int main(int argc, char *argv[]) { unsigned long hostaddr; int sock, i, auth_pw = 1; struct sockaddr_in sin; const char *fingerprint; LIBSSH2_SESSION *session; const char *username="******"; const char *password="******"; const char *loclfile="sftp_write_nonblock.c"; const char *sftppath="/tmp/sftp_write_nonblock.c"; int rc; #if defined(HAVE_IOCTLSOCKET) long flag = 1; #endif FILE *local; LIBSSH2_SFTP *sftp_session; LIBSSH2_SFTP_HANDLE *sftp_handle; char mem[1024 * 1000]; size_t nread; size_t memuse; time_t start; long total = 0; int duration; #ifdef WIN32 WSADATA wsadata; WSAStartup(MAKEWORD(2,0), &wsadata); #endif if (argc > 1) { hostaddr = inet_addr(argv[1]); } else { hostaddr = htonl(0x7F000001); } if (argc > 2) { username = argv[2]; } if (argc > 3) { password = argv[3]; } if (argc > 4) { loclfile = argv[4]; } if (argc > 5) { sftppath = argv[5]; } rc = libssh2_init (0); if (rc != 0) { fprintf (stderr, "libssh2 initialization failed (%d)\n", rc); return 1; } local = fopen(loclfile, "rb"); if (!local) { printf("Can't local file %s\n", loclfile); return -1; } /* * The application code is responsible for creating the socket * and establishing the connection */ sock = socket(AF_INET, SOCK_STREAM, 0); sin.sin_family = AF_INET; sin.sin_port = htons(22); sin.sin_addr.s_addr = hostaddr; if (connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in)) != 0) { fprintf(stderr, "failed to connect!\n"); return -1; } /* Create a session instance */ session = libssh2_session_init(); if (!session) return -1; /* Since we have set non-blocking, tell libssh2 we are non-blocking */ libssh2_session_set_blocking(session, 0); /* ... start it up. This will trade welcome banners, exchange keys, * and setup crypto, compression, and MAC layers */ while ((rc = libssh2_session_startup(session, sock)) == LIBSSH2_ERROR_EAGAIN); if (rc) { fprintf(stderr, "Failure establishing SSH session: %d\n", rc); return -1; } /* At this point we havn't yet authenticated. The first thing to do is * check the hostkey's fingerprint against our known hosts Your app may * have it hard coded, may go to a file, may present it to the user, * that's your call */ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); printf("Fingerprint: "); for(i = 0; i < 20; i++) { printf("%02X ", (unsigned char)fingerprint[i]); } printf("\n"); if (auth_pw) { /* We could authenticate via password */ while ((rc = libssh2_userauth_password(session, username, password)) == LIBSSH2_ERROR_EAGAIN); if (rc) { printf("Authentication by password failed.\n"); goto shutdown; } } else { /* Or by public key */ while ((rc = libssh2_userauth_publickey_fromfile(session, username, "/home/username/.ssh/id_rsa.pub", "/home/username/.ssh/id_rsa", password)) == LIBSSH2_ERROR_EAGAIN); if (rc) { printf("\tAuthentication by public key failed\n"); goto shutdown; } } fprintf(stderr, "libssh2_sftp_init()!\n"); do { sftp_session = libssh2_sftp_init(session); if (!sftp_session && (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) { fprintf(stderr, "Unable to init SFTP session\n"); goto shutdown; } } while (!sftp_session); fprintf(stderr, "libssh2_sftp_open()!\n"); /* Request a file via SFTP */ do { sftp_handle = libssh2_sftp_open(sftp_session, sftppath, LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|LIBSSH2_FXF_TRUNC, LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR| LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH); if (!sftp_handle && (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) { fprintf(stderr, "Unable to open file with SFTP\n"); goto shutdown; } } while (!sftp_handle); fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n"); start = time(NULL); memuse = 0; /* it starts blank */ do { nread = fread(&mem[memuse], 1, sizeof(mem)-memuse, local); if (nread <= 0) { /* end of file */ if (memuse > 0) /* the previous sending is not finished */ nread = 0; else break; } memuse += nread; total += nread; /* write data in a loop until we block */ while ((rc = libssh2_sftp_write(sftp_handle, mem, memuse)) == LIBSSH2_ERROR_EAGAIN) { waitsocket(sock, session); } if(rc < 0) break; if(memuse - rc) { /* make room for more data at the end of the buffer */ memmove(&mem[0], &mem[rc], memuse - rc); memuse -= rc; } else /* 'mem' was consumed fully */ memuse = 0; } while (rc > 0); duration = (int)(time(NULL)-start); printf("%ld bytes in %d seconds makes %.1f bytes/sec\n", total, duration, total/(double)duration); fclose(local); libssh2_sftp_close(sftp_handle); libssh2_sftp_shutdown(sftp_session); shutdown: while (libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing") == LIBSSH2_ERROR_EAGAIN); libssh2_session_free(session); #ifdef WIN32 closesocket(sock); #else close(sock); #endif printf("all done\n"); libssh2_exit(); return 0; }
