int main(int argc, char *argv[])
{
    unsigned long hostaddr;
    int sock, i, auth_pw = 1;
    struct sockaddr_in sin;
    const char *fingerprint;
    LIBSSH2_SESSION *session;
    const char *username="******";
    const char *password="******";
    const char *loclfile="sftp_write_nonblock.c";
    const char *sftppath="/tmp/sftp_write_nonblock.c";
    int rc;
#if defined(HAVE_IOCTLSOCKET)
    long flag = 1;
#endif
    FILE *local;
    LIBSSH2_SFTP *sftp_session;
    LIBSSH2_SFTP_HANDLE *sftp_handle;
    char mem[1024 * 1000];
    size_t nread;
    size_t memuse;
    time_t start;
    long total = 0;
    int duration;

#ifdef WIN32
    WSADATA wsadata;

    WSAStartup(MAKEWORD(2,0), &wsadata);
#endif

    if (argc > 1) {
        hostaddr = inet_addr(argv[1]);
    } else {
        hostaddr = htonl(0x7F000001);
    }

    if (argc > 2) {
        username = argv[2];
    }
    if (argc > 3) {
        password = argv[3];
    }
    if (argc > 4) {
        loclfile = argv[4];
    }
    if (argc > 5) {
        sftppath = argv[5];
    }

    rc = libssh2_init (0);
    if (rc != 0) {
        fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
        return 1;
    }

    local = fopen(loclfile, "rb");
    if (!local) {
        printf("Can't local file %s\n", loclfile);
        return -1;
    }

    /*
     * The application code is responsible for creating the socket
     * and establishing the connection
     */
    sock = socket(AF_INET, SOCK_STREAM, 0);

    sin.sin_family = AF_INET;
    sin.sin_port = htons(22);
    sin.sin_addr.s_addr = hostaddr;
    if (connect(sock, (struct sockaddr*)(&sin),
                sizeof(struct sockaddr_in)) != 0) {
        fprintf(stderr, "failed to connect!\n");
        return -1;
    }

    /* Create a session instance
        */
    session = libssh2_session_init();
    if (!session)
        return -1;

    /* Since we have set non-blocking, tell libssh2 we are non-blocking */
    libssh2_session_set_blocking(session, 0);

    /* ... start it up. This will trade welcome banners, exchange keys,
        * and setup crypto, compression, and MAC layers
        */
    while ((rc = libssh2_session_startup(session, sock))
           == LIBSSH2_ERROR_EAGAIN);
    if (rc) {
        fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
        return -1;
    }

    /* At this point we havn't yet authenticated.  The first thing to do is
     * check the hostkey's fingerprint against our known hosts Your app may
     * have it hard coded, may go to a file, may present it to the user,
     * that's your call
     */
    fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
    printf("Fingerprint: ");
    for(i = 0; i < 20; i++) {
        printf("%02X ", (unsigned char)fingerprint[i]);
    }
    printf("\n");

    if (auth_pw) {
        /* We could authenticate via password */
        while ((rc = libssh2_userauth_password(session, username, password)) ==
               LIBSSH2_ERROR_EAGAIN);
        if (rc) {
            printf("Authentication by password failed.\n");
            goto shutdown;
        }
    } else {
        /* Or by public key */
        while ((rc = libssh2_userauth_publickey_fromfile(session, username,
                                                         "/home/username/.ssh/id_rsa.pub",
                                                         "/home/username/.ssh/id_rsa",
                                                         password)) ==
               LIBSSH2_ERROR_EAGAIN);
    if (rc) {
            printf("\tAuthentication by public key failed\n");
            goto shutdown;
        }
    }

    fprintf(stderr, "libssh2_sftp_init()!\n");
    do {
        sftp_session = libssh2_sftp_init(session);

        if (!sftp_session &&
            (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
            fprintf(stderr, "Unable to init SFTP session\n");
            goto shutdown;
        }
    } while (!sftp_session);

    fprintf(stderr, "libssh2_sftp_open()!\n");
    /* Request a file via SFTP */
    do {
        sftp_handle =
        libssh2_sftp_open(sftp_session, sftppath,
                          LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|LIBSSH2_FXF_TRUNC,
                          LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
                          LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);

        if (!sftp_handle &&
            (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
            fprintf(stderr, "Unable to open file with SFTP\n");
            goto shutdown;
        }
    } while (!sftp_handle);

    fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");

    start = time(NULL);

    memuse = 0; /* it starts blank */
    do {
        nread = fread(&mem[memuse], 1, sizeof(mem)-memuse, local);
        if (nread <= 0) {
            /* end of file */
            if (memuse > 0)
                /* the previous sending is not finished */
                nread = 0;
            else
                break;
        }
        memuse += nread;
        total += nread;

