       !pDRICtx->driScreenPriv->dri2.useInvalidate)
      intel_update_renderbuffers(pDRICtx, dPriv);

   rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
   /* If the miptree isn't set, then intel_update_renderbuffers was unable
    * to get the BO for the drawable from the window system.
    */
   if (!rb || !rb->mt)
      return;

   if (rb->mt->cpp == 4) {
      if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
         internal_format = GL_RGB;
         texFormat = MESA_FORMAT_B8G8R8X8_UNORM;
      }
      else {
         internal_format = GL_RGBA;
         texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
      }
   } else if (rb->mt->cpp == 2) {
      internal_format = GL_RGB;
      texFormat = MESA_FORMAT_B5G6R5_UNORM;
   }

   intel_miptree_make_shareable(brw, rb->mt);
   mt = intel_miptree_create_for_bo(brw, rb->mt->bo, texFormat, 0,
                                    rb->Base.Base.Width,
                                    rb->Base.Base.Height,
                                    1, rb->mt->pitch, 0);
   if (mt == NULL)
       return;
   mt->target = target;
   mt->total_width = rb->Base.Base.Width;
   mt->total_height = rb->Base.Base.Height;

   _mesa_lock_texture(&brw->ctx, texObj);
   texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
   intel_set_texture_image_mt(brw, texImage, internal_format, mt);
   intel_miptree_release(&mt);
   _mesa_unlock_texture(&brw->ctx, texObj);
}
Exemple #12
0
static bool
do_blit_readpixels(struct gl_context * ctx,
                   GLint x, GLint y, GLsizei width, GLsizei height,
                   GLenum format, GLenum type,
                   const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
{
   struct brw_context *brw = brw_context(ctx);
   struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
   GLuint dst_offset;
   drm_intel_bo *dst_buffer;
   GLint dst_x, dst_y;
   GLuint dirty;

   DBG("%s\n", __FUNCTION__);

   assert(_mesa_is_bufferobj(pack->BufferObj));

   struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
   struct intel_renderbuffer *irb = intel_renderbuffer(rb);

   if (ctx->_ImageTransferState ||
       !_mesa_format_matches_format_and_type(irb->mt->format, format, type,
                                             false)) {
      DBG("%s - bad format for blit\n", __FUNCTION__);
      return false;
   }

   if (pack->SwapBytes || pack->LsbFirst) {
      DBG("%s: bad packing params\n", __FUNCTION__);
      return false;
   }

   int dst_stride = _mesa_image_row_stride(pack, width, format, type);
   bool dst_flip = false;
   /* Mesa flips the dst_stride for pack->Invert, but we want our mt to have a
    * normal dst_stride.
    */
   struct gl_pixelstore_attrib uninverted_pack = *pack;
   if (pack->Invert) {
      dst_stride = -dst_stride;
      dst_flip = true;
      uninverted_pack.Invert = false;
   }

   dst_offset = (GLintptr)pixels;
   dst_offset += _mesa_image_offset(2, &uninverted_pack, width, height,
				    format, type, 0, 0, 0);

   if (!_mesa_clip_copytexsubimage(ctx,
				   &dst_x, &dst_y,
				   &x, &y,
				   &width, &height)) {
      return true;
   }

   dirty = brw->front_buffer_dirty;
   intel_prepare_render(brw);
   brw->front_buffer_dirty = dirty;

   dst_buffer = intel_bufferobj_buffer(brw, dst,
				       dst_offset, height * dst_stride);

   struct intel_mipmap_tree *pbo_mt =
      intel_miptree_create_for_bo(brw,
                                  dst_buffer,
                                  irb->mt->format,
                                  dst_offset,
                                  width, height,
                                  dst_stride, I915_TILING_NONE);

   if (!intel_miptree_blit(brw,
                           irb->mt, irb->mt_level, irb->mt_layer,
                           x, y, _mesa_is_winsys_fbo(ctx->ReadBuffer),
                           pbo_mt, 0, 0,
                           0, 0, dst_flip,
                           width, height, GL_COPY)) {
      return false;
   }

   intel_miptree_release(&pbo_mt);

   DBG("%s - DONE\n", __FUNCTION__);

   return true;
}