LLSD LLInventoryItem::asLLSD() const { LLSD sd = LLSD(); sd["item_id"] = mUUID; sd["parent_id"] = mParentUUID; sd["permissions"] = ll_create_sd_from_permissions(mPermissions); U32 mask = mPermissions.getMaskBase(); if(((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) || (mAssetUUID.isNull())) { sd["asset_id"] = mAssetUUID; } else { LLUUID shadow_id(mAssetUUID); LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.encrypt(shadow_id.mData, UUID_BYTES); sd["shadow_id"] = shadow_id; } sd["type"] = LLAssetType::lookup(mType); const char* inv_type_str = LLInventoryType::lookup(mInventoryType); if(inv_type_str) { sd["inv_type"] = inv_type_str; } sd["flags"] = ll_sd_from_U32(mFlags); sd["sale_info"] = mSaleInfo; sd["name"] = mName; sd["desc"] = mDescription; sd["creation_date"] = mCreationDate; return sd; }
void LLInventoryItem::asLLSD( LLSD& sd ) const { sd[INV_ITEM_ID_LABEL] = mUUID; sd[INV_PARENT_ID_LABEL] = mParentUUID; sd[INV_PERMISSIONS_LABEL] = ll_create_sd_from_permissions(mPermissions); U32 mask = mPermissions.getMaskBase(); if(((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) || (mAssetUUID.isNull())) { sd[INV_ASSET_ID_LABEL] = mAssetUUID; } else { // *TODO: get rid of this. Phoenix 2008-01-30 LLUUID shadow_id(mAssetUUID); LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.encrypt(shadow_id.mData, UUID_BYTES); sd[INV_SHADOW_ID_LABEL] = shadow_id; } sd[INV_ASSET_TYPE_LABEL] = LLAssetType::lookup(mType); sd[INV_INVENTORY_TYPE_LABEL] = mInventoryType; const std::string inv_type_str = LLInventoryType::lookup(mInventoryType); if(!inv_type_str.empty()) { sd[INV_INVENTORY_TYPE_LABEL] = inv_type_str; } //sd[INV_FLAGS_LABEL] = (S32)mFlags; sd[INV_FLAGS_LABEL] = ll_sd_from_U32(mFlags); sd[INV_SALE_INFO_LABEL] = mSaleInfo; sd[INV_NAME_LABEL] = mName; sd[INV_DESC_LABEL] = mDescription; sd[INV_CREATION_DATE_LABEL] = (S32) mCreationDate; }
// Assumes we are in a block "ParcelData" void LLParcel::packMessage(LLSD& msg) { msg["local_id"] = getLocalID(); msg["parcel_flags"] = ll_sd_from_U32(getParcelFlags()); msg["sale_price"] = getSalePrice(); msg["name"] = getName(); msg["description"] = getDesc(); msg["music_url"] = getMusicURL(); msg["media_url"] = getMediaURL(); msg["media_desc"] = getMediaDesc(); msg["media_type"] = getMediaType(); msg["media_width"] = getMediaWidth(); msg["media_height"] = getMediaHeight(); msg["auto_scale"] = getMediaAutoScale(); msg["media_loop"] = getMediaLoop(); msg["obscure_media"] = getObscureMedia(); msg["obscure_music"] = getObscureMusic(); msg["media_id"] = getMediaID(); msg["group_id"] = getGroupID(); msg["pass_price"] = mPassPrice; msg["pass_hours"] = mPassHours; msg["category"] = (U8)mCategory; msg["auth_buyer_id"] = mAuthBuyerID; msg["snapshot_id"] = mSnapshotID; msg["snapshot_id"] = mSnapshotID; msg["user_location"] = ll_sd_from_vector3(mUserLocation); msg["user_look_at"] = ll_sd_from_vector3(mUserLookAt); msg["landing_type"] = (U8)mLandingType; }
void LLSDMessageReaderTestObject::test<10>() // U32 { U32 outValue, inValue = 88; LLSD sdValue = ll_sd_from_U32(inValue); LLSDMessageReader msg = testType(sdValue); msg.getU32("block", "var", outValue); ensure_equals("Ensure U32", outValue, inValue); }
void llsdutil_object::test<2>() { LLSD sd; U32 valueIn, valueOut; valueIn = 0x87654321; sd = ll_sd_from_U32(valueIn); valueOut = ll_U32_from_sd(sd); ensure_equals("U32 valueIn->sd->valueOut", valueIn, valueOut); }
LLSD LLPartData::asLLSD() const { LLSD sd = LLSD(); sd["pdflags"] = ll_sd_from_U32(mFlags); sd["pdmaxage"] = mMaxAge; sd["pdstartcolor"] = ll_sd_from_color4(mStartColor); sd["pdendcolor"] = ll_sd_from_color4(mEndColor); sd["pdstartscale"] = ll_sd_from_vector2(mStartScale); sd["pdendscale"] = ll_sd_from_vector2(mEndScale); return sd; }
