Exemple #1
0
void
prim_interp(PRIM_PROTOTYPE)
{
    struct inst *oper1 = NULL;	/* prevents re-entrancy issues! */
    struct inst *oper2 = NULL;	/* prevents re-entrancy issues! */
    struct inst *oper3 = NULL;	/* prevents re-entrancy issues! */

    struct inst *rv = NULL;
    char buf[BUFFER_LEN];
    struct frame *tmpfr;

    CHECKOP(3);
    oper3 = POP();		/* string -- top stack argument */
    oper2 = POP();		/* dbref  --  trigger */
    oper1 = POP();		/* dbref  --  Program to run */

    if (!valid_object(oper1) || Typeof(oper1->data.objref) != TYPE_PROGRAM)
	abort_interp("Bad program reference. (1)");
    if (!valid_object(oper2))
	abort_interp("Bad object. (2)");
    if (oper3->type != PROG_STRING)
	abort_interp("Expected a string. (3)");
    if ((mlev < 3) && !permissions(ProgUID, oper2->data.objref))
	abort_interp("Permission denied.");
    if (fr->level > 8)
	abort_interp("Interp call loops not allowed.");
    CHECKREMOTE(oper2->data.objref);

    strcpyn(buf, sizeof(buf), match_args);
    strcpyn(match_args, sizeof(match_args), DoNullInd(oper3->data.string));
    tmpfr = interp(fr->descr, player, LOCATION(player), oper1->data.objref,
		   oper2->data.objref, PREEMPT, STD_HARDUID, 0);
    if (tmpfr) {
	rv = interp_loop(player, oper1->data.objref, tmpfr, 1);
    }
    strcpyn(match_args, sizeof(match_args), buf);

    CLEAR(oper3);
    CLEAR(oper2);
    CLEAR(oper1);

    if (rv) {
	if (rv->type < PROG_STRING) {
	    push(arg, top, rv->type, MIPSCAST(&rv->data.number));
	} else {
	    push(arg, top, rv->type, MIPSCAST(rv->data.string));
	}
    } else {
	PushNullStr;
    }

}
Exemple #2
0
void
prim_interp(PRIM_PROTOTYPE)
{
    struct inst *oper1, *oper2, *oper3, *rv = NULL;
    char buf[BUFFER_LEN];
    struct frame *tmpfr;

    CHECKOP(3);
    oper3 = POP();              /* string -- top stack argument */
    oper2 = POP();              /* dbref  --  trigger */
    oper1 = POP();              /* dbref  --  Program to run */

    if (!valid_object(oper1) || Typeof(oper1->data.objref) != TYPE_PROGRAM)
        abort_interp("Bad program reference. (1)");
    if (!valid_object(oper2))
        abort_interp("Bad object. (2)");
    if (oper3->type != PROG_STRING)
        abort_interp("Need string arguement. (3)");
    if (!permissions(mlev, ProgUID, oper2->data.objref))
        abort_interp(tp_noperm_mesg);
    if (fr->level > 8)
        abort_interp("Interp call loops not allowed.");
    CHECKREMOTE(oper2->data.objref);

    strcpy(buf, match_args);
    strcpy(match_args, oper3->data.string ? oper3->data.string->data : "");
    interp_set_depth(fr);
    tmpfr = interp(fr->descr, player, DBFETCH(player)->location,
                   oper1->data.objref, oper2->data.objref, PREEMPT,
                   STD_HARDUID, 0);
    if (tmpfr) {
        rv = interp_loop(player, oper1->data.objref, tmpfr, 1);
    }
    strcpy(match_args, buf);

    CLEAR(oper3);
    CLEAR(oper2);
    CLEAR(oper1);

    if (rv) {
        if (rv->type < PROG_STRING) {
            push(arg, top, rv->type, MIPSCAST(&rv->data.number));
        } else {
            push(arg, top, rv->type, MIPSCAST(rv->data.string));
        }
    } else {
        PushNullStr;
    }

}
Exemple #3
0
void
next_timequeue_event(void)
{
	struct frame *tmpfr;
	int tmpbl, tmpfg;
	timequeue lastevent, event;
	int maxruns = 0;
	int forced_pid = 0;
	time_t rtime;

	time(&rtime);

	lastevent = tqhead;
	while ((lastevent) && (rtime >= lastevent->when) && (maxruns < 10)) {
		lastevent = lastevent->next;
		maxruns++;
	}

	while (tqhead && (tqhead != lastevent) && (maxruns--)) {
		if (tqhead->typ == TQ_MUF_TYP && tqhead->subtyp == TQ_MUF_READ) {
			break;
		}
		event = tqhead;
		tqhead = tqhead->next;
		process_count--;
		forced_pid = event->eventnum;
		event->eventnum = 0;
		if (event->typ == TQ_MPI_TYP) {
			char cbuf[BUFFER_LEN];
			int ival;

