CALLSET_ENTRY (kickback, sw_light_kickback) { if (!lamp_flash_test (LM_LIGHT_KICKBACK)) { lamp_flash_off (LM_LIGHT_KICKBACK); kickback_enable (); } }
CALLSET_ENTRY (kickback, sw_right_standup) { if (lamp_flash_test (LM_LITE_KICKBACK)) { lamp_flash_off(LM_LITE_KICKBACK); lamp_flash_off(LM_RIGHT_STANDUP_ARROW); sound_start (ST_SAMPLE, SND_BLASTER, SL_1S, PRI_GAME_QUICK3); kickback_enable (); } else { sound_start (ST_SAMPLE, SND_BOING, SL_1S, PRI_GAME_QUICK3); } }