// Reset all the values for the parcel in preparation for a sale void LLFloaterAuction::doSellToAnyone() { LLParcel* parcelp = mParcelp->getParcel(); LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion(); if (parcelp && region && !mParcelUpdateCapUrl.empty()) { LLSD body; std::string empty; // request new properties update from simulator U32 message_flags = 0x01; body["flags"] = ll_sd_from_U32(message_flags); // Set all the default parcel properties for auction body["local_id"] = parcelp->getLocalID(); // Set 'for sale' flag U32 parcel_flags = parcelp->getParcelFlags() | PF_FOR_SALE; // Ensure objects not included parcel_flags &= ~PF_FOR_SALE_OBJECTS; body["parcel_flags"] = ll_sd_from_U32(parcel_flags); body["sale_price"] = parcelp->getArea(); // Sell for L$1 per square meter body["auth_buyer_id"] = LLUUID::null; // To anyone // <FS:AW opensim currency support> // llinfos << "Sending parcel update to sell to anyone for L$1 via capability to: " llinfos << Tea::wrapCurrency("Sending parcel update to sell to anyone for L$1 via capability to: ") // <FS:AW opensim currency support> << mParcelUpdateCapUrl << llendl; LLHTTPClient::post(mParcelUpdateCapUrl, body, new LLHTTPClient::Responder()); // clean up floater, and get out cleanupAndClose(); } }
// Assumes we are in a block "ParcelData" void LLParcel::packMessage(LLSD& msg) { // used in the viewer, the sim uses it's own packer msg["local_id"] = getLocalID(); msg["parcel_flags"] = ll_sd_from_U32(getParcelFlags()); msg["sale_price"] = getSalePrice(); msg["name"] = getName(); msg["description"] = getDesc(); msg["music_url"] = getMusicURL(); msg["media_url"] = getMediaURL(); msg["media_desc"] = getMediaDesc(); msg["media_type"] = getMediaType(); msg["media_width"] = getMediaWidth(); msg["media_height"] = getMediaHeight(); msg["auto_scale"] = getMediaAutoScale(); msg["media_loop"] = getMediaLoop(); msg["media_current_url"] = getMediaCurrentURL(); msg["obscure_media"] = false; // OBSOLETE - no longer used msg["obscure_music"] = false; // OBSOLETE - no longer used msg["media_id"] = getMediaID(); msg["media_allow_navigate"] = getMediaAllowNavigate(); msg["media_prevent_camera_zoom"] = getMediaPreventCameraZoom(); msg["media_url_timeout"] = getMediaURLTimeout(); msg["media_url_filter_enable"] = getMediaURLFilterEnable(); msg["media_url_filter_list"] = getMediaURLFilterList(); msg["group_id"] = getGroupID(); msg["pass_price"] = mPassPrice; msg["pass_hours"] = mPassHours; msg["category"] = (U8)mCategory; msg["auth_buyer_id"] = mAuthBuyerID; msg["snapshot_id"] = mSnapshotID; msg["user_location"] = ll_sd_from_vector3(mUserLocation); msg["user_look_at"] = ll_sd_from_vector3(mUserLookAt); msg["landing_type"] = (U8)mLandingType; msg["see_avs"] = (LLSD::Boolean) getSeeAVs(); msg["group_av_sounds"] = (LLSD::Boolean) getAllowGroupAVSounds(); msg["any_av_sounds"] = (LLSD::Boolean) getAllowAnyAVSounds(); }
// Reset all the values for the parcel in preparation for a sale void LLFloaterAuction::doResetParcel() { LLParcel* parcelp = mParcelp->getParcel(); LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion(); if (parcelp && region && !mParcelUpdateCapUrl.empty()) { LLSD body; std::string empty; // request new properties update from simulator U32 message_flags = 0x01; body["flags"] = ll_sd_from_U32(message_flags); // Set all the default parcel properties for auction body["local_id"] = parcelp->getLocalID(); U32 parcel_flags = PF_ALLOW_LANDMARK | PF_ALLOW_FLY | PF_CREATE_GROUP_OBJECTS | PF_ALLOW_ALL_OBJECT_ENTRY | PF_ALLOW_GROUP_OBJECT_ENTRY | PF_ALLOW_GROUP_SCRIPTS | PF_RESTRICT_PUSHOBJECT | PF_SOUND_LOCAL | PF_ALLOW_VOICE_CHAT | PF_USE_ESTATE_VOICE_CHAN; body["parcel_flags"] = ll_sd_from_U32(parcel_flags); // Build a parcel name like "Ahern (128,128) PG 4032m" std::ostringstream parcel_name; LLVector3 