			strcpyn(match_args, sizeof(match_args), event->str3 ? event->str3 : "");
			strcpyn(match_cmdname, sizeof(match_cmdname), event->command ? event->command : "");
			ival = (event->subtyp & TQ_MPI_OMESG) ? MPI_ISPUBLIC : MPI_ISPRIVATE;
			if (event->subtyp & TQ_MPI_BLESSED) {
				ival |= MPI_ISBLESSED;
			}
			if (event->subtyp & TQ_MPI_LISTEN) {
				ival |= MPI_ISLISTENER;
				do_parse_mesg(event->descr, event->uid, event->trig, event->called_data,
							  "(MPIlisten)", cbuf, sizeof(cbuf), ival);
			} else if ((event->subtyp & TQ_MPI_SUBMASK) == TQ_MPI_DELAY) {
				do_parse_mesg(event->descr, event->uid, event->trig, event->called_data,
							  "(MPIdelay)", cbuf, sizeof(cbuf), ival);
			} else {
				do_parse_mesg(event->descr, event->uid, event->trig, event->called_data,
							  "(MPIqueue)", cbuf, sizeof(cbuf), ival);
			}
			if (*cbuf) {
				if (!(event->subtyp & TQ_MPI_OMESG)) {
					notify_filtered(event->uid, event->uid, cbuf, 1);
				} else {
					char bbuf[BUFFER_LEN];
					dbref plyr;

					snprintf(bbuf, sizeof(bbuf), ">> %.4000s %.*s",
							NAME(event->uid),
							(int)(4000 - strlen(NAME(event->uid))),
							pronoun_substitute(event->descr, event->uid, cbuf));
					plyr = DBFETCH(event->loc)->contents;
					for (; plyr != NOTHING; plyr = DBFETCH(plyr)->next) {
						if (Typeof(plyr) == TYPE_PLAYER && plyr != event->uid)
							notify_filtered(event->uid, plyr, bbuf, 0);
					}
				}
			}
		} else if (event->typ == TQ_MUF_TYP) {
			if (Typeof(event->called_prog) == TYPE_PROGRAM) {
				if (event->subtyp == TQ_MUF_DELAY) {
					/* Uncomment when DBFETCH "does" something */
					/* FIXME: DBFETCH(event->uid); */
					tmpbl = PLAYER_BLOCK(event->uid);
					tmpfg = (event->fr->multitask != BACKGROUND);
					interp_loop(event->uid, event->called_prog, event->fr, 0);
					if (!tmpfg) {
						PLAYER_SET_BLOCK(event->uid, tmpbl);
					}
				} else if (event->subtyp == TQ_MUF_TIMER) {
					struct inst temp;

					temp.type = PROG_INTEGER;
					temp.data.number = event->when;
					event->fr->timercount--;
					muf_event_add(event->fr, event->called_data, &temp, 0);
				} else if (event->subtyp == TQ_MUF_TREAD) {
					handle_read_event(event->descr, event->uid, NULL);
				} else {
					strcpyn(match_args, sizeof(match_args), event->called_data ? event->called_data : "");
					strcpyn(match_cmdname, sizeof(match_cmdname), event->command ? event->command : "");
					tmpfr = interp(event->descr, event->uid, event->loc, event->called_prog,
								   event->trig, BACKGROUND, STD_HARDUID, forced_pid);
					if (tmpfr) {
						interp_loop(event->uid, event->called_prog, tmpfr, 0);
					}
				}
			}
		}
		event->fr = NULL;
		free_timenode(event);
	}
}
Exemple #4
0
void
handle_read_event(int descr, dbref player, const char *command)
{
	struct frame *fr;
	timequeue ptr, lastevent;
	int flag, typ, nothing_flag;
	int oldflags;
	dbref prog;

	nothing_flag = 0;
	if (command == NULL) {
		nothing_flag = 1;
	}
	oldflags = FLAGS(player);
	FLAGS(player) &= ~(INTERACTIVE | READMODE);

	ptr = tqhead;
	lastevent = NULL;
	while (ptr) {
		if (ptr->typ == TQ_MUF_TYP && (ptr->subtyp == TQ_MUF_READ ||
									   ptr->subtyp == TQ_MUF_TREAD) && ptr->uid == player) {
			break;
		}
		lastevent = ptr;
		ptr = ptr->next;
	}

	/*
	 * When execution gets to here, either ptr will point to the
	 * READ event for the player, or else ptr will be NULL.
	 */

	if (ptr) {
		/* remember our program, and our execution frame. */
		fr = ptr->fr;
		if (fr == NULL) {
			log_status("WARNING: handle_read_event(): NULL frame !  Ignored.");
			return;
		}
		if (!fr->brkpt.debugging || fr->brkpt.isread) {
			if (!fr->wantsblanks && command && !*command) {
				FLAGS(player) = oldflags;
				return;
			}
		}
		typ = ptr->subtyp;
		prog = ptr->called_prog;
		if (command) {
			/* remove the READ timequeue node from the timequeue */
			process_count--;
			if (lastevent) {
				lastevent->next = ptr->next;
			} else {
				tqhead = ptr->next;
			}
		}
		/* remember next timequeue node, to check for more READs later */
		lastevent = ptr;
		ptr = ptr->next;

