void simpsons_state::machine_reset() { int i; konami_configure_set_lines(m_maincpu, simpsons_banking); for (i = 0; i < 3; i++) { m_layerpri[i] = 0; m_layer_colorbase[i] = 0; } m_sprite_colorbase = 0; m_firq_enabled = 0; m_video_bank = 0; /* init the default banks */ membank("bank1")->configure_entries(0, 64, memregion("maincpu")->base() + 0x10000, 0x2000); membank("bank1")->set_entry(0); membank("bank2")->configure_entries(0, 2, memregion("audiocpu")->base() + 0x10000, 0); membank("bank2")->configure_entries(2, 6, memregion("audiocpu")->base() + 0x10000, 0x4000); membank("bank2")->set_entry(0); simpsons_video_banking(0); }
static MACHINE_RESET( aliens ) { aliens_state *state = machine.driver_data<aliens_state>(); konami_configure_set_lines(machine.device("maincpu"), aliens_banking); state->m_palette_selected = 0; }
static MACHINE_RESET( rollerg ) { rollerg_state *state = machine->driver_data<rollerg_state>(); konami_configure_set_lines(machine->device("maincpu"), rollerg_banking); state->readzoomroms = 0; }
void blockhl_state::machine_reset() { konami_configure_set_lines(machine().device("maincpu"), blockhl_banking); m_palette_selected = 0; m_rombank = 0; }
static MACHINE_RESET( crimfght ) { UINT8 *RAM = memory_region(machine, "maincpu"); konami_configure_set_lines(cputag_get_cpu(machine, "maincpu"), crimfght_banking); /* init the default bank */ memory_set_bankptr(machine, 2, &RAM[0x10000] ); }
static MACHINE_RESET( blockhl ) { blockhl_state *state = machine->driver_data<blockhl_state>(); konami_configure_set_lines(machine->device("maincpu"), blockhl_banking); state->palette_selected = 0; state->rombank = 0; }
void surpratk_state::machine_reset() { int i; konami_configure_set_lines(m_maincpu, surpratk_banking); for (i = 0; i < 3; i++) { m_layerpri[i] = 0; m_layer_colorbase[i] = 0; } m_sprite_colorbase = 0; m_videobank = 0; }
void _88games_state::machine_reset() { konami_configure_set_lines(m_maincpu, k88games_banking); m_generic_paletteram_8.set_target(&memregion("maincpu")->base()[0x20000], 0x1000); m_videobank = 0; m_zoomreadroms = 0; m_speech_chip = 0; m_k88games_priority = 0; m_layer_colorbase[0] = 64; m_layer_colorbase[1] = 0; m_layer_colorbase[2] = 16; m_sprite_colorbase = 32; m_zoom_colorbase = 48; }
static MACHINE_RESET( surpratk ) { surpratk_state *state = (surpratk_state *)machine->driver_data; int i; konami_configure_set_lines(devtag_get_device(machine, "maincpu"), surpratk_banking); for (i = 0; i < 3; i++) { state->layerpri[i] = 0; state->layer_colorbase[i] = 0; } state->sprite_colorbase = 0; state->videobank = 0; }
static MACHINE_RESET( parodius ) { parodius_state *state = machine.driver_data<parodius_state>(); int i; konami_configure_set_lines(machine.device("maincpu"), parodius_banking); for (i = 0; i < 3; i++) { state->m_layerpri[i] = 0; state->m_layer_colorbase[i] = 0; } state->m_sprite_colorbase = 0; state->m_videobank = 0; }
void vendetta_state::machine_reset() { int i; konami_configure_set_lines(m_maincpu, vendetta_banking); for (i = 0; i < 3; i++) { m_layerpri[i] = 0; m_layer_colorbase[i] = 0; } m_sprite_colorbase = 0; m_irq_enabled = 0; /* init banks */ vendetta_video_banking(0); }
static MACHINE_RESET( vendetta ) { vendetta_state *state = (vendetta_state *)machine->driver_data; int i; konami_configure_set_lines(devtag_get_device(machine, "maincpu"), vendetta_banking); for (i = 0; i < 3; i++) { state->layerpri[i] = 0; state->layer_colorbase[i] = 0; } state->sprite_colorbase = 0; state->irq_enabled = 0; /* init banks */ vendetta_video_banking(machine, 0); }
static MACHINE_RESET( vendetta ) { vendetta_state *state = machine.driver_data<vendetta_state>(); int i; konami_configure_set_lines(machine.device("maincpu"), vendetta_banking); for (i = 0; i < 3; i++) { state->m_layerpri[i] = 0; state->m_layer_colorbase[i] = 0; } state->m_sprite_colorbase = 0; state->m_irq_enabled = 0; /* init banks */ vendetta_video_banking(machine, 0); }
void crimfght_state::machine_reset() { konami_configure_set_lines(machine().device("maincpu"), crimfght_banking); }
static MACHINE_RESET( surpratk ) { konami_configure_set_lines(cputag_get_cpu(machine, "maincpu"), surpratk_banking); paletteram = &memory_region(machine, "maincpu")[0x48000]; }
static MACHINE_RESET( crimfght ) { konami_configure_set_lines(machine.device("maincpu"), crimfght_banking); }
static MACHINE_RESET( rollerg ) { konami_configure_set_lines(cputag_get_cpu(machine, "maincpu"), rollerg_banking); readzoomroms = 0; }
void aliens_state::machine_reset() { konami_configure_set_lines(m_maincpu, aliens_banking); m_palette_selected = 0; }
void rollerg_state::machine_reset() { konami_configure_set_lines(m_maincpu, rollerg_banking); m_readzoomroms = 0; }
void crimfght_state::machine_reset() { konami_configure_set_lines(m_maincpu, crimfght_banking); }