center_point( parcelp->getCenterpoint() ); center_point.snap(0); // Get rid of fractions parcel_name << region->getName() << " (" << (S32) center_point.mV[VX] << "," << (S32) center_point.mV[VY] << ") " << region->getSimAccessString() << " " << parcelp->getArea() << "m"; std::string new_name(parcel_name.str().c_str()); body["name"] = new_name; getChild<LLUICtrl>("parcel_text")->setValue(new_name); // Set name in dialog as well, since it won't get updated otherwise body["sale_price"] = (S32) 0; body["description"] = empty; body["music_url"] = empty; body["media_url"] = empty; body["media_desc"] = empty; body["media_type"] = LLMIMETypes::getDefaultMimeType(); body["media_width"] = (S32) 0; body["media_height"] = (S32) 0; body["auto_scale"] = (S32) 0; body["media_loop"] = (S32) 0; body["obscure_media"] = (S32) 0; // OBSOLETE - no longer used body["obscure_music"] = (S32) 0; // OBSOLETE - no longer used body["media_id"] = LLUUID::null; body["group_id"] = MAINTENANCE_GROUP_ID; // Use maintenance group body["pass_price"] = (S32) 10; // Defaults to $10 body["pass_hours"] = 0.0f; body["category"] = (U8) LLParcel::C_NONE; body["auth_buyer_id"] = LLUUID::null; body["snapshot_id"] = LLUUID::null; body["user_location"] = ll_sd_from_vector3( LLVector3::zero ); body["user_look_at"] = ll_sd_from_vector3( LLVector3::zero ); body["landing_type"] = (U8) LLParcel::L_DIRECT; llinfos << "Sending parcel update to reset for auction via capability to: " << mParcelUpdateCapUrl << llendl; LLHTTPClient::post(mParcelUpdateCapUrl, body, new LLHTTPClient::Responder()); // Send a message to clear the object return time LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_ParcelSetOtherCleanTime); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ParcelData); msg->addS32Fast(_PREHASH_LocalID, parcelp->getLocalID()); msg->addS32Fast(_PREHASH_OtherCleanTime, 5); // 5 minute object auto-return msg->sendReliable(region->getHost()); // Clear the access lists clearParcelAccessLists(parcelp, region); } }
void LLSDMessageBuilder::addU32(const char* varname, U32 v) { (*mCurrentBlock)[varname] = ll_sd_from_U32(v); }
void FSFloaterObjectExport::addPrim(LLViewerObject* object, bool root) { LLSD prim; LLUUID object_id = object->getID(); bool default_prim = true; struct f : public LLSelectedNodeFunctor { LLUUID mID; f(const LLUUID& id) : mID(id) {} virtual bool apply(LLSelectNode* node) { return (node->getObject() && node->getObject()->mID == mID); } } func(object_id); LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func); default_prim = (!FSExportPermsCheck::canExportNode(node, false)); if (root) { if (object->isAttachment()) { prim["attachment_point"] = ATTACHMENT_ID_FROM_STATE(object->getState()); } } else { LLViewerObject* parent_object = (LLViewerObject*)object->getParent(); prim["parent"] = parent_object->getID(); } prim["position"] = object->getPosition().getValue(); prim["scale"] = object->getScale().getValue(); prim["rotation"] = ll_sd_from_quaternion(object->getRotation()); if (default_prim) { LL_DEBUGS("export") << object_id.asString() << " failed export check. Using default prim" << LL_ENDL; prim["flags"] = ll_sd_from_U32((U32)0); prim["volume"]["path"] = LLPathParams().asLLSD(); prim["volume"]["profile"] = LLProfileParams().asLLSD(); prim["material"] = (S32)LL_MCODE_WOOD; } else { mExported = true; prim["flags"] = ll_sd_from_U32(object->getFlags()); prim["volume"]["path"] = object->getVolume()->getParams().getPathParams().asLLSD(); prim["volume"]["profile"] = object->getVolume()->getParams().getProfileParams().asLLSD(); prim["material"] = (S32)object->getMaterial(); if (object->getClickAction() != 0) { prim["clickaction"] = (S32)object->getClickAction(); } LLVOVolume *volobjp = NULL; if (object->getPCode() == LL_PCODE_VOLUME) { volobjp = (LLVOVolume *)object; } if(volobjp) { if(volobjp->isSculpted()) { const LLSculptParams *sculpt_params = (const LLSculptParams *)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT); if (sculpt_params) { if(volobjp->isMesh()) { if (!mAborted) { mAborted = true; } return; } else { if (exportTexture(sculpt_params->getSculptTexture())) { prim["sculpt"] = sculpt_params->asLLSD(); } else { LLSculptParams default_sculpt; prim["sculpt"] = default_sculpt.asLLSD(); } } } } if(volobjp->isFlexible()) { const LLFlexibleObjectData *flexible_param_block = (const LLFlexibleObjectData *)object->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE); if (flexible_param_block) { prim["flexible"] = flexible_param_block->asLLSD(); } } if (volobjp->getIsLight()) { const LLLightParams *light_param_block = (const LLLightParams *)object->getParameterEntry(LLNetworkData::PARAMS_LIGHT); if (light_param_block) { prim["light"] = light_param_block->asLLSD(); } } if (volobjp->hasLightTexture()) { const LLLightImageParams* light_image_param_block = (const LLLightImageParams*)object->getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); if (light_image_param_block) { prim["light_texture"] = light_image_param_block->asLLSD(); } } } if(object->isParticleSource()) { LLViewerPartSourceScript* partSourceScript = object->getPartSourceScript(); prim["particle"] = partSourceScript->mPartSysData.asLLSD(); if (!exportTexture(partSourceScript->mPartSysData.mPartImageID)) { prim["particle"]["PartImageID"] = LLUUID::null.asString(); } } U8 texture_count = object->getNumTEs(); for(U8 i = 0; i < texture_count; ++i) { LLTextureEntry *checkTE = object->getTE(i); LL_DEBUGS("export") << "Checking texture number " << (S32)i << ", ID " << checkTE->getID() << LL_ENDL; if (FSCommon::isDefaultTexture(checkTE->getID())) // <FS:CR> Check against default textures { LL_DEBUGS("export") << "...is a default texture." << LL_ENDL; prim["texture"].append(checkTE->asLLSD()); } else if (exportTexture(checkTE->getID())) { LL_DEBUGS("export") << "...export check passed." << LL_ENDL; prim["texture"].append(checkTE->asLLSD()); } else { LL_DEBUGS("export") << "...export check failed." << LL_ENDL; checkTE->setID(LL_DEFAULT_WOOD_UUID); // TODO: use user option of default texture. prim["texture"].append(checkTE->asLLSD()); } // [FS:CR] Materials support if (checkTE->getMaterialParams().notNull()) { LL_DEBUGS("export") << "found materials. Checking permissions..." << LL_ENDL; LLSD params = checkTE->getMaterialParams().get()->asLLSD(); /// *TODO: Feeling lazy so I made it check both. This is incorrect and needs to be expanded /// to retain exportable textures not just failing both when one is non-exportable (or unset). if (exportTexture(params["NormMap"].asUUID()) && exportTexture(params["SpecMap"].asUUID())) { LL_DEBUGS("export") << "...passed check." << LL_ENDL; prim["materials"].append(params); } } } if (!object->getPhysicsShapeUnknown()) { prim["ExtraPhysics"]["PhysicsShapeType"] = (S32)object->getPhysicsShapeType(); prim["ExtraPhysics"]["Density"] = (F64)object->getPhysicsDensity(); prim["ExtraPhysics"]["Friction"] = (F64)object->getPhysicsFriction(); prim["ExtraPhysics"]["Restitution"] = (F64)object->getPhysicsRestitution(); prim["ExtraPhysics"]["GravityMultiplier"] = (F64)object->getPhysicsGravity(); } prim["name"] = node->mName; prim["description"] = node->mDescription; prim["creation_date"] = ll_sd_from_U64(node->mCreationDate); LLAvatarName avatar_name; LLUUID creator_id = node->mPermissions->getCreator(); if (creator_id.notNull()) { prim["creator_id"] = creator_id; if (LLAvatarNameCache::get(creator_id, &avatar_name)) { prim["creator_name"] = avatar_name.asLLSD(); } } LLUUID owner_id = node->mPermissions->getOwner(); if (owner_id.notNull()) { prim["owner_id"] = owner_id; if (LLAvatarNameCache::get(owner_id, &avatar_name)) { prim["owner_name"] = avatar_name.asLLSD(); } } LLUUID group_id = node->mPermissions->getGroup(); if (group_id.notNull()) { prim["group_id"] = group_id; if (LLAvatarNameCache::get(group_id, &avatar_name)) { prim["group_name"] = avatar_name.asLLSD(); } } LLUUID last_owner_id = node->mPermissions->getLastOwner(); if (last_owner_id.notNull()) { prim["last_owner_id"] = last_owner_id; if (LLAvatarNameCache::get(last_owner_id, &avatar_name)) { prim["last_owner_name"] = avatar_name.asLLSD(); } } prim["base_mask"] = ll_sd_from_U32(node->mPermissions->getMaskBase()); prim["owner_mask"] = ll_sd_from_U32(node->mPermissions->getMaskOwner()); prim["group_mask"] = ll_sd_from_U32(node->mPermissions->getMaskGroup()); prim["everyone_mask"] = ll_sd_from_U32(node->mPermissions->getMaskEveryone()); prim["next_owner_mask"] = ll_sd_from_U32(node->mPermissions->getMaskNextOwner()); prim["sale_info"] = node->mSaleInfo.asLLSD(); prim["touch_name"] = node->mTouchName; prim["sit_name"] = node->mSitName; static LLCachedControl<bool> sExportContents(gSavedSettings, "FSExportContents"); if (sExportContents) { mInventoryRequests.push_back(object_id); object->registerInventoryListener(this, NULL); object->dirtyInventory(); object->requestInventory(); } } mManifest["prim"][object_id.asString()] = prim; }
void FSExport::addPrim(LLViewerObject* object, bool root) { LLSD prim; LLUUID object_id = object->getID(); bool default_prim = true; struct f : public LLSelectedNodeFunctor { LLUUID mID; f(const LLUUID& id) : mID(id) {} virtual bool apply(LLSelectNode* node) { return (node->getObject() && node->getObject()->mID == mID); } } func(object_id); LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func); if (node) { if ((LLGridManager::getInstance()->isInSecondLife()) && object->permYouOwner() && (gAgentID == node->mPermissions->getCreator() || megaPrimCheck(node->mPermissions->getCreator(), object))) { default_prim = false; } #if OPENSIM if (LLGridManager::getInstance()->isInOpenSim() && object->permYouOwner() && object->permModify() && object->permCopy() && object->permTransfer()) { default_prim = false; } #endif } else { LL_WARNS("export") << "LLSelect node for " << object_id.asString() << " not found. Using default prim instead." << LL_ENDL; default_prim = true; } if (root) { if (object->isAttachment()) { prim["attachment_point"] = ATTACHMENT_ID_FROM_STATE(object->getState()); } } else { LLViewerObject* parent_object = (LLViewerObject*)object->getParent(); prim["parent"] = parent_object->getID(); } prim["position"] = object->getPosition().getValue(); prim["scale"] = object->getScale().getValue(); prim["rotation"] = ll_sd_from_quaternion(object->getRotation()); if (default_prim) { LL_DEBUGS("export") << object_id.asString() << " failed export check. Using default prim" << LL_ENDL; prim["flags"] = ll_sd_from_U32((U32)0); prim["volume"]["path"] = LLPathParams().asLLSD(); prim["volume"]["profile"] = LLProfileParams().asLLSD(); prim["material"] = (S32)LL_MCODE_WOOD; } else { mExported = true; prim["flags"] = ll_sd_from_U32(object->getFlags()); prim["volume"]["path"] = object->getVolume()->getParams().getPathParams().asLLSD(); prim["volume"]["profile"] = object->getVolume()->getParams().getProfileParams().asLLSD(); prim["material"] = (S32)object->getMaterial(); if (object->getClickAction() != 0) { prim["clickaction"] = (S32)object->getClickAction(); } LLVOVolume *volobjp = NULL; if (object->getPCode() == LL_PCODE_VOLUME) { volobjp = (LLVOVolume *)object; } if(volobjp) { if(volobjp->isSculpted()) { const LLSculptParams *sculpt_params = (const LLSculptParams *)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT); if (sculpt_params) { if(volobjp->isMesh()) { if (!mAborted) { reportToNearbyChat(LLTrans::getString("export_fail_no_mesh")); mAborted = true; } return; } else { if (exportTexture(sculpt_params->getSculptTexture())) { prim["sculpt"] = sculpt_params->asLLSD(); } else { LLSculptParams default_sculpt; prim["sculpt"] = default_sculpt.asLLSD(); } } } } if(volobjp->isFlexible()) { const LLFlexibleObjectData *flexible_param_block = (const LLFlexibleObjectData *)object->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE); if (flexible_param_block) { prim["flexible"] = flexible_param_block->asLLSD(); } } if (volobjp->getIsLight()) { const LLLightParams *light_param_block = (const LLLightParams *)object->getParameterEntry(LLNetworkData::PARAMS_LIGHT); if (light_param_block) { prim["light"] = light_param_block->asLLSD(); } } if (volobjp->hasLightTexture()) { const LLLightImageParams* light_image_param_block = (const LLLightImageParams*)object->getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); if (light_image_param_block) { prim["light_texture"] = light_image_param_block->asLLSD(); } } } if(object->isParticleSource()) { LLViewerPartSourceScript* partSourceScript = object->getPartSourceScript(); prim["particle"] = partSourceScript->mPartSysData.asLLSD(); if (!exportTexture(partSourceScript->mPartSysData.mPartImageID)) { prim["particle"]["PartImageID"] = LLUUID::null.asString(); } } U8 texture_count = object->getNumTEs(); for(U8 i = 0; i < texture_count; ++i) { if (exportTexture(object->getTE(i)->getID())) { prim["texture"].append(object->getTE(i)->asLLSD()); } else { LLTextureEntry te(LL_DEFAULT_WOOD_UUID); // TODO: use user option of default texture. prim["texture"].append(te.asLLSD()); } } if (!object->getPhysicsShapeUnknown()) { prim["ExtraPhysics"]["PhysicsShapeType"] = (S32)object->getPhysicsShapeType(); prim["ExtraPhysics"]["Density"] = (F64)object->getPhysicsDensity(); prim["ExtraPhysics"]["Friction"] = (F64)object->getPhysicsFriction(); prim["ExtraPhysics"]["Restitution"] = (F64)object->getPhysicsRestitution(); prim["ExtraPhysics"]["GravityMultiplier"] = (F64)object->getPhysicsGravity(); } prim["name"] = node->mName; prim["description"] = node->mDescription; prim["creation_date"] = ll_sd_from_U64(node->mCreationDate); LLAvatarName avatar_name; LLUUID creator_id = node->mPermissions->getCreator(); if (creator_id.notNull()) { prim["creator_id"] = creator_id; if (LLAvatarNameCache::get(creator_id, &avatar_name)) { prim["creator_name"] = avatar_name.asLLSD(); } } LLUUID owner_id = node->mPermissions->getOwner(); if (owner_id.notNull()) { prim["owner_id"] = owner_id; if (LLAvatarNameCache::get(owner_id, &avatar_name)) { prim["owner_name"] = avatar_name.asLLSD(); } } LLUUID group_id = node->mPermissions->getGroup(); if (group_id.notNull()) { prim["group_id"] = group_id; if (LLAvatarNameCache::get(group_id, &avatar_name)) { prim["group_name"] = avatar_name.asLLSD(); } } LLUUID last_owner_id = node->mPermissions->getLastOwner(); if (last_owner_id.notNull()) { prim["last_owner_id"] = last_owner_id; if (LLAvatarNameCache::get(last_owner_id, &avatar_name)) { prim["last_owner_name"] = avatar_name.asLLSD(); } } prim["base_mask"] = ll_sd_from_U32(node->mPermissions->getMaskBase()); prim["owner_mask"] = ll_sd_from_U32(node->mPermissions->getMaskOwner()); prim["group_mask"] = ll_sd_from_U32(node->mPermissions->getMaskGroup()); prim["everyone_mask"] = ll_sd_from_U32(node->mPermissions->getMaskEveryone()); prim["next_owner_mask"] = ll_sd_from_U32(node->mPermissions->getMaskNextOwner()); prim["sale_info"] = node->mSaleInfo.asLLSD(); prim["touch_name"] = node->mTouchName; prim["sit_name"] = node->mSitName; mInventoryRequests.push_back(object_id); object->registerInventoryListener(this, NULL); object->dirtyInventory(); object->requestInventory(); } mFile["prim"][object_id.asString()] = prim; }