		/* Make SURE not to let the program frame get freed.  We need it. */
		lastevent->fr = NULL;
		if (command) {
			/*
			 * Free up the READ timequeue node
			 * we just removed from the queue.
			 */
			free_timenode(lastevent);
		}

		if (fr->brkpt.debugging && !fr->brkpt.isread) {

			/* We're in the MUF debugger!  Call it with the input line. */
			if (command) {
				if (muf_debugger(descr, player, prog, command, fr)) {
					/* MUF Debugger exited.  Free up the program frame & exit */
					prog_clean(fr);
					return;
				}
			} else {
				if (muf_debugger(descr, player, prog, "", fr)) {
					/* MUF Debugger exited.  Free up the program frame & exit */
					prog_clean(fr);
					return;
				}
			}
		} else {
			/* This is a MUF READ event. */
			if (command && !string_compare(command, BREAK_COMMAND)) {

				/* Whoops!  The user typed @Q.  Free the frame and exit. */
				prog_clean(fr);
				return;
			}

			if ((fr->argument.top >= STACK_SIZE) ||
				(nothing_flag && fr->argument.top >= STACK_SIZE - 1)) {

				/*
				 * Uh oh! That MUF program's stack is full!
				 * Print an error, free the frame, and exit.
				 */
				notify_nolisten(player, "Program stack overflow.", 1);
				prog_clean(fr);
				return;
			}

			/*
			 * Everything looks okay.  Lets stuff the input line
			 * on the program's argument stack as a string item.
			 */
			fr->argument.st[fr->argument.top].type = PROG_STRING;
			fr->argument.st[fr->argument.top++].data.string =
					alloc_prog_string(command ? command : "");
			if (typ == TQ_MUF_TREAD) {
				if (nothing_flag) {
					fr->argument.st[fr->argument.top].type = PROG_INTEGER;
					fr->argument.st[fr->argument.top++].data.number = 0;
				} else {
					fr->argument.st[fr->argument.top].type = PROG_INTEGER;
					fr->argument.st[fr->argument.top++].data.number = 1;
				}
			}
		}

		/*
		 * When using the MUF Debugger, the debugger will set the
		 * INTERACTIVE bit on the user, if it does NOT want the MUF
		 * program to resume executing.
		 */
		flag = (FLAGS(player) & INTERACTIVE);

		if (!flag && fr) {
			interp_loop(player, prog, fr, 0);
			/* WORK: if more input is pending, send the READ mufevent again. */
			/* WORK: if no input is pending, clear READ mufevent from all of this player's programs. */
		}

		/*
		 * Check for any other READ events for this player.
		 * If there are any, set the READ related flags.
		 */
		while (ptr) {
			if (ptr->typ == TQ_MUF_TYP && (ptr->subtyp == TQ_MUF_READ ||
										   ptr->subtyp == TQ_MUF_TREAD)) {
				if (ptr->uid == player) {
					FLAGS(player) |= (INTERACTIVE | READMODE);
				}
			}
			ptr = ptr->next;
		}
	}
}
Exemple #5
0
void
propqueue(int descr, dbref player, dbref where, dbref trigger, dbref what, dbref xclude,
		  const char *propname, const char *toparg, int mlev, int mt)
{
	const char *tmpchar;
	const char *pname;
	dbref the_prog;
	char buf[BUFFER_LEN];
	char exbuf[BUFFER_LEN];

	the_prog = NOTHING;
	tmpchar = NULL;

	/* queue up program referred to by the given property */
	if (((the_prog = get_property_dbref(what, propname)) != NOTHING) ||
		(tmpchar = get_property_class(what, propname))) {

		if ((tmpchar && *tmpchar) || the_prog != NOTHING) {
			if (tmpchar) {
				if (*tmpchar == '&') {
					the_prog = AMBIGUOUS;
				} else if (*tmpchar == NUMBER_TOKEN && number(tmpchar + 1)) {
					the_prog = (dbref) atoi(++tmpchar);
				} else if (*tmpchar == REGISTERED_TOKEN) {
					the_prog = find_registered_obj(what, tmpchar);
				} else if (number(tmpchar)) {
					the_prog = (dbref) atoi(tmpchar);
				} else {
					the_prog = NOTHING;
				}
			} else {
				if (the_prog == AMBIGUOUS)
					the_prog = NOTHING;
			}
			if (the_prog != AMBIGUOUS) {
				if (the_prog < 0 || the_prog >= db_top) {
					the_prog = NOTHING;
				} else if (Typeof(the_prog) != TYPE_PROGRAM) {
					the_prog = NOTHING;
				} else if ((OWNER(the_prog) != OWNER(player)) && !(FLAGS(the_prog) & LINK_OK)) {
					the_prog = NOTHING;
				} else if (MLevel(the_prog) < mlev) {
					the_prog = NOTHING;
				} else if (MLevel(OWNER(the_prog)) < mlev) {
					the_prog = NOTHING;
				} else if (the_prog == xclude) {
					the_prog = NOTHING;
				}
			}
			if (propq_level < 8) {
				propq_level++;
				if (the_prog == AMBIGUOUS) {
					char cbuf[BUFFER_LEN];
					int ival;

