Exemple #1
0
static void gba_init(void)
{
   cpuSaveType = 0;
   flashSize = 0x10000;
   enableRtc = false;
   mirroringEnable = false;

   load_image_preferences();

   if(flashSize == 0x10000 || flashSize == 0x20000)
      flashSetSize(flashSize);

   if(enableRtc)
      rtcEnable(enableRtc);

   doMirroring(mirroringEnable);

   soundSetSampleRate(32000);

   CPUInit(0, false);
   CPUReset();

   soundReset();

   uint8_t * state_buf = (uint8_t*)malloc(2000000);
   serialize_size = CPUWriteState(state_buf, 2000000);
   free(state_buf);
}
static void gba_init(void)
{
   cpuSaveType = 0;
   flashSize = 0x10000;
   enableRtc = false;
   mirroringEnable = false;
#ifdef FRONTEND_SUPPORTS_RGB565
   systemColorDepth = 16;
   systemRedShift = 11;
   systemGreenShift = 6;
   systemBlueShift = 0;
#else
   systemColorDepth = 32;
   systemRedShift = 19;
   systemGreenShift = 11;
   systemBlueShift = 3;
#endif


   utilUpdateSystemColorMaps(false);
   
   if (cpuSaveType == 0)
      utilGBAFindSave(size);
   else
      saveType = cpuSaveType;

   load_image_preferences();

   if(flashSize == 0x10000 || flashSize == 0x20000)
      flashSetSize(flashSize);

   if(enableRtc)
      rtcEnable(enableRtc);

   doMirroring(mirroringEnable);

   soundInit();
   soundSetSampleRate(32000);

   CPUInit(0, false);
   CPUReset();

   soundReset();

   uint8_t * state_buf = (uint8_t*)malloc(2000000);
   serialize_size = CPUWriteState(state_buf, 2000000);
   free(state_buf);

   emulating = 1;
}