void c_sampler_renderer::render_scene(scene_ptr scene) { ////////////////////////////////////////////////////////////////////////// // Allocate and initialize sample ////////////////////////////////////////////////////////////////////////// sample_ptr origin_sample = sample_ptr(new c_sample(m_sampler, m_surface_integrator, m_volume_integrator, scene)); c_rng rng(2047); int num_pixel_samples = 0; int max_samples = m_sampler->get_max_num_samples(); ray_array_ptr rays(new c_ray[max_samples]); spectrum_array_ptr ls(new c_spectrum[max_samples]); spectrum_array_ptr ts(new c_spectrum[max_samples]); isect_array_ptr isects(new c_intersection[max_samples]); samples_array_ptr samples_array = origin_sample->duplicate(max_samples); while ((num_pixel_samples = m_sampler->get_current_pixel_samples(samples_array, rng)) > 0) { for (int j = 0; j < num_pixel_samples; ++j) { m_camera->generate_ray(samples_array[j], &rays[j]); ls[j] = render_ray(scene, rays[j], &samples_array[j], rng, &isects[j], &ts[j]); assert(!ls[j].has_nan()); m_camera->get_render_target()->add_sample(samples_array[j], ls[j]); } m_report->update(); } m_display->update_display(m_camera->get_render_target()); }
void old_tesselate_polygon(QVector<XTrapezoid> *traps, const QPointF *pg, int pgSize, bool winding) { QVector<QEdge> edges; edges.reserve(128); qreal ymin(INT_MAX/256); qreal ymax(INT_MIN/256); //painter.begin(pg, pgSize); if (pg[0] != pg[pgSize-1]) qWarning() << Q_FUNC_INFO << "Malformed polygon (first and last points must be identical)"; // generate edge table // qDebug() << "POINTS:"; for (int x = 0; x < pgSize-1; ++x) { QEdge edge; QPointF p1(Q27Dot5ToDouble(FloatToQ27Dot5(pg[x].x())), Q27Dot5ToDouble(FloatToQ27Dot5(pg[x].y()))); QPointF p2(Q27Dot5ToDouble(FloatToQ27Dot5(pg[x+1].x())), Q27Dot5ToDouble(FloatToQ27Dot5(pg[x+1].y()))); // qDebug() << " " // << p1; edge.winding = p1.y() > p2.y() ? 1 : -1; if (edge.winding > 0) qSwap(p1, p2); edge.p1.x = XDoubleToFixed(p1.x()); edge.p1.y = XDoubleToFixed(p1.y()); edge.p2.x = XDoubleToFixed(p2.x()); edge.p2.y = XDoubleToFixed(p2.y()); edge.m = (p1.y() - p2.y()) / (p1.x() - p2.x()); // line derivative edge.b = p1.y() - edge.m * p1.x(); // intersection with y axis edge.m = edge.m != 0.0 ? 1.0 / edge.m : 0.0; // inverted derivative edges.append(edge); ymin = qMin(ymin, qreal(XFixedToDouble(edge.p1.y))); ymax = qMax(ymax, qreal(XFixedToDouble(edge.p2.y))); } QList<const QEdge *> et; // edge list for (int i = 0; i < edges.size(); ++i) et.append(&edges.at(i)); // sort edge table by min y value qSort(et.begin(), et.end(), compareEdges); // eliminate shared edges for (int i = 0; i < et.size(); ++i) { for (int k = i+1; k < et.size(); ++k) { const QEdge *edgeI = et.at(i); const QEdge *edgeK = et.at(k); if (edgeK->p1.y > edgeI->p1.y) break; if (edgeI->winding != edgeK->winding && isEqual(edgeI->p1, edgeK->p1) && isEqual(edgeI->p2, edgeK->p2) ) { et.removeAt(k); et.removeAt(i); --i; break; } } } if (ymax <= ymin) return; QList<const QEdge *> aet; // edges that intersects the current scanline // if (ymin < 0) // ymin = 0; // if (paintEventClipRegion) // don't scan more lines than we have to // ymax = paintEventClipRegion->boundingRect().height(); #ifdef QT_DEBUG_TESSELATOR qDebug("==> ymin = %f, ymax = %f", ymin, ymax); #endif // QT_DEBUG_TESSELATOR currentY = ymin; // used by the less than op for (qreal y = ymin; y < ymax;) { // fill active edge table with edges that intersect the current line for (int i = 0; i < et.size(); ++i) { const QEdge *edge = et.at(i); if (edge->p1.y > XDoubleToFixed(y)) break; aet.append(edge); et.removeAt(i); --i; } // remove processed edges from active edge table for (int i = 0; i < aet.size(); ++i) { if (aet.at(i)->p2.y <= XDoubleToFixed(y)) { aet.removeAt(i); --i; } } if (aet.size()%2 != 0) { #ifndef QT_NO_DEBUG qWarning("QX11PaintEngine: aet out of sync - this should not happen."); #endif return; } // done? if (!aet.size()) { if (!et.size()) { break; } else { y = currentY = XFixedToDouble(et.at(0)->p1.y); continue; } } // calculate the next y where we have to start a new set of trapezoids qreal next_y(INT_MAX/256); for (int i = 0; i < aet.size(); ++i) { const QEdge *edge = aet.at(i); if (XFixedToDouble(edge->p2.y) < next_y) next_y = XFixedToDouble(edge->p2.y); } if (et.size() && next_y > XFixedToDouble(et.at(0)->p1.y)) next_y = XFixedToDouble(et.at(0)->p1.y); int aetSize = aet.size(); for (int i = 0; i < aetSize; ++i) { for (int k = i+1; k < aetSize; ++k) { const QEdge *edgeI = aet.at(i); const QEdge *edgeK = aet.at(k); qreal m1 = edgeI->m; qreal b1 = edgeI->b; qreal m2 = edgeK->m; qreal b2 = edgeK->b; if (qAbs(m1 - m2) < 0.001) continue; // ### intersect is not calculated correctly when optimized with -O2 (gcc) volatile qreal intersect = 0; if (!qIsFinite(b1)) intersect = (1.f / m2) * XFixedToDouble(edgeI->p1.x) + b2; else if (!qIsFinite(b2)) intersect = (1.f / m1) * XFixedToDouble(edgeK->p1.x) + b1; else intersect = (b1*m1 - b2*m2) / (m1 - m2); if (intersect > y && intersect < next_y) next_y = intersect; } } XFixed yf, next_yf; yf = qrealToXFixed(y); next_yf = qrealToXFixed(next_y); if (yf == next_yf) { y = currentY = next_y; continue; } #ifdef QT_DEBUG_TESSELATOR qDebug("###> y = %f, next_y = %f, %d active edges", y, next_y, aet.size()); qDebug("===> edges"); dump_edges(et); qDebug("===> active edges"); dump_edges(aet); #endif // calc intersection points QVarLengthArray<QIntersectionPoint> isects(aet.size()+1); for (int i = 0; i < isects.size()-1; ++i) { const QEdge *edge = aet.at(i); isects[i].x = (edge->p1.x != edge->p2.x) ? ((y - edge->b)*edge->m) : XFixedToDouble(edge->p1.x); isects[i].edge = edge; } if (isects.size()%2 != 1) qFatal("%s: number of intersection points must be odd", Q_FUNC_INFO); // sort intersection points qSort(&isects[0], &isects[isects.size()-1], compareIntersections); // qDebug() << "INTERSECTION_POINTS:"; // for (int i = 0; i < isects.size(); ++i) // qDebug() << isects[i].edge << isects[i].x; if (winding) { // winding fill rule for (int i = 0; i < isects.size()-1;) { int winding = 0; const QEdge *left = isects[i].edge; const QEdge *right = 0; winding += isects[i].edge->winding; for (++i; i < isects.size()-1 && winding != 0; ++i) { winding += isects[i].edge->winding; right = isects[i].edge; } if (!left || !right) break; //painter.addTrapezoid(&toXTrapezoid(yf, next_yf, *left, *right)); traps->append(toXTrapezoid(yf, next_yf, *left, *right)); } } else { // odd-even fill rule for (int i = 0; i < isects.size()-2; i += 2) { //painter.addTrapezoid(&toXTrapezoid(yf, next_yf, *isects[i].edge, *isects[i+1].edge)); traps->append(toXTrapezoid(yf, next_yf, *isects[i].edge, *isects[i+1].edge)); } } y = currentY = next_y; } #ifdef QT_DEBUG_TESSELATOR qDebug("==> number of trapezoids: %d - edge table size: %d\n", traps->size(), et.size()); for (int i = 0; i < traps->size(); ++i) dump_trap(traps->at(i)); #endif // optimize by unifying trapezoids that share left/right lines // and have a common top/bottom edge // for (int i = 0; i < tps.size(); ++i) { // for (int k = i+1; k < tps.size(); ++k) { // if (i != k && tps.at(i).right == tps.at(k).right // && tps.at(i).left == tps.at(k).left // && (tps.at(i).top == tps.at(k).bottom // || tps.at(i).bottom == tps.at(k).top)) // { // tps[i].bottom = tps.at(k).bottom; // tps.removeAt(k); // i = 0; // break; // } // } // } //static int i = 0; //QImage img = painter.end(); //img.save(QString("res%1.png").arg(i++), "PNG"); }