					strcpyn(match_args, sizeof(match_args), "");
					strcpyn(match_cmdname, sizeof(match_cmdname), toparg);
					ival = (mt == 0) ? MPI_ISPUBLIC : MPI_ISPRIVATE;
					if (Prop_Blessed(what, propname))
						ival |= MPI_ISBLESSED;
					do_parse_mesg(descr, player, what, tmpchar + 1, "(MPIqueue)", cbuf, sizeof(cbuf), ival);
					if (*cbuf) {
						if (mt) {
							notify_filtered(player, player, cbuf, 1);
						} else {
							char bbuf[BUFFER_LEN];
							dbref plyr;

							snprintf(bbuf, sizeof(bbuf), ">> %.4000s",
									pronoun_substitute(descr, player, cbuf));
							plyr = DBFETCH(where)->contents;
							while (plyr != NOTHING) {
								if (Typeof(plyr) == TYPE_PLAYER && plyr != player)
									notify_filtered(player, plyr, bbuf, 0);
								plyr = DBFETCH(plyr)->next;
							}
						}
					}
				} else if (the_prog != NOTHING) {
					struct frame *tmpfr;

					strcpyn(match_args, sizeof(match_args), toparg ? toparg : "");
					strcpyn(match_cmdname, sizeof(match_cmdname), "Queued event.");
					tmpfr = interp(descr, player, where, the_prog, trigger,
								   BACKGROUND, STD_HARDUID, 0);
					if (tmpfr) {
						interp_loop(player, the_prog, tmpfr, 0);
					}
				}
				propq_level--;
			} else {
				notify_nolisten(player, "Propqueue stopped to prevent infinite loop.", 1);
			}
		}
	}
	strcpyn(buf, sizeof(buf), propname);
	if (is_propdir(what, buf)) {
		strcatn(buf, sizeof(buf), "/");
		while ((pname = next_prop_name(what, exbuf, sizeof(exbuf), buf))) {
			strcpyn(buf, sizeof(buf), pname);
			propqueue(descr, player, where, trigger, what, xclude, buf, toparg, mlev, mt);
		}
	}
}
Exemple #6
0
void 
process_command(int descr, dbref player, char *command)
{
    char   *arg1;
    char   *arg2;
    char   *full_command, *commandline=command, *commandstuff;
    char   *p;                  /* utility */
    char    pbuf[BUFFER_LEN];
    char    xbuf[BUFFER_LEN];
    char    ybuf[BUFFER_LEN];
    const char *path;
    struct frame *tmpfr;

    if (command == 0)
	abort();

    /* robustify player */
    if (player < 0 || player >= db_top ||
	    (Typeof(player) != TYPE_PLAYER && Typeof(player) != TYPE_THING)) {
	log_status("process_command: bad player %d\n", player);
	return;
    }

    if ((tp_log_commands || (tp_log_guests && Guest(OWNER(player)))) &&
	    (!(FLAGS(player)&(INTERACTIVE | READMODE)))) {
	log_command("%s%s%s%s(%d) in %s(%d):%s %s\n",
		    Mage(OWNER(player)) ? "WIZ: " : "",
		    (Typeof(player) != TYPE_PLAYER) ? NAME(player) : "",
		    (Typeof(player) != TYPE_PLAYER) ? " by " : "",
		    NAME(OWNER(player)), (int) player,
		    NAME(DBFETCH(player)->location),
		    (int) DBFETCH(player)->location,
		    (FLAGS(player) & INTERACTIVE) ?
		    " [interactive]" : " ", command);
    }

    if (FLAGS(player) & INTERACTIVE) {
	interactive(descr, player, command);
	return;
    }
    /* eat leading whitespace */
    while (*command && isspace(*command))
	command++;

    commandstuff = command;
    /* check for single-character commands */
    if (*command == SAY_TOKEN || *command == '\'') {
	sprintf(pbuf, "say %s", command + 1);
	command = &pbuf[0];
    } else if (*command == POSE_TOKEN || *command == ';') {
	sprintf(pbuf, "pose %s", command + 1);
	command = &pbuf[0];
    } else if ((*command == '|' || (*commandstuff++ == '\\' && *commandstuff == '\\') ) && can_move(descr, player, "spoof", 0)) {
      if(*command = '\\')
         sprintf(pbuf, "spoof %s", command + 2);
      else
         sprintf(pbuf, "spoof %s", command + 1);
      command = &pbuf[0];
    }

    /* if player is a wizard, and uses overide token to start line...*/
    /* ... then do NOT run actions, but run the command they specify. */
    if (!strcmp(command, WHO_COMMAND)) {
       char xxbuf[BUFFER_LEN];

       strcpy(xxbuf, "@");
       strcat(xxbuf, WHO_COMMAND);
       strcat(xxbuf, " ");
       strcat(xxbuf, command + sizeof(WHO_COMMAND) - 1);
       if (can_move(descr, player, xxbuf, 5)) {
          do_move(descr, player, xxbuf, 5);
       } else {
          pdump_who_users(descr, command + sizeof(WHO_COMMAND) - 1);
       }
       return;
    }

    if (!( *command == OVERIDE_TOKEN && TMage(player) )) {
	if( can_move(descr, player, command, 0) ) {
	    do_move(descr, player, command, 0); /* command is exact match for exit */
	    *match_args = 0;
	    *match_cmdname = 0; 
	    return;
	}
    }

	if (*command == OVERIDE_TOKEN && TMage(player))
	    command++;

	full_command = strcpy(xbuf, command);
	for (; *full_command && !isspace(*full_command); full_command++);
	if (*full_command)
	    full_command++;

