Exemple #1
0
std::vector<mitk::TubeGraph::TubeDescriptorType> mitk::TubeGraph::SearchAllPathBetweenVertices(const mitk::TubeGraph::TubeDescriptorType& startTube, const mitk::TubeGraph::TubeDescriptorType& endTube/*, std::vector<unsigned long> barrier*/ )
{    //http://lists.boost.org/boost-users/att-9001/maze.cpp
  //http://www.boost.org/doc/libs/1_49_0/libs/graph/example/bfs.cpp

  typedef std::map<VertexDescriptorType, EdgeDescriptorType>                       EdgeMap;
  typedef boost::associative_property_map<EdgeMap>                                 PredecessorMap;
  typedef boost::edge_predecessor_recorder<PredecessorMap, boost::on_tree_edge>    PredecessorVisitor;
  typedef boost::dfs_visitor< std::pair<PredecessorVisitor, boost::null_visitor> > DFSVisitor;

  EdgeMap  edgesMap;
  PredecessorMap predecessorMap(edgesMap);

  PredecessorVisitor predecessorVisitor(predecessorMap);
  boost::null_visitor nullVisitor;
  DFSVisitor visitor = boost::make_dfs_visitor(std::make_pair(predecessorVisitor, nullVisitor));

  std::map<VertexDescriptorType, boost::default_color_type> vertexColorMap;
  std::map<EdgeDescriptorType, boost::default_color_type> edgeColorMap;

  boost::undirected_dfs(m_Graph,
    visitor,
    make_assoc_property_map(vertexColorMap),
    make_assoc_property_map(edgeColorMap),
    startTube.second );

  std::vector<TubeDescriptorType> solutionPath;
  solutionPath.push_back(endTube);
  VertexDescriptorType pathEdgeSource = endTube.first;
  VertexDescriptorType pathEdgeTarget;

  MITK_INFO << "Source: ["<< startTube.first<<","<<startTube.second<<"] Target: ["<< endTube.first<<","<<endTube.second<<"]";
  MITK_INFO<< "tube ["<<endTube.first<<","<<endTube.second<<"]";
  do
  {
    if(pathEdgeSource == 10393696)
      break;
    EdgeDescriptorType edge = get(predecessorMap, pathEdgeSource);
    pathEdgeSource = boost::source(edge, m_Graph);
    pathEdgeTarget = boost::target(edge, m_Graph);
    TubeDescriptorType tube (pathEdgeSource, pathEdgeTarget);
    MITK_INFO<< "tube ["<<tube.first<<","<<tube.second<<"]";
    solutionPath.push_back(tube);
  }
  while (pathEdgeSource != startTube.second);

  return solutionPath;
}
Exemple #2
0
/** Remove any vertices that can't be reached by traversing the graph in
 * reverse from acceptEod. */
void pruneUnreachable(NGHolder &g) {
    deque<NFAVertex> dead;

    if (!hasGreaterInDegree(1, g.acceptEod, g) &&
            !hasGreaterInDegree(0, g.accept, g) &&
            edge(g.accept, g.acceptEod, g).second) {
        // Trivial case: there are no in-edges to our accepts (other than
        // accept->acceptEod), so all non-specials are unreachable.
        for (auto v : vertices_range(g)) {
            if (!is_special(v, g)) {
                dead.push_back(v);
            }
        }
    } else {
        // Walk a reverse graph from acceptEod with Boost's depth_first_visit
        // call.
        typedef reverse_graph<NFAGraph, NFAGraph&> RevNFAGraph;
        RevNFAGraph revg(g.g);

        map<NFAVertex, default_color_type> colours;

        depth_first_visit(revg, g.acceptEod,
                          make_dfs_visitor(boost::null_visitor()),
                          make_assoc_property_map(colours));

        DEBUG_PRINTF("color map has %zu entries after DFV\n", colours.size());

        // All non-special vertices that aren't in the colour map (because they
        // weren't reached) can be removed.
        for (auto v : vertices_range(revg)) {
            if (is_special(v, revg)) {
                continue;
            }
            if (!contains(colours, v)) {
                dead.push_back(v);
            }
        }
    }

    if (dead.empty()) {
        DEBUG_PRINTF("no unreachable vertices\n");
        return;
    }

    remove_vertices(dead, g, false);
    DEBUG_PRINTF("removed %zu unreachable vertices\n", dead.size());
}
Exemple #3
0
static
vector<NFAVertex> findUnreachable(const NGHolder &g) {
    const boost::reverse_graph<NFAGraph, const NFAGraph &> revg(g.g);

    ue2::unordered_map<NFAVertex, boost::default_color_type> colours;
    colours.reserve(num_vertices(g));

    depth_first_visit(revg, g.acceptEod,
                      make_dfs_visitor(boost::null_visitor()),
                      make_assoc_property_map(colours));

    // Unreachable vertices are not in the colour map.
    vector<NFAVertex> unreach;
    for (auto v : vertices_range(revg)) {
        if (!contains(colours, v)) {
            unreach.push_back(v);
        }
    }
    return unreach;
}
Exemple #4
0
flat_set<NFAVertex> execute_graph(const NGHolder &running_g,
                                  const NGHolder &input_dag,
                                  const flat_set<NFAVertex> &input_start_states,
                                  const flat_set<NFAVertex> &initial_states) {
    DEBUG_PRINTF("g has %zu vertices, input_dag has %zu vertices\n",
                 num_vertices(running_g), num_vertices(input_dag));
    assert(hasCorrectlyNumberedVertices(running_g));
    assert(in_degree(input_dag.acceptEod, input_dag) == 1);

    map<NFAVertex, boost::default_color_type> colours;
    /* could just a topo order, but really it is time to pull a slightly bigger
     * gun: DFS */
    RevNFAGraph revg(input_dag.g);
    map<NFAVertex, dynamic_bitset<> > dfs_states;

    auto info = makeInfoTable(running_g);
    auto input_fs = makeStateBitset(running_g, initial_states);

    for (auto v : input_start_states) {
        dfs_states[v] = input_fs;
    }

    depth_first_visit(revg, input_dag.accept,
                      eg_visitor(running_g, info, input_dag, dfs_states),
                      make_assoc_property_map(colours));

    auto states = getVertices(dfs_states[input_dag.accept], info);

#ifdef DEBUG
    DEBUG_PRINTF("  output rstates:");
    for (const auto &v : states) {
        printf(" %u", running_g[v].index);
    }
    printf("\n");
#endif

    return states;
}