int main(int argc, char *argv[]) { unsigned long hostaddr; int sock, i, auth_pw = 1; struct sockaddr_in sin; const char *fingerprint; LIBSSH2_SESSION *session; const char *username="******"; const char *password="******"; const char *loclfile="sftp_write.c"; const char *sftppath="/tmp/TEST"; int rc; FILE *local; LIBSSH2_SFTP *sftp_session; LIBSSH2_SFTP_HANDLE *sftp_handle; char mem[1024]; size_t nread; char *ptr; #ifdef WIN32 WSADATA wsadata; WSAStartup(MAKEWORD(2,0), &wsadata); #endif if (argc > 1) { hostaddr = inet_addr(argv[1]); } else { hostaddr = htonl(0x7F000001); } if(argc > 2) { username = argv[2]; } if(argc > 3) { password = argv[3]; } if(argc > 4) { loclfile = argv[4]; } if(argc > 5) { sftppath = argv[5]; } rc = libssh2_init (0); if (rc != 0) { fprintf (stderr, "libssh2 initialization failed (%d)\n", rc); return 1; } local = fopen(loclfile, "rb"); if (!local) { printf("Can't local file %s\n", loclfile); return -1; } /* * The application code is responsible for creating the socket * and establishing the connection */ sock = socket(AF_INET, SOCK_STREAM, 0); sin.sin_family = AF_INET; sin.sin_port = htons(22); sin.sin_addr.s_addr = hostaddr; if (connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in)) != 0) { fprintf(stderr, "failed to connect!\n"); return -1; } /* Create a session instance */ session = libssh2_session_init(); if(!session) return -1; /* Since we have set non-blocking, tell libssh2 we are blocking */ libssh2_session_set_blocking(session, 1); /* ... start it up. This will trade welcome banners, exchange keys, * and setup crypto, compression, and MAC layers */ rc = libssh2_session_startup(session, sock); if(rc) { fprintf(stderr, "Failure establishing SSH session: %d\n", rc); return -1; } /* At this point we havn't yet authenticated. The first thing to do * is check the hostkey's fingerprint against our known hosts Your app * may have it hard coded, may go to a file, may present it to the * user, that's your call */ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1); printf("Fingerprint: "); for(i = 0; i < 20; i++) { printf("%02X ", (unsigned char)fingerprint[i]); } printf("\n"); if (auth_pw) { /* We could authenticate via password */ if (libssh2_userauth_password(session, username, password)) { printf("Authentication by password failed.\n"); goto shutdown; } } else { /* Or by public key */ if (libssh2_userauth_publickey_fromfile(session, username, "/home/username/.ssh/id_rsa.pub", "/home/username/.ssh/id_rsa", password)) { printf("\tAuthentication by public key failed\n"); goto shutdown; } } fprintf(stderr, "libssh2_sftp_init()!\n"); sftp_session = libssh2_sftp_init(session); if (!sftp_session) { fprintf(stderr, "Unable to init SFTP session\n"); goto shutdown; } fprintf(stderr, "libssh2_sftp_open()!\n"); /* Request a file via SFTP */ sftp_handle = libssh2_sftp_open(sftp_session, sftppath, LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|LIBSSH2_FXF_TRUNC, LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR| LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH); if (!sftp_handle) { fprintf(stderr, "Unable to open file with SFTP\n"); goto shutdown; } fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n"); do { nread = fread(mem, 1, sizeof(mem), local); if (nread <= 0) { /* end of file */ break; } ptr = mem; do { /* write data in a loop until we block */ rc = libssh2_sftp_write(sftp_handle, ptr, nread); if(rc < 0) break; ptr += rc; nread -= rc; } while (nread); } while (rc > 0); libssh2_sftp_close(sftp_handle); libssh2_sftp_shutdown(sftp_session); shutdown: libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing"); libssh2_session_free(session); #ifdef WIN32 closesocket(sock); #else close(sock); #endif if (local) fclose(local); printf("all done\n"); libssh2_exit(); return 0; }
static int ssh_write(BDRVSSHState *s, int64_t offset, size_t size, QEMUIOVector *qiov) { ssize_t r; size_t written; char *buf, *end_of_vec; struct iovec *i; DPRINTF("offset=%" PRIi64 " size=%zu", offset, size); ssh_seek(s, offset, SSH_SEEK_WRITE); /* This keeps track of the current iovec element ('i'), where we * will read from next ('buf'), and the end of the current iovec * ('end_of_vec'). */ i = &qiov->iov[0]; buf = i->iov_base; end_of_vec = i->iov_base + i->iov_len; for (written = 0; written < size; ) { again: DPRINTF("sftp_write buf=%p size=%zu", buf, end_of_vec - buf); r = libssh2_sftp_write(s->sftp_handle, buf, end_of_vec - buf); DPRINTF("sftp_write returned %zd", r); if (r == LIBSSH2_ERROR_EAGAIN || r == LIBSSH2_ERROR_TIMEOUT) { co_yield(s); goto again; } if (r < 0) { sftp_error_report(s, "write failed"); s->offset = -1; return -EIO; } /* The libssh2 API is very unclear about this. A comment in * the code says "nothing was acked, and no EAGAIN was * received!" which apparently means that no data got sent * out, and the underlying channel didn't return any EAGAIN * indication. I think this is a bug in either libssh2 or * OpenSSH (server-side). In any case, forcing a seek (to * discard libssh2 internal buffers), and then trying again * works for me. */ if (r == 0) { ssh_seek(s, offset + written, SSH_SEEK_WRITE|SSH_SEEK_FORCE); co_yield(s); goto again; } written += r; buf += r; s->offset += r; if (buf >= end_of_vec && written < size) { i++; buf = i->iov_base; end_of_vec = i->iov_base + i->iov_len; } if (offset + written > s->attrs.filesize) s->attrs.filesize = offset + written; } return 0; }
qint64 SFtpFileEngine::write(const char *data, qint64 len) { qDebug() << "write()" << _fileName << len; return libssh2_sftp_write(_sftp_handle, data, len); }