	/* find arg1 -- move over command word */
	command = strcpy(ybuf, command);
	for (arg1 = command; *arg1 && !isspace(*arg1); arg1++);
	/* truncate command */
	if (*arg1)
	    *arg1++ = '\0';

	/* remember command for programs */
	strcpy(match_cmdname, command);

	/* move over spaces */
	while (*arg1 && isspace(*arg1))
	    arg1++;

	/* find end of arg1, start of arg2 */
	for (arg2 = arg1; *arg2 && *arg2 != ARG_DELIMITER; arg2++);

	/* truncate arg1 */
	for (p = arg2 - 1; p >= arg1 && isspace(*p); p--)
	    *p = '\0';

	/* go past delimiter if present */
	if (*arg2)
	    *arg2++ = '\0';
	while (*arg2 && isspace(*arg2))
	    arg2++;

	strcpy(match_cmdname, command);
	strcpy(match_args, full_command);

	switch (command[0]) {
	    case '@':
		switch (command[1]) {
		    case 'a':
		    case 'A':
			/* @action, @attach */
			switch (command[2]) {
			    case 'c':
			    case 'C':
				Matched("@action");
				do_action(descr, player, arg1, arg2);
				break;
			    case 'r':
			    case 'R':
				if (string_compare(command, "@armageddon"))
				    goto bad;
				do_armageddon(player, full_command);
				break;
			    case 't':
			    case 'T':
				Matched("@attach");
				do_attach(descr, player, arg1, arg2);
				break;
                      case 'n':
                      case 'N':
                        Matched("@ansidescribe");
                        do_ansidescribe(descr, player, arg1, arg2);
                        break;
			    default:
				goto bad;
			}
			break;
		    case 'b':
		    case 'B':
			Matched("@boot");
			do_boot(player, arg1);
			break;
		    case 'c':
		    case 'C':
			/* chown, contents, create */
			switch (command[2]) {
			    case 'h':
			    case 'H':
				switch (command[3]) {
				    case 'l':
				    case 'L':
					Matched("@chlock");
					do_chlock(descr, player, arg1, arg2);
					break;
				    case 'o':
				    case 'O':
					Matched("@chown");
					do_chown(descr, player, arg1, arg2);
					break;
				    default:
					goto bad;
				}
				break;
			    case 'o':
			    case 'O':
				switch (command[4]) {
				    case 'l':
				    case 'L':
					Matched("@conlock");
					do_conlock(descr, player, arg1, arg2);
					break;
				    case 't':
				    case 'T':
					Matched("@contents");
					do_contents(descr, player, arg1, arg2);
					break;
				    default:
					goto bad;
				}
				break;
			    case 'r':
			    case 'R':
				if (string_compare(command, "@credits")) {
				    Matched("@create");
				    do_create(player, arg1, arg2);
				} else {
				    do_credits(player);
				}
				break;
			    default:
				goto bad;
			}
			break;
		    case 'd':
		    case 'D':
			/* describe, dequeue, dig, or dump */
			switch (command[2]) {
			    case 'b':
			    case 'B':
				Matched("@dbginfo");
				do_serverdebug(descr, player, arg1, arg2);
				break;
			    case 'e':
			    case 'E':
#ifdef DELTADUMPS
				if(command[3] == 'l' || command[3] == 'L') {
				    Matched("@delta");
				    do_delta(player);
				} else
#endif
				{
                          if( (command[3] == 's' || command[3] == 'S') &&
                              (command[4] == 't' || command[4] == 'T') ) {
                            Matched("@destroy");
 				    do_recycle(descr, player, arg1);
                          } else {
				    Matched("@describe");
				    do_describe(descr, player, arg1, arg2);
                          }
				}
				break;
			    case 'i':
			    case 'I':
				Matched("@dig");
				do_dig(descr, player, arg1, arg2);
				break;
#ifdef DELTADUMPS
			    case 'l':
			    case 'L':
				Matched("@dlt");
				do_delta(player);
				break;
#endif
			    case 'o':
			    case 'O':
				Matched("@doing");
				if (!tp_who_doing) goto bad;
				do_doing(descr, player, arg1, arg2);
				break;
			    case 'r':
			    case 'R':
				Matched("@drop");
				do_drop_message(descr, player, arg1, arg2);
				break;
			    case 'u':
			    case 'U':
				Matched("@dump");
				do_dump(player, full_command);
				break;
			    default:
				goto bad;
			}
			break;
		    case 'e':
		    case 'E':
			switch (command[2]) {
			    case 'd':
