int main() #endif { gViewerThread = nullptr; gRunThread.clear(); lua_State* L = luaL_newstate(); luaL_openlibs(L); IupOpen(nullptr, nullptr); IupControlsOpen(); iuplua_open(L); iupcontrolslua_open(L); TER::LoadFunctions(L); ZON::LoadFunctions(L); MOD::LoadFunctions(L); WLD::LoadFunctions(L); Viewer::LoadFunctions(L); Util::LoadFunctions(L); if (luaL_loadfile(L, "gui/main.lua") != 0) { ShowError("Could not load GUI script:\n%s\n", lua_tostring(L, -1)); } else if (lua_pcall(L, 0, 0, 0) != 0) { ShowError("Runtime error:\n%s\n", lua_tostring(L, -1)); } lua_close(L); return 0; }
static void iuplua_openlibs (lua_State *L) { lua_pushliteral(L, LUA_COPYRIGHT); lua_setglobal(L, "_COPYRIGHT"); /* set global _COPYRIGHT */ #ifdef USE_STATIC /* iuplua initialization */ iuplua_open(L); #ifdef IUPLUA_IMGLIB luaopen_iupluaimglib(L); #endif /* luaopen_lfs(L); */ #ifndef IUPLUA_NO_GL iupgllua_open(L); /* luaopen_luagl(L); */ #endif #ifndef IUPLUA_NO_CD iupcontrolslua_open(L); iup_pplotlua_open(L); cdlua_open(L); cdluaiup_open(L); #endif #ifndef IUPLUA_NO_IM iupimlua_open(L); imlua_open(L); imlua_open_process(L); #endif #ifndef IUPLUA_NO_IM #ifndef IUPLUA_NO_CD cdluaim_open(L); #endif #endif #endif }
static void iuplua_openlibs(lua_State *L) { lua_pushliteral(L, LUA_COPYRIGHT); lua_setglobal(L, "_COPYRIGHT"); /* set global _COPYRIGHT */ /* iuplua initialization */ iuplua_open(L); #ifdef USE_STATIC /* disable require */ iuplua_dostring(L, "function require() end ", "static_require"); #ifdef IUPLUA_IMGLIB luaopen_iupluaimglib(L); #endif #ifdef IUPLUA_TUIO iuptuiolua_open(L); #endif #ifdef IUPLUA_WEB iupweblua_open(L); #endif #ifdef IUPLUA_SCINTILLA iup_scintillalua_open(L); #endif /* luaopen_lfs(L); */ #ifndef IUPLUA_NO_GL iupgllua_open(L); iupglcontrolslua_open(L); #ifdef USE_LUAGL luaopen_luagl(L); #endif #endif #ifndef IUPLUA_NO_CD iupcontrolslua_open(L); iupmatrixexlua_open(L); iup_plotlua_open(L); cdlua_open(L); cdluaiup_open(L); cdInitContextPlus(); #endif #ifndef IUPLUA_NO_IM iupimlua_open(L); imlua_open(L); imlua_open_process(L); #endif #ifndef IUPLUA_NO_IM #ifndef IUPLUA_NO_CD cdluaim_open(L); #endif #endif #endif }
/* obligatory to use require"iupluacontrols" */ int luaopen_iuplua_controls(lua_State* L) { return iupcontrolslua_open(L); }
int main ( int argc, char **argv ) { IupOpen(&argc, &argv); #ifndef IUPLUA_NO_GL IupGLCanvasOpen(); #endif #ifndef IUPLUA_NO_CD IupControlsOpen(); IupPPlotOpen(); #endif lua_open(); lua_setdebug(1); lua_iolibopen( ); lua_strlibopen( ); lua_mathlibopen( ); iuplua_open( ); iupkey_open( ); #ifndef IUPLUA_NO_GL iupgllua_open(); #endif #ifndef IUPLUA_NO_CD iupcontrolslua_open(); iup_pplotlua_open(); cdlua_open(); cdluaiup_open(); #endif #ifndef IUPLUA_NO_IM iupimlua_open(); imlua_open(); #endif if (argc <= 1) { if(!iuplua_dofile("console3.lua")) { #ifdef TEC_BIGENDIAN #ifdef TEC_64 #include "loh/console3_be64.loh" #else #include "loh/console3_be32.loh" #endif #else #ifdef TEC_64 #ifdef WIN64 #include "loh/console3_le64w.loh" #else #include "loh/console3_le64.loh" #endif #else #include "loh/console3.loh" #endif #endif } } else { int ok = 1, i = 1; /* Running all .lua given as arguments */ while(ok & (i < argc)) { ok = iuplua_dofile(argv[i]); i++; } if(!ok) { return EXIT_FAILURE; } } #ifndef IUPLUA_NO_CD cdlua_close(); IupControlsClose(); #endif IupClose(); lua_close(); return EXIT_SUCCESS; }
int main(int argc, char ** argv) { setExecutablePath(argv[0]); lua_State *L = lua_open(); luaL_openlibs(L); #if USE_IUP iuplua_open(L); cdlua_open(L); cdluaiup_open(L); iupkey_open(L); iupimlua_open(L); IupImageLibOpen (); iupcontrolslua_open(L); imlua_open(L); imlua_open_process(L); #endif luaopen_pack(L); luaopen_lfs(L); luaopen_marshal(L); luaopen_mime_core(L); luaopen_socket_core(L); pdfdoc_register(L); pdfpage_register(L); clipboard_register(L); luaopen_system(L); luaopen_compare(L); #if _DEBUG lua_pushboolean(L, true); lua_setfield(L, LUA_GLOBALSINDEX, "_DEBUG"); #endif char luaFile[512] = ""; char playlistFile[512] = ""; int beginIndex = 1; if (argc > 1) { int strl = strlen(argv[1]); bool isLuaFile = strcmp(&argv[1][strl-4], ".lua") == 0; if (isLuaFile) { beginIndex = 2; strcpy_s(luaFile, sizeof(luaFile), argv[1]); } else if (strcmp(&argv[1][strl-5], ".sing") == 0 || strcmp(&argv[1][strl-4], ".m3u") == 0 || strcmp(&argv[1][strl-4], ".txt") == 0) { } } if (!luaFile[0]) { lua_pushboolean(L, true); lua_setfield(L, LUA_GLOBALSINDEX, "APPLOADED"); const char* execPath = getExecutablePath(); sprintf_s(luaFile, sizeof(luaFile), "%s\\%s", execPath, "main.lua"); } int temp_int = luaL_loadfile(L,luaFile); int returnval = 0; if (temp_int) { const char *error = lua_tostring(L, -1); printf("Error in file: \"%s\"\n", luaFile); printf("%s\n", error); returnval = 1; } else { const char *error; for (int i = beginIndex; i < argc; i++) lua_pushstring(L, argv[i]); if (docall(L,argc-beginIndex,0)) { error = lua_tostring(L, -1); if (error) std::cout << error; returnval = 1; } } close(L); return returnval; }