Exemple #1
0
void loom_asset_supply(const char *name, void *bits, int length)
{
    loom_mutex_lock(gAssetLock);

    // Prep the asset.
    loom_asset_t *asset = loom_asset_getAssetByName(name, 1);

    // Make sure it's pristine.
    lmAssert(asset->state == loom_asset_t::Unloaded, "Can't supply an asset that's already queued or in process of loading. Supply assets before you make any asset requests!");

    // Figure out the type from the path.
    utString nameAsUt = name;
    int      type     = loom_asset_recognizeAssetTypeFromPath(nameAsUt);

    if (type == 0)
    {
        lmLog(gAssetLogGroup, "Could not infer type of supplied resource '%s', skipping it...", name);
        asset->state = loom_asset_t::Unloaded;
        return;
    }

    // Deserialize it.
    LoomAssetCleanupCallback dtor = NULL;
    void *assetBits = loom_asset_deserializeAsset(name, type, length, bits, &dtor);

    // Instate the asset.
    // TODO: We can save some memory by pointing directly and not making a copy.
    asset->instate(type, assetBits, dtor);

    // Note it's supplied so we don't flush it.
    asset->isSupplied = 1;

    loom_mutex_unlock(gAssetLock);
}
Exemple #2
0
void loom_asset_pump()
{
   // Currently we only want to do this on the main thread so piggy back on the
   // native delegate sanity check to bail if on secondary thread.
   if(platform_getCurrentThreadId() != LS::NativeDelegate::smMainThreadID && LS::NativeDelegate::smMainThreadID != 0xBAADF00D)
      return;

   loom_mutex_lock(gAssetLock);

   // Talk to the asset server.
   loom_asset_serviceServer();

   // For now just blast all the data from each file into the asset.
   while(gAssetLoadQueue.size())
   {
      loom_asset_t *asset = gAssetLoadQueue.front();

      // Figure out the type from the path.
      utString path = asset->name;
      int type = loom_asset_recognizeAssetTypeFromPath(path);
      
      if(type == 0)
      {
         lmLog(gAssetLogGroup, "Could not infer type of resource '%s', skipping it...", path.c_str());
         asset->state = loom_asset_t::Unloaded;
         gAssetLoadQueue.erase((UTsize)0, true);
         continue;
      }

      // Open the file.
      void *ptr;
      long size;
      if(!platform_mapFile(asset->name.c_str(), &ptr, &size))
      {
         lmAssert(false, "Could not open file '%s'.", asset->name.c_str());
      }

      // Deserialize it.
      LoomAssetCleanupCallback dtor = NULL;
      void *assetBits = loom_asset_deserializeAsset(path, type, size, ptr, &dtor);

      // Close the file.
      platform_unmapFile(ptr);

      // Instate the asset.
      asset->instate(type, assetBits, dtor);

      // Done! Update queue.
      gAssetLoadQueue.erase((UTsize)0, true);
   }

   loom_mutex_unlock(gAssetLock);
}
Exemple #3
0
    virtual bool handleMessage(int fourcc, AssetProtocolHandler *handler, NetworkBuffer& buffer)
    {
        switch (fourcc)
        {
        case LOOM_FOURCC('F', 'I', 'L', 'E'):
           {
               // How many pending files?
               gPendingFiles = buffer.readInt();
               loom_asset_notifyPendingCountChange();

               // Read the filename.
               char *path;
               int  fileStringLength;
               buffer.readString(&path, &fileStringLength);

               // And the file length.
               int bitsLength = buffer.readInt();

               // Checkpoint at end!
               buffer.readCheckpoint(0xDEADBEE3);

               // Prepare the buffer!
               if (pendingFile != NULL)
               {
                   lmLogError(gAssetLogGroup, "Got a new FILE '%s' while still processing existing file '%s'!", path, pendingFilePath.c_str());
                   wipePendingData();
               }

               // Update the pending file state.
               pendingFilePath = path;
               lmFree(NULL, path);
               path = NULL;

               pendingFileLength = bitsLength;
               pendingFile       = (const char *)lmAlloc(gAssetAllocator, pendingFileLength);

               // Log it.
               lmLogDebug(gAssetLogGroup, "FILE '%s' %d bytes incoming.", pendingFilePath.c_str(), bitsLength);

               // Awesome, sit back and wait for chunks to come in.
               return true;
           }

        case LOOM_FOURCC('F', 'C', 'H', 'K'):
           {
               // How many pending files?
               gPendingFiles = buffer.readInt();
               loom_asset_notifyPendingCountChange();

               // Get the offset.
               int chunkOffset = buffer.readInt();

               // Read bits into the buffer.
               char *fileBits;
               int  fileBitsLength;
               buffer.readString(&fileBits, &fileBitsLength);
               memcpy((void *)(pendingFile + chunkOffset), (void *)fileBits, fileBitsLength);
               lmFree(NULL, fileBits);

               // Checkpoint at end!
               buffer.readCheckpoint(0xDEADBEE2);

               int lastByteOffset = chunkOffset + fileBitsLength;

               // Log it.
               lmLogDebug(gAssetLogGroup, "FILE '%s' %d of %d bytes!", pendingFilePath.c_str(), lastByteOffset, pendingFileLength);

               // If it's the last one, instate it and wipe our buffer.
               if (lastByteOffset == pendingFileLength)
               {
                   // And this resolves a file so decrement the pending count. This way
                   // we will get to zero.
                   gPendingFiles--;
                   loom_asset_notifyPendingCountChange();

                   // Instate the new asset data.
                   loom_asset_t *asset    = loom_asset_getAssetByName(pendingFilePath.c_str(), 1);
                   int          assetType = loom_asset_recognizeAssetTypeFromPath(pendingFilePath);
                   if (assetType == 0)
                   {
                       lmLogDebug(gAssetLogGroup, "Couldn't infer file type for '%s', ignoring.", pendingFilePath.c_str());
                       wipePendingData();
                       return true;
                   }

                   lmLogWarn(gAssetLogGroup, "Applying new version of '%s', %d bytes.", pendingFilePath.c_str(), pendingFileLength);
                   LoomAssetCleanupCallback dtor = NULL;
                   void *assetBits = loom_asset_deserializeAsset(pendingFilePath.c_str(), assetType, pendingFileLength, (void *)pendingFile, &dtor);
                   asset->instate(assetType, assetBits, dtor);

                   // And wipe the pending date.
                   wipePendingData();
               }
         }

         return true;
      }

    return false;
    }