			    case 'D':
				Matched("@edit");
				do_edit(descr, player, arg1);
				break;
			    case 'n':
			    case 'N':
				Matched("@entrances");
				do_entrances(descr, player, arg1, arg2);
				break;
			    case 'x':
			    case 'X':
				Matched("@examine");
				sane_dump_object(player, arg1);
				break;
			    default:
				goto bad;
			}
			break;
		    case 'f':
		    case 'F':
			/* fail, find, force, or frob */
			switch (command[2]) {
			    case 'a':
			    case 'A':
				Matched("@fail");
				do_fail(descr, player, arg1, arg2);
				break;
			    case 'i':
			    case 'I':
				if(command[3] == 'x' || command[3] == 'X') {
				    Matched("@fixwizbits");
				    do_fixw(player, full_command);
				} else {
				    Matched("@find");
				    do_find(player, arg1, arg2);
				}
				break;
			    case 'l':
			    case 'L':
				Matched("@flock");
				do_flock(descr, player, arg1, arg2);
				break;
			    case 'o':
			    case 'O':
				Matched("@force");
				do_force(descr, player, arg1, arg2);
				break;
			    case 'r':
			    case 'R':
				if (string_compare(command, "@frob"))
				    goto bad;
				do_frob(descr, player, arg1, arg2);
				break;
			    default:
				goto bad;
			}
			break;
		    case 'h':
		    case 'H':
                  switch (command[2]) {
                     case 'T':
                     case 't':
                        Matched("@htmldescribe");
                        do_htmldescribe(descr, player, arg1, arg2);
                        break;
                     default:
 			      Matched("@hopper");
			      do_hopper(player, arg1);
                        break;
                  }
			break;
		    case 'i':
		    case 'I':
                  switch(command[2]) {
                     case 'h':
                     case 'H':
   	   		      Matched("@ihtmldescribe");
			      do_ihtmldescribe(descr, player, arg1, arg2);
			      break;
                     case 'a':
                     case 'A':
                        Matched("@iansidescribe");
                        do_iansidescribe(descr, player, arg1, arg2);
                        break;
                     default:
   			      Matched("@idescribe");
			      do_idescribe(descr, player, arg1, arg2);
			      break;
                  }
                  break;
		    case 'k':
		    case 'K':
			Matched("@kill");
			do_dequeue(descr, player, arg1);
			break;
		    case 'l':
		    case 'L':
			/* lock or link */
			switch (command[2]) {
			    case 'i':
			    case 'I':
				switch (command[3]) {
				    case 'n':
				    case 'N':
					Matched("@link");
					do_link(descr, player, arg1, arg2);
					break;
				    case 's':
				    case 'S':
					Matched("@list");
					match_and_list(descr, player, arg1, arg2, 1);
					break;
				    default:
					goto bad;
				}
				break;
			    case 'o':
			    case 'O':
				Matched("@lock");
				do_lock(descr, player, arg1, arg2);
				break;
			    default:
				goto bad;
			}
			break;
		    case 'm':
		    case 'M':
			switch (command[2]) {
			    case 'e':
			    case 'E':
				Matched("@memory");
				do_memory(player);
				break;
			    case 'c':
			    case 'C':
				switch (command[4]) {
				   case '2':
				     Matched("@mcp2muf");
				     match_and_list(descr, player, arg1, arg2, 0);
				     break;
				   default:
				     Matched("@mcp");
				     do_prog(descr, player, arg1, 1);
				     break;
				}
                     default:
                        goto bad;
			}
			break;
		    case 'n':
		    case 'N':
			/* @name or @newpassword */
			switch (command[2]) {
			    case 'a':
			    case 'A':
				Matched("@name");
				do_name(descr, player, arg1, arg2);
				break;
			    case 'e':
			    case 'E':
				if (string_compare(command, "@newpassword"))
				    goto bad;
				do_newpassword(player, arg1, arg2);
				break;
			    default:
				goto bad;
			}
			break;
		    case 'o':
		    case 'O':
			switch (command[2]) {
			    case 'd':
			    case 'D':
				Matched("@odrop");
				do_odrop(descr, player, arg1, arg2);
				break;
			    case 'e':
			    case 'E':
				Matched("@oecho");
