Exemple #1
0
Scene::Scene(Common::SeekableReadStream *stream) : _grid(nullptr) {
	if (g_twin->getGameType() == GType_LBA2) {
		loadLBA2(stream);
	} else if (g_twin->getGameType() == GType_LBA) {
		loadLBA(stream);
	}
}
Exemple #2
0
Grid::Grid(Common::SeekableReadStream *stream) {
	memset(_grid, 0, 64*64*25*sizeof(Square));
	if (g_twin->getGameType() == GType_LBA2) {
		loadLBA2(stream);
	}
}
Exemple #3
0
BlockLibrary::BlockLibrary(Common::SeekableReadStream *stream) {
	if (g_twin->getGameType() == GType_LBA2) {
		loadLBA2(stream);
	}
	delete stream;
}