Exemple #1
0
bool Texture::loadFromStream(InputStream& stream, const IntRect& area)
{
    Image image;
    return image.loadFromStream(stream) && loadFromImage(image, area);
}
Exemple #2
0
bool Texture::loadFromFile(const std::string& filename, const IntRect& area)
{
    Image image;
    return image.loadFromFile(filename) && loadFromImage(image, area);
}
Exemple #3
0
bool Texture::loadFromMemory(const void* data, std::size_t size, const IntRect& area)
{
    Image image;
    return image.loadFromMemory(data, size) && loadFromImage(image, area);
}