				do_oecho(descr, player, arg1, arg2);
				break;
			    case 'f':
			    case 'F':
				Matched("@ofail");
				do_ofail(descr, player, arg1, arg2);
				break;
			    case 'p':
			    case 'P':
				Matched("@open");
				do_open(descr, player, arg1, arg2);
				break;
			    case 's':
			    case 'S':
				Matched("@osuccess");
				do_osuccess(descr, player, arg1, arg2);
				break;
			    case 'w':
			    case 'W':
				Matched("@owned");
				do_owned(player, arg1, arg2);
				break;
			    default:
				goto bad;
			}
			break;
		    case 'p':
		    case 'P':
			switch (command[2]) {
			    case 'a':
			    case 'A':
				Matched("@password");
				do_password(player, arg1, arg2);
				break;
			    case 'c':
			    case 'C':
				Matched("@pcreate");
				do_pcreate(player, arg1, arg2);
				break;
			    case 'e':
			    case 'E':
				Matched("@pecho");
				do_pecho(descr, player, arg1, arg2);
				break;
			    case 'r':
			    case 'R':
				if (string_prefix("@program", command)) {
				    do_prog(descr, player, arg1, 0);
				    break;
				} else if (string_prefix("@proginfo", command)) {
				    do_proginfo(player, arg1);
				    break;
				} else {
				    Matched("@propset");
				    do_propset(descr, player, arg1, arg2);
				    break;
				}
			    case 's':
			    case 'S':
				Matched("@ps");
				list_events(player);
				break;
			    case 'u':
			    case 'U':
				Matched("@purge");
				do_purge(descr, player, arg1, arg2);
				break;
			    default:
				goto bad;
			}
			break;
		    case 'r':
		    case 'R':
			switch (command[3]) {
			    case 'c':
			    case 'C':
				Matched("@recycle");
				do_recycle(descr, player, arg1);
				break;
			    case 's':
			    case 'S':
				if (!string_compare(command, "@restart")) {
				    do_restart(player, full_command);
				} else if (!string_compare(command, "@restrict")) {
				    do_restrict(player, arg1);
				} else {
				    goto bad;
				}
				break;
			    default:
				goto bad;
			}
			break;
		    case 's':
		    case 'S':
			/* set, shutdown, success */
			switch (command[2]) {
			    case 'a':
			    case 'A':
				if (!string_compare(command, "@sanity")) {
				    sanity(player);
				} else if (!string_compare(command, "@sanchange")) {
				    sanechange(player, full_command);
				} else if (!string_compare(command, "@sanfix")) {
				    sanfix(player);
				} else {
				    goto bad;
				}
				break;
			    case 'e':
			    case 'E':
				Matched("@set");
				do_set(descr, player, arg1, arg2);
				break;
			    case 'h':
			    case 'H':
				if (!string_compare(command, "@shout")) {
				    do_wall(player, full_command);
				    break;
				}
				if (string_compare(command, "@shutdown"))
				    goto bad;
				do_shutdown(player, arg1);
				break;
			    case 't':
			    case 'T':
				Matched("@stats");
				do_stats(player, arg1);
				break;
			    case 'u':
			    case 'U':
				Matched("@success");
				do_success(descr, player, arg1, arg2);
				break;
			    case 'w':
			    case 'W':
				Matched("@sweep");
				do_sweep(descr, player, arg1);
				break;
			    default:
				goto bad;
			}
			break;
		    case 't':
		    case 'T':
			switch (command[2]) {
			    case 'e':
			    case 'E':
				Matched("@teleport");
				do_teleport(descr, player, arg1, arg2);
				break;
                      case 'o':
                      case 'O':
				if (string_compare(command, "@toad"))
				    goto bad;
				do_frob(descr, player, arg1, arg2);
				break;
			    case 'r':
			    case 'R':
				Matched("@trace");
				do_trace(descr, player, arg1, atoi(arg2));
				break;
			    case 'u':
			    case 'U':
				Matched("@tune");
				do_tune(player, arg1, arg2);
				break;
			    default:
				goto bad;
			}
			break;
		    case 'u':
		    case 'U':
			switch (command[2]) {
			    case 'N':
			    case 'n':
				if (string_prefix(command, "@unlink")) {
				    do_unlink(descr, player, arg1);
				} else if (string_prefix(command, "@unlock")) {
				    do_unlock(descr, player, arg1);
				} else if (string_prefix(command, "@uncompile")) {
				    do_uncompile(player);
				} else {
				    goto bad;
				}
				break;

