void test_concat_append_add_union_intersection_difference(void)
{     
     List list1 = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     list_sort_by_item(&list1);
     list_unique(&list1);
     printf("Original List 1 ::: ");
     list_print(&list1);

     List list2 = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     list_sort_by_item(&list2);
     list_unique(&list2);
     printf("%sOriginal List 2 ::: ", brown);
     list_print(&list2);

     List concat = list_concat(&list1, &list2);
     printf("%sConcatenation List ::: ", cyan);
     list_print(&concat);

     List append = list_duplicate(&list1);
     list_append(&append, &list2);
     printf("%sList 1 appended to list 2 ::: ", magenta);
     list_print(&append);
     
     List add = list_duplicate(&list1);
     list_add(&add, &list2);
     printf("%sList 1 added to list 2 ::: ", green);
     list_print(&add);

     List union_list = list_union(&list1, &list2);	
     printf("%sList Union ::: ", blue);
     list_print(&union_list);

     List intersection_list = list_intersection(&list1, &list2);
     printf("%sList Intersection ::: ", red);
     list_print(&intersection_list);

     List difference_list = list_difference(&list1, &list2);
     printf("%sDifference List ::: ", cyan);
     list_print(&difference_list);

     uint union_size = list_union_size(&list1, &list2);
     printf("%sList Union Size = %d\n", brown, union_size);

     uint intersection_size = list_intersection_size(&list1, &list2);
     printf("%sList Intersection Size = %d\n", black, intersection_size);

     uint difference_size = list_difference_size(&list1, &list2);
     printf("%sList Difference Size = %d\n", black, difference_size);
     
     printf("%s",none);

}
void test_insert_duplicate_copy(void)
{   
     List list = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     printf("Random List ::: ");
     list_print(&list);

     List duplicate = list_duplicate(&list);
     printf("%sDuplicate List ::: ", cyan);
     list_print(&duplicate);

     uint low = rand() % list.size;
     uint high = (rand() % (list.size - low)) + low;
     List copy = list_copy_range(&list, low, high);
     printf("%sCopy List Range %d-%d::: ", red, low, high);
     list_print(&copy);
     
     Item random_item;
     random_item.item = rand() % ELEMENT_MAX_VALUE;
     random_item.freq = 1;
     uint random_position = rand() % list.size;
     list_insert(&list, random_item, random_position);
     printf("%sRandom List with %d inserted in %d ::: ", green, random_item.item, random_position);
     list_print(&list);
     printf("%s",none);
}
void test_random_push_print(void)
{
     List list = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     list_sort_by_item(&list);
     list_unique(&list);
     printf("Original List ::: ");
     list_print(&list);

     List push = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     list_sort_by_item(&push);
     list_unique(&push);
     printf("%sList to be pushed ::: ", brown);
     list_print(&push);

     uint low = rand() % push.size;
     uint high = (rand() % (push.size - low)) + low;
     list_push_range(&list, &push, low, high);
     printf("%sList with %d-%d Items From List 2 Pushed ::: ", cyan, low, high);
     list_print(&list);
     printf("%s", none);

     list_sort_by_item(&list);
     list_unique(&list);
     printf("%sList Sorted By Item ::: ", magenta);
     list_print(&list);
     
     low = rand() % list.size;
     high = (rand() % (list.size - low)) + low;
     printf("%sRandom List range %d - %d ::: ", green, low, high);
     list_print_range(&list, low, high);
     printf("%s", none);
     
     List positions = list_random(list.size, list.size);
     list_sort_by_item(&positions);
     list_unique(&positions);
     
     printf("%sRandom positions ::: ", blue);
     list_print(&positions);
     printf("%sPrinting random positions ::: ", black);
     list_print_multi(&list, &positions);
     printf("%s", none);
}
void test_pop_delete(void)
{
     List list = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     list_sort_by_item(&list);
     list_unique(&list);
     printf("Original List ::: ");
     list_print(&list);

     List duplicate = list_duplicate(&list);
     list_pop(&duplicate);
     printf("%sList 1 without last item ::: ", cyan);
     list_print(&duplicate);
   
     list_destroy(&duplicate);
     duplicate = list_duplicate(&list);
     uint random_value = rand() % duplicate.size;
     list_pop_multi(&duplicate, random_value);
     printf("%sList without last %d items ::: ", brown, random_value);
     list_print(&duplicate);
	      
     list_destroy(&duplicate);
     duplicate = list_duplicate(&list);
     uint random_end = rand() % duplicate.size;
     list_pop_until(&duplicate, random_end);
     printf("%sList until %d ::: ", magenta, random_end);
     list_print(&duplicate);

     list_destroy(&duplicate);
     duplicate = list_duplicate(&list);
     uint random_position = rand() % (duplicate.size);
     list_delete_position(&duplicate, random_position);
     printf("%sList wihout %d-d item ::: ", green, random_position);
     list_print(&duplicate);
     printf("%s", none);

     list_destroy(&duplicate);
     duplicate = list_duplicate(&list);
     Item random_item;
     random_position = rand() % (duplicate.size);
     random_item = duplicate.data[random_position];
     list_delete_item(&duplicate, random_item);
     printf("%sList without %d ::: ", red, random_item.item);
     list_print(&duplicate);
     printf("%s", none);
     
     list_destroy(&duplicate);
     duplicate = list_duplicate(&list);
     uint low = rand() % duplicate.size;
     uint high = (rand() % (duplicate.size - low)) + low;
     list_delete_range(&duplicate, low, high);
     printf("%sList without range %d - %d ::: ", blue, low, high);
     list_print(&duplicate);
     printf("%s", none);
}
void test_jaccard_overlap_histogramsim(void)
{
     List list1 = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     list_sort_by_item(&list1);
     list_unique(&list1);
     printf("Original List 1 ::: ");
     list_print(&list1);

