t_jit_err jit_gl_videoplane_draw(t_jit_gl_videoplane *x)
{
	t_jit_err result = JIT_ERR_NONE;
	GLenum prim;
	
	CLIP (x->nudge,0.,0.5);
	prim = (x->gridmode) ? GL_TRIANGLE_STRIP : GL_QUAD_STRIP;
	
	if (x->recalc) {
		jit_gl_videoplane_recalc(x);
		if (x->displaylist) 
		{
			t_jit_gl_context ctx;
			
			// cache/restore context in case in capture mode
			ctx = jit_gl_get_context();			
			jit_ob3d_set_context(x);
			
			if (x->dlref) {
				glDeleteLists(x->dlref,1);
				x->dlref = 0;
			}
			if (x->dlref=glGenLists(1)) {
				glNewList(x->dlref, GL_COMPILE);
				if (x->chunk&&x->chunk->m_vertex) 
					draw_grid(x,x->chunk->m_vertex, prim);
				glEndList();
			}
		
			jit_gl_set_context(ctx);
		}		
		x->recalc = 0;
	}
	
	// draw our chunk of OpenGL geometry. 
	if (x->chunk&&x->chunk->m_vertex) {
		if (!jit_attr_getlong(x,gensym("matrixoutput"))) {
			if (x->displaylist&&x->dlref)
				glCallList(x->dlref);
			else 
				draw_grid(x,x->chunk->m_vertex, prim);
			if(jit_attr_getlong(x, _jit_sym_boundcalc))
				jit_object_method(x, gensym("calcbounds"), x->chunk, NULL);				
		} else{
			color_surface(x);
			result = jit_ob3d_draw_chunk(x->ob3d, x->chunk); //output matrix
		}
	}	
	
	return result;
}
void jit_gl_videoplane_free(t_jit_gl_videoplane *x)
{
	
	if (x->chunk)
		jit_glchunk_delete(x->chunk);
	if (jit_ob3d_set_context(x)==JIT_ERR_NONE) {
		if (x->dlref)
			glDeleteLists(x->dlref,1);
		if (x->texture)
			jit_object_free(x->texture);
	}
		
	jit_ob3d_free(x);
}