#ifndef NO_USAGE_COMMAND
			    case 'S':
			    case 's':
				Matched("@usage");
				do_usage(player);
				break;
#endif

			    default:
				goto bad;
				break;
			}
			break;
		    case 'v':
		    case 'V':
			Matched("@version");
			anotify_nolisten2(player, CRIMSON "ProtoMUCK " PROTOBASE PURPLE " (" RED VERSION WHITE " -- " AQUA NEONVER PURPLE ")" );
			break;
		    case 'w':
		    case 'W':
			if (string_compare(command, "@wall"))
			    goto bad;
			do_wall(player, full_command);
			break;
		    default:
			goto bad;
		}
		break;
          case '&':
            do_mush_set(descr, player, arg1, arg2, command);
            break;
	    case 'd':
	    case 'D':
		switch (command[1]) {
		    case 'b':
		    case 'B':
			Matched("dboot");
			do_dboot(player, arg1);
			break;
		    case 'i':
		    case 'I':
			Matched("dinfo");
			do_dinfo(player, arg1);
			break;
		    case 'r':
		    case 'R':
			Matched("drop");
			do_drop(descr, player, arg1, arg2);
			break;
		    case 'w':
		    case 'W':
			Matched("dwall");
			do_dwall(player, arg1, arg2);
			break;
		    default:
			goto bad;
		}
		break;
	    case 'e':
	    case 'E':
		switch (command[1]) {
		    case 'm':
		    case 'M':
			Matched("emote");
			do_pose(descr, player, full_command);
			break;
		    case 'x':
		    case 'X':
		    case '\0':
			Matched("examine");
			do_examine(descr, player, arg1, arg2);
			break;
		    default:
			goto bad;
		}
		break;
	    case 'g':
	    case 'G':
		/* get, give, go, or gripe */
		switch (command[1]) {
		    case 'e':
		    case 'E':
			Matched("get");
			do_get(descr, player, arg1, arg2);
			break;
		    case 'i':
		    case 'I':
			Matched("give");
			do_give(descr, player, arg1, atoi(arg2));
			break;
		    case 'o':
		    case 'O':
			Matched("goto");
			do_move(descr, player, arg1, 0);
			break;
		    case 'r':
		    case 'R':
			if(command[2]=='i' || command[2]=='I') {
				if (string_compare(command, "gripe"))
				    goto bad;
				do_gripe(player, full_command);
				break;
			}
		    default:
			goto bad;
		}
		break;
	    case 'h':
	    case 'H':
		switch (command[1]) {
		    case 'a':
		    case 'A':
			Matched("hand");
			do_drop(descr, player, arg1, arg2);
			break;
		    case 'e':
		    case 'E':
			Matched("help");
			do_help(player, arg1, arg2);
			break;
		    default:
			goto bad;
		}
		break;
	    case 'i':
	    case 'I':
		if (string_compare(command, "info")) {
		    Matched("inventory");
		    do_inventory(player);
		} else {
		    do_info(player, arg1, arg2);
		}
		break;
	    case 'l':
	    case 'L':
		if (string_prefix("look", command)) {
		    do_look_at(descr, player, arg1, arg2);
		    break;
		} else {
		    Matched("leave");
		    do_leave(descr, player);
		    break;
		}
	    case 'm':
	    case 'M':
		if (string_prefix(command, "move")) {
		    do_move(descr, player, arg1, 0);
		    break;
		} else if (!string_compare(command, "motd")) {
		    do_motd(player, full_command);
		    break;
		} else if (!string_compare(command, "mpi")) {
		    do_mpihelp(player, arg1, arg2);
		    break;
		} else {
		    if (string_compare(command, "man"))
			goto bad;
		    do_man(player, arg1, arg2);
		}
		break;
	    case 'n':
	    case 'N':
		/* news */
		Matched("news");
		do_news(player, arg1, arg2);
		break;
	    case 'p':
	    case 'P':
		switch (command[1]) {
		    case 'a':
		    case 'A':
		    case '\0':
			Matched("page");
			do_page(descr, player, arg1, arg2);
			break;
		    case 'o':
		    case 'O':
			Matched("pose");
			do_pose(descr, player, full_command);
			break;
		    case 'u':
		    case 'U':
			Matched("put");
			do_drop(descr, player, arg1, arg2);
			break;
		    default:
			goto bad;
		}
		break;
	    case 'r':
	    case 'R':
		switch (command[1]) {
		    case 'e':
		    case 'E':
			if(command[2] == 'q' || command[2] == 'Q'){
			    Matched("request");
			    request(player, NULL, commandline);
			} else {
			    Matched("read");    /* undocumented alias for look */
			    do_look_at(descr, player, arg1, arg2);
			}
			break;
		    default:
			goto bad;
		}
		break;
	    case 's':
	    case 'S':
		/* say, "score" */
		switch (command[1]) {
		    case 'a':
		    case 'A':
			Matched("say");
			do_say(descr, player, full_command);
			break;
		    case 'c':
		    case 'C':
		    case '\0':
			if( command[1] &&
			    (command[2] == 'a' || command[2] == 'A' )) {
			    Matched("scan");
			    do_sweep(descr, player, arg1);
			} else {
			    Matched("score");
			    do_score(player, 1);
			}
			break;
		    default:
			goto bad;
		}
		break;
	    case 't':
	    case 'T':
		switch (command[1]) {
		    case 'a':
		    case 'A':
			Matched("take");
			do_get(descr, player, arg1, arg2);
			break;
		    case 'h':
		    case 'H':
			Matched("throw");
			do_drop(descr, player, arg1, arg2);
			break;
		    default:
			goto bad;
		}
		break;
	    case 'w':
	    case 'W':
		switch (command[1]){
		    case 'c':
		    case 'C':
			Matched("wc");
			do_wizchat(player, full_command);
			break;
		    case 'i':
		    case 'I':
			Matched("wizchat");
			do_wizchat(player, arg1);
			break;
		    case 'h':
		    case 'H':
		    case '\0':
			Matched("whisper");
			do_whisper(descr, player, arg1, arg2);
			break;
		    default:
			goto bad;
		}
		break;
	    default:
	bad:
 		if ( Typeof(tp_huh_command) == TYPE_PROGRAM && !(player == -1)) {
			tmpfr = interp(descr, player, DBFETCH(player)->location, tp_huh_command, (dbref)-4, FOREGROUND, STD_REGUID);
			if (!tmpfr)
				goto bad2;
			(void) interp_loop(player, tp_huh_command, tmpfr, 0);
            } else {
   		   bad2:
                  anotify_fmt(player, CINFO "%s",tp_huh_mesg);
			if (tp_log_failed_commands && !controls(player, DBFETCH(player)->location)) {
		    		log_status("HUH from %s(%d) in %s(%d)[%s]: %s %s\n", NAME(player), player,
                        NAME(DBFETCH(player)->location),
			      DBFETCH(player)->location,
			      NAME(OWNER(DBFETCH(player)->location)), command,
			      full_command);
			}
		}
		break;
	}

}