        /* write data in a loop until we block */
        while ((rc = libssh2_sftp_write(sftp_handle, mem, memuse)) ==
               LIBSSH2_ERROR_EAGAIN) {
            waitsocket(sock, session);
        }
        if(rc < 0)
            break;

        if(memuse - rc) {
            /* make room for more data at the end of the buffer */
            memmove(&mem[0], &mem[rc], memuse - rc);
            memuse -= rc;
        }
        else
            /* 'mem' was consumed fully */
            memuse = 0;

    } while (rc > 0);

    duration = (int)(time(NULL)-start);

    printf("%ld bytes in %d seconds makes %.1f bytes/sec\n",
           total, duration, total/(double)duration);


    fclose(local);
    libssh2_sftp_close(sftp_handle);
    libssh2_sftp_shutdown(sftp_session);

shutdown:

    while (libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing")
           == LIBSSH2_ERROR_EAGAIN);
    libssh2_session_free(session);

#ifdef WIN32
    closesocket(sock);
#else
    close(sock);
#endif
    printf("all done\n");

    libssh2_exit();

    return 0;
}
Exemple #2
0
int main(int argc, char *argv[])
{
    unsigned long hostaddr;
    int sock, i, auth_pw = 1;
    struct sockaddr_in sin;
    const char *fingerprint;
    LIBSSH2_SESSION *session;
    const char *username="******";
    const char *password="******";
    const char *loclfile="sftp_write.c";
    const char *sftppath="/tmp/TEST";
    int rc;
    FILE *local;
    LIBSSH2_SFTP *sftp_session;
    LIBSSH2_SFTP_HANDLE *sftp_handle;
    char mem[1024];
    size_t nread;
    char *ptr;

#ifdef WIN32
    WSADATA wsadata;

    WSAStartup(MAKEWORD(2,0), &wsadata);
#endif

    if (argc > 1) {
        hostaddr = inet_addr(argv[1]);
    } else {
        hostaddr = htonl(0x7F000001);
    }

    if(argc > 2) {
        username = argv[2];
    }
    if(argc > 3) {
        password = argv[3];
    }
    if(argc > 4) {
        loclfile = argv[4];
    }
    if(argc > 5) {
        sftppath = argv[5];
    }

    rc = libssh2_init (0);
    if (rc != 0) {
        fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
        return 1;
    }

    local = fopen(loclfile, "rb");
    if (!local) {
        printf("Can't local file %s\n", loclfile);
        return -1;
    }

    /*
     * The application code is responsible for creating the socket
     * and establishing the connection
     */
    sock = socket(AF_INET, SOCK_STREAM, 0);

    sin.sin_family = AF_INET;
    sin.sin_port = htons(22);
    sin.sin_addr.s_addr = hostaddr;
    if (connect(sock, (struct sockaddr*)(&sin),
            sizeof(struct sockaddr_in)) != 0) {
        fprintf(stderr, "failed to connect!\n");
        return -1;
    }

    /* Create a session instance
     */
    session = libssh2_session_init();
    if(!session)
        return -1;

    /* Since we have set non-blocking, tell libssh2 we are blocking */
    libssh2_session_set_blocking(session, 1);

    /* ... start it up. This will trade welcome banners, exchange keys,
     * and setup crypto, compression, and MAC layers
     */
    rc = libssh2_session_startup(session, sock);
    if(rc) {
        fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
        return -1;
    }

