GLuint GLAPIENTRY
_mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
                              const GLchar *name)
{
   GET_CURRENT_CONTEXT(ctx);
   struct gl_program_resource *res;
   struct gl_shader_program *shProg =
      _mesa_lookup_shader_program_err(ctx, program,
                                      "glGetProgramResourceIndex");
   if (!shProg || !name)
      return GL_INVALID_INDEX;

   /*
    * For the interface TRANSFORM_FEEDBACK_VARYING, the value INVALID_INDEX
    * should be returned when querying the index assigned to the special names
    * "gl_NextBuffer", "gl_SkipComponents1", "gl_SkipComponents2",
    * "gl_SkipComponents3", and "gl_SkipComponents4".
    */
   if (programInterface == GL_TRANSFORM_FEEDBACK_VARYING &&
       is_xfb_marker(name))
      return GL_INVALID_INDEX;

   switch (programInterface) {
   case GL_PROGRAM_INPUT:
   case GL_PROGRAM_OUTPUT:
   case GL_UNIFORM:
   case GL_UNIFORM_BLOCK:
   case GL_TRANSFORM_FEEDBACK_VARYING:
      /* Validate name syntax for arrays. */
      if (!valid_program_resource_index_name(name))
         return GL_INVALID_INDEX;

      res = _mesa_program_resource_find_name(shProg, programInterface, name);
      if (!res)
         return GL_INVALID_INDEX;

      return _mesa_program_resource_index(shProg, res);
   case GL_ATOMIC_COUNTER_BUFFER:
   default:
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
                  _mesa_lookup_enum_by_nr(programInterface));
   }

   return GL_INVALID_INDEX;
}
Exemple #2
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GLuint GLAPIENTRY
_mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
                              const GLchar *name)
{
   GET_CURRENT_CONTEXT(ctx);

   if (MESA_VERBOSE & VERBOSE_API) {
      _mesa_debug(ctx, "glGetProgramResourceIndex(%u, %s, %s)\n",
                  program, _mesa_enum_to_string(programInterface), name);
   }

   unsigned array_index = 0;
   struct gl_program_resource *res;
   struct gl_shader_program *shProg =
      _mesa_lookup_shader_program_err(ctx, program,
                                      "glGetProgramResourceIndex");
   if (!shProg || !name)
      return GL_INVALID_INDEX;

   if (!supported_interface_enum(ctx, programInterface)) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
                  _mesa_enum_to_string(programInterface));
      return GL_INVALID_INDEX;
   }
   /*
    * For the interface TRANSFORM_FEEDBACK_VARYING, the value INVALID_INDEX
    * should be returned when querying the index assigned to the special names
    * "gl_NextBuffer", "gl_SkipComponents1", "gl_SkipComponents2",
    * "gl_SkipComponents3", and "gl_SkipComponents4".
    */
   if (programInterface == GL_TRANSFORM_FEEDBACK_VARYING &&
       is_xfb_marker(name))
      return GL_INVALID_INDEX;

   switch (programInterface) {
   case GL_TESS_CONTROL_SUBROUTINE:
   case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
   case GL_TESS_EVALUATION_SUBROUTINE:
   case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
   case GL_COMPUTE_SUBROUTINE:
   case GL_COMPUTE_SUBROUTINE_UNIFORM:
   case GL_GEOMETRY_SUBROUTINE:
   case GL_GEOMETRY_SUBROUTINE_UNIFORM:
   case GL_VERTEX_SUBROUTINE:
   case GL_FRAGMENT_SUBROUTINE:
   case GL_VERTEX_SUBROUTINE_UNIFORM:
   case GL_FRAGMENT_SUBROUTINE_UNIFORM:
   case GL_PROGRAM_INPUT:
   case GL_PROGRAM_OUTPUT:
   case GL_UNIFORM:
   case GL_BUFFER_VARIABLE:
   case GL_TRANSFORM_FEEDBACK_VARYING:
   case GL_UNIFORM_BLOCK:
   case GL_SHADER_STORAGE_BLOCK:
      res = _mesa_program_resource_find_name(shProg, programInterface, name,
                                             &array_index);
      if (!res || array_index > 0)
         return GL_INVALID_INDEX;

      return _mesa_program_resource_index(shProg, res);
   case GL_ATOMIC_COUNTER_BUFFER:
   default:
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
                  _mesa_enum_to_string(programInterface));
   }

   return GL_INVALID_INDEX;
}