static int icmp_csum_check(struct sk_buff *skb, struct ip_vs_protocol *pp) { if (!(skb->nh.iph->frag_off & __constant_htons(IP_OFFSET))) { if (skb->ip_summed != CHECKSUM_UNNECESSARY) { if (ip_vs_checksum_complete(skb, skb->nh.iph->ihl * 4)) { IP_VS_DBG_RL_PKT(0, pp, skb, 0, "Failed checksum for"); return 0; } } } return 1; }
/* * Packet has been made sufficiently writable in caller * - inout: 1=in->out, 0=out->in */ void ip_vs_nat_icmp(struct sk_buff *skb, struct ip_vs_protocol *pp, struct ip_vs_conn *cp, int inout) { struct iphdr *iph = ip_hdr(skb); unsigned int icmp_offset = iph->ihl*4; struct icmphdr *icmph = (struct icmphdr *)(skb_network_header(skb) + icmp_offset); struct iphdr *ciph = (struct iphdr *)(icmph + 1); if (inout) { iph->saddr = cp->vaddr; ip_send_check(iph); ciph->daddr = cp->vaddr; ip_send_check(ciph); } else { iph->daddr = cp->daddr; ip_send_check(iph); ciph->saddr = cp->daddr; ip_send_check(ciph); } /* the TCP/UDP port */ if (IPPROTO_TCP == ciph->protocol || IPPROTO_UDP == ciph->protocol) { __be16 *ports = (void *)ciph + ciph->ihl*4; if (inout) ports[1] = cp->vport; else ports[0] = cp->dport; } /* And finally the ICMP checksum */ icmph->checksum = 0; icmph->checksum = ip_vs_checksum_complete(skb, icmp_offset); skb->ip_summed = CHECKSUM_UNNECESSARY; if (inout) IP_VS_DBG_PKT(11, pp, skb, (void *)ciph - (void *)iph, "Forwarding altered outgoing ICMP"); else IP_VS_DBG_PKT(11, pp, skb, (void *)ciph - (void *)iph, "Forwarding altered incoming ICMP"); }
/* * Handle ICMP messages in the outside-to-inside direction (incoming). * Find any that might be relevant, check against existing connections, * forward to the right destination host if relevant. * Currently handles error types - unreachable, quench, ttl exceeded. */ static int ip_vs_in_icmp(struct sk_buff **pskb, int *related, unsigned int hooknum) { struct sk_buff *skb = *pskb; struct iphdr *iph; struct icmphdr _icmph, *ic; struct iphdr _ciph, *cih; /* The ip header contained within the ICMP */ struct ip_vs_conn *cp; struct ip_vs_protocol *pp; unsigned int offset, ihl, verdict; *related = 1; /* reassemble IP fragments */ if (ip_hdr(skb)->frag_off & htons(IP_MF | IP_OFFSET)) { skb = ip_vs_gather_frags(skb, hooknum == NF_IP_LOCAL_IN ? IP_DEFRAG_VS_IN : IP_DEFRAG_VS_FWD); if (!skb) return NF_STOLEN; *pskb = skb; } iph = ip_hdr(skb); offset = ihl = iph->ihl * 4; ic = skb_header_pointer(skb, offset, sizeof(_icmph), &_icmph); if (ic == NULL) return NF_DROP; IP_VS_DBG(12, "Incoming ICMP (%d,%d) %u.%u.%u.%u->%u.%u.%u.%u\n", ic->type, ntohs(icmp_id(ic)), NIPQUAD(iph->saddr), NIPQUAD(iph->daddr)); /* * Work through seeing if this is for us. * These checks are supposed to be in an order that means easy * things are checked first to speed up processing.... however * this means that some packets will manage to get a long way * down this stack and then be rejected, but that's life. */ if ((ic->type != ICMP_DEST_UNREACH) && (ic->type != ICMP_SOURCE_QUENCH) && (ic->type != ICMP_TIME_EXCEEDED)) { *related = 0; return NF_ACCEPT; } /* Now find the contained IP header */ offset += sizeof(_icmph); cih = skb_header_pointer(skb, offset, sizeof(_ciph), &_ciph); if (cih == NULL) return NF_ACCEPT; /* The packet looks wrong, ignore */ pp = ip_vs_proto_get(cih->protocol); if (!pp) return NF_ACCEPT; /* Is the embedded protocol header present? */ if (unlikely(cih->frag_off & htons(IP_OFFSET) && pp->dont_defrag)) return NF_ACCEPT; IP_VS_DBG_PKT(11, pp, skb, offset, "Checking incoming ICMP for"); offset += cih->ihl * 4; /* The embedded headers contain source and dest in reverse order */ cp = pp->conn_in_get(skb, pp, cih, offset, 1); if (!cp) return NF_ACCEPT; verdict = NF_DROP; /* Ensure the checksum is correct */ if (!skb_csum_unnecessary(skb) && ip_vs_checksum_complete(skb, ihl)) { /* Failed checksum! */ IP_VS_DBG(1, "Incoming ICMP: failed checksum from %d.