void RenderLayerModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) { bool hadTransform = hasTransform(); RenderObject::styleDidChange(diff, oldStyle); updateFromStyle(); LayerType type = layerTypeRequired(); if (type != NoLayer) { if (!layer()) { createLayer(type); if (parent() && !needsLayout()) { // FIXME: This invalidation is overly broad. We should update to // do the correct invalidation at RenderStyle::diff time. crbug.com/349061 layer()->renderer()->setShouldDoFullPaintInvalidation(true); // FIXME: We should call a specialized version of this function. layer()->updateLayerPositionsAfterLayout(); } } } else if (layer() && layer()->parent()) { setHasTransform(false); // Either a transform wasn't specified or the object doesn't support transforms, so just null out the bit. layer()->removeOnlyThisLayer(); // calls destroyLayer() which clears m_layer if (hadTransform) setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(); } if (layer()) { // FIXME: Ideally we shouldn't need this setter but we can't easily infer an overflow-only layer // from the style. layer()->setLayerType(type); layer()->styleChanged(diff, oldStyle); } }
void RenderLayerModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) { bool hadTransform = hasTransform(); RenderObject::styleDidChange(diff, oldStyle); updateFromStyle(); LayerType type = layerTypeRequired(); if (type != NoLayer) { if (!layer() && layerCreationAllowedForSubtree()) { if (s_wasFloating && isFloating()) setChildNeedsLayout(); createLayer(type); if (parent() && !needsLayout() && containingBlock()) { // FIXME: This invalidation is overly broad. We should update to // do the correct invalidation at RenderStyle::diff time. crbug.com/349061 if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled()) layer()->renderer()->setShouldDoFullPaintInvalidationAfterLayout(true); else layer()->repainter().setRepaintStatus(NeedsFullRepaint); // Hit in animations/interpolation/perspective-interpolation.html // FIXME: I suspect we can remove this assert disabler now. DisableCompositingQueryAsserts disabler; layer()->updateLayerPositionRecursive(); } } } else if (layer() && layer()->parent()) { setHasTransform(false); // Either a transform wasn't specified or the object doesn't support transforms, so just null out the bit. setHasReflection(false); layer()->removeOnlyThisLayer(); // calls destroyLayer() which clears m_layer if (s_wasFloating && isFloating()) setChildNeedsLayout(); if (hadTransform) setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(); } if (layer()) { // FIXME: Ideally we shouldn't need this setter but we can't easily infer an overflow-only layer // from the style. layer()->setLayerType(type); layer()->styleChanged(diff, oldStyle); } if (FrameView *frameView = view()->frameView()) { bool newStyleIsViewportConstained = style()->hasViewportConstrainedPosition(); bool oldStyleIsViewportConstrained = oldStyle && oldStyle->hasViewportConstrainedPosition(); if (newStyleIsViewportConstained != oldStyleIsViewportConstrained) { if (newStyleIsViewportConstained && layer()) frameView->addViewportConstrainedObject(this); else frameView->removeViewportConstrainedObject(this); } } }
void RenderLayerModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) { bool hadTransform = hasTransform(); bool hadLayer = hasLayer(); bool layerWasSelfPainting = hadLayer && layer()->isSelfPaintingLayer(); RenderObject::styleDidChange(diff, oldStyle); updateFromStyle(); LayerType type = layerTypeRequired(); if (type != NoLayer) { if (!layer() && layerCreationAllowedForSubtree()) { if (s_wasFloating && isFloating()) setChildNeedsLayout(); createLayer(type); if (parent() && !needsLayout()) { // FIXME: We should call a specialized version of this function. layer()->updateLayerPositionsAfterLayout(); } } } else if (layer() && layer()->parent()) { setHasTransform(false); // Either a transform wasn't specified or the object doesn't support transforms, so just null out the bit. setHasReflection(false); layer()->removeOnlyThisLayer(); // calls destroyLayer() which clears m_layer if (s_wasFloating && isFloating()) setChildNeedsLayout(); if (hadTransform) setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(); } if (layer()) { // FIXME: Ideally we shouldn't need this setter but we can't easily infer an overflow-only layer // from the style. layer()->setLayerType(type); layer()->styleChanged(diff, oldStyle); if (hadLayer && layer()->isSelfPaintingLayer() != layerWasSelfPainting) setChildNeedsLayout(); } if (FrameView *frameView = view()->frameView()) { bool newStyleIsViewportConstained = style()->hasViewportConstrainedPosition(); bool oldStyleIsViewportConstrained = oldStyle && oldStyle->hasViewportConstrainedPosition(); if (newStyleIsViewportConstained != oldStyleIsViewportConstrained) { if (newStyleIsViewportConstained && layer()) frameView->addViewportConstrainedObject(this); else frameView->removeViewportConstrainedObject(this); } } }