ROM_END static DRIVER_INIT( gijoe ) { konami_rom_deinterleave_2(REGION_GFX1); konami_rom_deinterleave_4(REGION_GFX2); }
ROM_END static DRIVER_INIT( gijoe ) { konami_rom_deinterleave_2(REGION_GFX1); konami_rom_deinterleave_4(REGION_GFX2); state_save_register_UINT16("main", 0, "control2", &cur_control2, 1); dmadelay_timer = timer_alloc(dmaend_callback); }
ROM_END static void init_xmen(void) { konami_rom_deinterleave_2(REGION_GFX1); konami_rom_deinterleave_4(REGION_GFX2); state_save_register_UINT8("main", 0, "sound bank", &sound_curbank, 1); state_save_register_func_postload(sound_reset_bank); }
ROM_END /*************************************************************************** Game driver(s) ***************************************************************************/ static DRIVER_INIT( simpsons ) { konami_rom_deinterleave_2(machine, "gfx1"); konami_rom_deinterleave_4(machine, "gfx2"); }
ROM_END /*************************************************************************** Game driver(s) ***************************************************************************/ static DRIVER_INIT( simpsons ) { konami_rom_deinterleave_2(REGION_GFX1); konami_rom_deinterleave_4(REGION_GFX2); }
ROM_END /*************************************************************************** Game driver(s) ***************************************************************************/ static void init_simpsons(void) { konami_rom_deinterleave_2(REGION_GFX1); konami_rom_deinterleave_4(REGION_GFX2); }
ROM_END static DRIVER_INIT( lethalen ) { konami_rom_deinterleave_4(REGION_GFX2); }