     List list2 = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     list_sort_by_item(&list2);
     list_unique(&list2);
     printf("%sOriginal List 2 ::: ", brown);
     list_print(&list2);

     double *weights = (double *) malloc(ELEMENT_MAX_VALUE * sizeof(double));
     uint i;
     printf("%sWeights = ",black);
     for (i = 0; i < ELEMENT_MAX_VALUE; i++){
          weights[i] = (double) (rand() % 10) / 10.0;
          printf(" [%d = %lf]", i, weights[i]);
     }
     printf("\n");

     double jaccard = list_jaccard(&list1, &list2);
     double overlap = list_overlap(&list1, &list2);
     double hist_inter = list_histogram_intersection(&list1, &list2);
     double weight_hist_inter = (double ) list_weighted_histogram_intersection(&list1, &list2, weights);
     double weight_sim = list_weighted_similarity(&list1, &list2, weights);
     uint inter_size = list_intersection_size(&list1, &list2);
     printf("%sJaccard = %lf\n"
            "%sOverlap = %lf\n"
            "%sHistogram Intersection = %lf\n"
            "%sWeighted Histogram Intersection = %lf\n"
            "%sWeighted Similarity = %lf\n"
            "%sInter size = %u%s\n",
            cyan, jaccard, magenta, overlap, green, hist_inter, blue, weight_hist_inter, red, weight_sim, cyan, inter_size, none);
}
void test_sort_unique_find_search(void)
{
     uint random_size;
    
     random_size = rand() % MAX_LIST_SIZE;
     List zeros = list_create(random_size);
     printf("Zero List ::: ");
     list_print(&zeros);

     List list = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     printf("%sRandom List ::: ", cyan);
     list_print(&list);

     list_sort_by_item(&list);
     printf("%sList Resorted By Item ::: ", red);
     list_print(&list);
     
     printf("%sUnique List ::: ", magenta);
     list_unique(&list);
     list_print(&list);

     list_sort_by_frequency_back(&list);
     printf("%sList Sorted Backward By Frequency ::: ",green);
     list_print(&list);

     list_sort_by_frequency(&list);
     printf("%sList Resorted By Frequency ::: ", blue);
     list_print(&list);
     
     Item query = list.data[rand() % list.size];
     Item *found = list_find(&list, query);
     if (found != NULL)
          printf("%sFind function: %d found in position %d\n", brown, query.item, (int)(found - list.data));    
     else
          printf("%sFind function: %d not found", brown, query.item);
 
     list_sort_by_item_back(&list);
     printf("%sList Sorted Backwards By Item ::: ", black);
     list_print(&list);

     list_sort_by_item(&list);
     printf("%sList Resorted By Item ::: ", cyan);
     list_print(&list);

     query = list.data[rand() % list.size];
     found = list_binary_search(&list, query);
     printf("%sBinary search: %d found in position %d\n", none, query.item, (int)(found - list.data));    
}
void test_min_max(void)
{
     uint random_size;
    
     List list = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     printf("%sRandom List ::: ", cyan);
     list_print(&list);

     Item *min_item = list_min_item(&list);
     Item *max_item = list_max_item(&list);
     printf("%sMin item = %d[%d] max item = %d [%d]\n", none, min_item->item, (int)(min_item - list.data), max_item->item, (int)(max_item - list.data));    

     list_sort_by_item(&list);
     list_unique(&list);
     printf("Sorted List ::: ");
     list_print(&list);
}
void test_less_more_frequent(void)
{
     List list = list_random(MAX_LIST_SIZE, ELEMENT_MAX_VALUE);
     list_sort_by_item(&list);
     list_unique(&list);
     list_sort_by_frequency_back(&list);
     printf("Original List ::: ");
     list_print(&list);

     List duplicate = list_duplicate(&list);
     list_delete_less_frequent(&duplicate, 5);
     printf("%sList without less frequent items ::: ", cyan);
     list_print(&duplicate);
   
     list_destroy(&duplicate);
     duplicate = list_duplicate(&list);
     list_delete_more_frequent(&duplicate, 8);	
     list_sort_by_frequency_back(&duplicate);
     printf("%sList without more frequent items ::: ", magenta);
     list_print(&duplicate);
     printf ("%s",none);
}
Exemple #9
0
KDA_Neighbor*
KDA_Random_neighbor()
{
  int i;
  struct list_item* item;
  // NOTE_F;

  struct list* neighbors = list_create();
  for (i = 0; i < KDA_SPACE_SIZE; i++)
  {
    for (item = k_bucket[i]->head;
         item; item = item->next)
    {
      KDA_Neighbor* neighbor = (KDA_Neighbor*) item->data;
      if (neighbor->node.comm != MPI_COMM_NULL)
        list_add(neighbors, neighbor);
    }
  }
  // NOTE_I("neighbors for random: ", neighbors->size);
  KDA_Neighbor* result = list_random(neighbors);
  list_free(neighbors);
  return result;
}