    /* At this point we havn't yet authenticated.  The first thing to do
     * is check the hostkey's fingerprint against our known hosts Your app
     * may have it hard coded, may go to a file, may present it to the
     * user, that's your call
     */
    fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
    printf("Fingerprint: ");
    for(i = 0; i < 20; i++) {
        printf("%02X ", (unsigned char)fingerprint[i]);
    }
    printf("\n");

    if (auth_pw) {
        /* We could authenticate via password */
        if (libssh2_userauth_password(session, username, password)) {
            printf("Authentication by password failed.\n");
            goto shutdown;
        }
    } else {
        /* Or by public key */
        if (libssh2_userauth_publickey_fromfile(session, username,
                            "/home/username/.ssh/id_rsa.pub",
                            "/home/username/.ssh/id_rsa",
                            password)) {
            printf("\tAuthentication by public key failed\n");
            goto shutdown;
        }
    }

    fprintf(stderr, "libssh2_sftp_init()!\n");
    sftp_session = libssh2_sftp_init(session);

    if (!sftp_session) {
        fprintf(stderr, "Unable to init SFTP session\n");
        goto shutdown;
    }

    fprintf(stderr, "libssh2_sftp_open()!\n");
    /* Request a file via SFTP */
    sftp_handle =
        libssh2_sftp_open(sftp_session, sftppath,
                      LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|LIBSSH2_FXF_TRUNC,
                      LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
                      LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);

    if (!sftp_handle) {
        fprintf(stderr, "Unable to open file with SFTP\n");
        goto shutdown;
    }
    fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");
    do {
        nread = fread(mem, 1, sizeof(mem), local);
        if (nread <= 0) {
            /* end of file */
            break;
        }
        ptr = mem;

        do {
            /* write data in a loop until we block */
            rc = libssh2_sftp_write(sftp_handle, ptr, nread);
            if(rc < 0)
                break;
            ptr += rc;
            nread -= rc;
        } while (nread);

    } while (rc > 0);

    libssh2_sftp_close(sftp_handle);
    libssh2_sftp_shutdown(sftp_session);

shutdown:
    libssh2_session_disconnect(session,
                               "Normal Shutdown, Thank you for playing");
    libssh2_session_free(session);

#ifdef WIN32
    closesocket(sock);
#else
    close(sock);
#endif
    if (local)
        fclose(local);
    printf("all done\n");

    libssh2_exit();

    return 0;
}
Exemple #3
0
static int ssh_write(BDRVSSHState *s,
                     int64_t offset, size_t size,
                     QEMUIOVector *qiov)
{
    ssize_t r;
    size_t written;
    char *buf, *end_of_vec;
    struct iovec *i;

    DPRINTF("offset=%" PRIi64 " size=%zu", offset, size);

    ssh_seek(s, offset, SSH_SEEK_WRITE);

    /* This keeps track of the current iovec element ('i'), where we
     * will read from next ('buf'), and the end of the current iovec
     * ('end_of_vec').
     */
    i = &qiov->iov[0];
    buf = i->iov_base;
    end_of_vec = i->iov_base + i->iov_len;

    for (written = 0; written < size; ) {
    again:
        DPRINTF("sftp_write buf=%p size=%zu", buf, end_of_vec - buf);
        r = libssh2_sftp_write(s->sftp_handle, buf, end_of_vec - buf);
        DPRINTF("sftp_write returned %zd", r);

        if (r == LIBSSH2_ERROR_EAGAIN || r == LIBSSH2_ERROR_TIMEOUT) {
            co_yield(s);
            goto again;
        }
        if (r < 0) {
            sftp_error_report(s, "write failed");
            s->offset = -1;
            return -EIO;
        }
        /* The libssh2 API is very unclear about this.  A comment in
         * the code says "nothing was acked, and no EAGAIN was
         * received!" which apparently means that no data got sent
         * out, and the underlying channel didn't return any EAGAIN
         * indication.  I think this is a bug in either libssh2 or
         * OpenSSH (server-side).  In any case, forcing a seek (to
         * discard libssh2 internal buffers), and then trying again
         * works for me.
         */
        if (r == 0) {
            ssh_seek(s, offset + written, SSH_SEEK_WRITE|SSH_SEEK_FORCE);
            co_yield(s);
            goto again;
        }

        written += r;
        buf += r;
        s->offset += r;
        if (buf >= end_of_vec && written < size) {
            i++;
            buf = i->iov_base;
            end_of_vec = i->iov_base + i->iov_len;
        }

        if (offset + written > s->attrs.filesize)
            s->attrs.filesize = offset + written;
    }

    return 0;
}
Exemple #4
0
qint64 SFtpFileEngine::write(const char *data, qint64 len)
{
    qDebug() << "write()" << _fileName << len;

    return libssh2_sftp_write(_sftp_handle, data, len);
}