%d.%d.%d!\n", NIPQUAD(iph->saddr)); goto out; } /* do the statistics and put it back */ ip_vs_in_stats(cp, skb); if (IPPROTO_TCP == cih->protocol || IPPROTO_UDP == cih->protocol) offset += 2 * sizeof(__u16); verdict = ip_vs_icmp_xmit(skb, cp, pp, offset); /* do not touch skb anymore */ out: __ip_vs_conn_put(cp); return verdict; }
/* * Handle ICMP messages in the inside-to-outside direction (outgoing). * Find any that might be relevant, check against existing connections, * forward to the right destination host if relevant. * Currently handles error types - unreachable, quench, ttl exceeded. * (Only used in VS/NAT) */ static int ip_vs_out_icmp(struct sk_buff **pskb, int *related) { struct sk_buff *skb = *pskb; struct iphdr *iph; struct icmphdr _icmph, *ic; struct iphdr _ciph, *cih; /* The ip header contained within the ICMP */ struct ip_vs_conn *cp; struct ip_vs_protocol *pp; unsigned int offset, ihl, verdict; *related = 1; /* reassemble IP fragments */ if (skb->nh.iph->frag_off & __constant_htons(IP_MF|IP_OFFSET)) { skb = ip_vs_gather_frags(skb, IP_DEFRAG_VS_OUT); if (!skb) return NF_STOLEN; *pskb = skb; } iph = skb->nh.iph; offset = ihl = iph->ihl * 4; ic = skb_header_pointer(skb, offset, sizeof(_icmph), &_icmph); if (ic == NULL) return NF_DROP; IP_VS_DBG(12, "Outgoing ICMP (%d,%d) %u.%u.%u.%u->%u.%u.%u.%u\n", ic->type, ntohs(icmp_id(ic)), NIPQUAD(iph->saddr), NIPQUAD(iph->daddr)); /* * Work through seeing if this is for us. * These checks are supposed to be in an order that means easy * things are checked first to speed up processing.... however * this means that some packets will manage to get a long way * down this stack and then be rejected, but that's life. */ if ((ic->type != ICMP_DEST_UNREACH) && (ic->type != ICMP_SOURCE_QUENCH) && (ic->type != ICMP_TIME_EXCEEDED)) { *related = 0; return NF_ACCEPT; } /* Now find the contained IP header */ offset += sizeof(_icmph); cih = skb_header_pointer(skb, offset, sizeof(_ciph), &_ciph); if (cih == NULL) return NF_ACCEPT; /* The packet looks wrong, ignore */ pp = ip_vs_proto_get(cih->protocol); if (!pp) return NF_ACCEPT; /* Is the embedded protocol header present? */ if (unlikely(cih->frag_off & __constant_htons(IP_OFFSET) && pp->dont_defrag)) return NF_ACCEPT; IP_VS_DBG_PKT(11, pp, skb, offset, "Checking outgoing ICMP for"); offset += cih->ihl * 4; /* The embedded headers contain source and dest in reverse order */ cp = pp->conn_out_get(skb, pp, cih, offset, 1); if (!cp) return NF_ACCEPT; verdict = NF_DROP; if (IP_VS_FWD_METHOD(cp) != 0) { IP_VS_ERR("shouldn't reach here, because the box is on the" "half connection in the tun/dr module.\n"); } /* Ensure the checksum is correct */ if (skb->ip_summed != CHECKSUM_UNNECESSARY && ip_vs_checksum_complete(skb, ihl)) { /* Failed checksum! */ IP_VS_DBG(1, "Forward ICMP: failed checksum from %d.%d.%d.%d!\n", NIPQUAD(iph->saddr)); goto out; } if (IPPROTO_TCP == cih->protocol || IPPROTO_UDP == cih->protocol) offset += 2 * sizeof(__u16); if (!ip_vs_make_skb_writable(pskb, offset)) goto out; skb = *pskb; ip_vs_nat_icmp(skb, pp, cp, 1); /* do the statistics and put it back */ ip_vs_out_stats(cp, skb); skb->ipvs_property = 1; verdict = NF_ACCEPT; out: __ip_vs_conn_put(cp); return verdict; }