Exemple #1
0
	void modename(int *mm)
	{
		if(!m_valid(*mm))
		{
			result("Invalid mode");
			return;
		}

		result(server::modename(*mm));
	}
Exemple #2
0
 const char *gettext()
 {
     if(m_valid(nextmode) && num >= 0 && num < G_M_NUM)
     {
         if(num >= G_M_GSP && *gametype[nextmode].gsp[num-G_M_GSP])
             return gametype[nextmode].gsp[num-G_M_GSP];
         return mutstype[num].name;
     }
     return "unknown mutator";
 }
Exemple #3
0
static PyObject *modeName(PyObject *self, PyObject *args)
{
	int mm;
	const char *name;
	if(!PyArg_ParseTuple(args, "i", &mm))
		return 0;
	if(!m_valid(mm))
	{
		PyErr_SetString(PyExc_ValueError, "Invalid mode");
		return 0;
	}
	name = server::modename(mm);
	return Py_BuildValue("s", name);
}