static int draw_frame(uint8_t *src[])
{
    static int framecounter = 0, subdircounter = 0;
    char buf[BUFLENGTH];
    static char subdirname[BUFLENGTH] = "";

    /* Start writing to new subdirectory after a certain amount of frames */
    if ( framecounter == jpeg_maxfiles ) {
        framecounter = 0;
    }

    /* If framecounter is zero (or reset to zero), increment subdirectory
     * number and create the subdirectory.
     * If jpeg_subdirs is not set, do nothing and resort to old behaviour. */
    if ( !framecounter && jpeg_subdirs ) {
        subdircounter++;
        snprintf(subdirname, BUFLENGTH, "%s%08d", jpeg_subdirs, subdircounter);
        snprintf(buf, BUFLENGTH, "%s/%s", jpeg_outdir, subdirname);
        jpeg_mkdir(buf, 0); /* This function only returns if creation was
                               successful. If not, the player will exit. */
    }
    
    framenum++;

    /* snprintf the full pathname of the outputfile */
    snprintf(buf, BUFLENGTH, "%s/%s/%08d.jpg", jpeg_outdir, subdirname,
                                                                    framenum);
    
    framecounter++;
    
    return jpeg_write(buf, src[0]);
}
Exemple #2
0
static int config(uint32_t width, uint32_t height, uint32_t d_width,
                       uint32_t d_height, uint32_t flags, char *title,
                       uint32_t format)
{
    char buf[BUFLENGTH];

    /* Create outdir. */

    snprintf(buf, BUFLENGTH, "%s", jpeg_outdir);

    jpeg_mkdir(buf, 1); /* This function only returns if creation was
                           successful. If not, the player will exit. */

    image_height = height;
    image_width = width;
    /* Save for JFIF-Header PAR */
    image_d_width = d_width;
    image_d_height = d_height;

    return 0;
}
static void jpeg_mkdir(char *buf, int verbose) { 
    struct stat stat_p;

#ifndef __MINGW32__	
    if ( mkdir(buf, 0755) < 0 ) {
#else
    if ( mkdir(buf) < 0 ) {
#endif
        switch (errno) { /* use switch in case other errors need to be caught
                            and handled in the future */
            case EEXIST:
                if ( stat(buf, &stat_p ) < 0 ) {
                    mp_msg(MSGT_VO, MSGL_ERR, "%s: %s: %s\n", info.short_name,
                            MSGTR_VO_GenericError, strerror(errno) );
                    mp_msg(MSGT_VO, MSGL_ERR, "%s: %s %s\n", info.short_name,
                            MSGTR_VO_UnableToAccess,buf);
                    exit_player(MSGTR_Exit_error);
                }
                if ( !S_ISDIR(stat_p.st_mode) ) {
                    mp_msg(MSGT_VO, MSGL_ERR, "%s: %s %s\n", info.short_name,
                            buf, MSGTR_VO_ExistsButNoDirectory);
                    exit_player(MSGTR_Exit_error);
                }
                if ( !(stat_p.st_mode & S_IWUSR) ) {
                    mp_msg(MSGT_VO, MSGL_ERR, "%s: %s - %s\n", info.short_name,
                            buf, MSGTR_VO_DirExistsButNotWritable);
                    exit_player(MSGTR_Exit_error);
                }
                
                mp_msg(MSGT_VO, MSGL_INFO, "%s: %s - %s\n", info.short_name,
                        buf, MSGTR_VO_DirExistsAndIsWritable);
                break;

            default:
                mp_msg(MSGT_VO, MSGL_ERR, "%s: %s: %s\n", info.short_name,
                        MSGTR_VO_GenericError, strerror(errno) );
                mp_msg(MSGT_VO, MSGL_ERR, "%s: %s - %s\n", info.short_name,
                        buf, MSGTR_VO_CantCreateDirectory);
                exit_player(MSGTR_Exit_error);
        } /* end switch */
    } else if ( verbose ) {  
        mp_msg(MSGT_VO, MSGL_INFO, "%s: %s - %s\n", info.short_name,
                buf, MSGTR_VO_DirectoryCreateSuccess);
    } /* end if */
}

/* ------------------------------------------------------------------------- */

static int config(uint32_t width, uint32_t height, uint32_t d_width,
                       uint32_t d_height, uint32_t flags, char *title,
                       uint32_t format)
{
    char buf[BUFLENGTH];

    /* Create outdir. */
    
    snprintf(buf, BUFLENGTH, "%s", jpeg_outdir);
 
    jpeg_mkdir(buf, 1); /* This function only returns if creation was
                           successful. If not, the player will exit. */

    image_height = height;
    image_width = width;
    /* Save for JFIF-Header PAR */
    image_d_width = d_width;
    image_d_height = d_height;
    
    return 0;
}