void onDrawContent(SkCanvas* canvas) override { SkPaint paint; canvas->translate(0, 50); paint.setColor(SK_ColorBLUE); paint.setPathEffect(make_pe(2, fPhase)); canvas->drawPath(fPath, paint); canvas->translate(0, 50); paint.setARGB(0xFF, 0, 0xBB, 0); paint.setPathEffect(make_pe(3, fPhase)); canvas->drawPath(fPath, paint); canvas->translate(0, 50); paint.setARGB(0xFF, 0, 0, 0); paint.setPathEffect(make_warp_pe(fPhase)); TestRastBuilder testRastBuilder; paint.setRasterizer(testRastBuilder.detach()); canvas->drawPath(fPath, paint); }
virtual void onDraw(SkCanvas* canvas) { this->drawBG(canvas); if (true) { canvas->drawColor(SK_ColorWHITE); SkPixelXorXfermode mode(SK_ColorWHITE); SkPaint paint; paint.setColor(SK_ColorRED); paint.setXfermode(&mode); paint.setStrokeWidth(SkIntToScalar(8)); canvas->drawLine(SkIntToScalar(100), SkIntToScalar(100), SkIntToScalar(200), SkIntToScalar(200), paint); canvas->drawLine(SkIntToScalar(100), SkIntToScalar(200), SkIntToScalar(200), SkIntToScalar(100), paint); // return; } gPhase -= SK_Scalar1; this->inval(NULL); SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(SkIntToScalar(5)); canvas->drawPath(fPath, paint); paint.setStrokeWidth(0); paint.setColor(SK_ColorWHITE); paint.setPathEffect(make_pe(1))->unref(); canvas->drawPath(fPath, paint); canvas->translate(0, SkIntToScalar(50)); paint.setColor(SK_ColorBLUE); paint.setPathEffect(make_pe(2))->unref(); canvas->drawPath(fPath, paint); canvas->translate(0, SkIntToScalar(50)); paint.setARGB(0xFF, 0, 0xBB, 0); paint.setPathEffect(make_pe(3))->unref(); canvas->drawPath(fPath, paint); canvas->translate(0, SkIntToScalar(50)); paint.setARGB(0xFF, 0, 0, 0); paint.setPathEffect(make_warp_pe())->unref(); paint.setRasterizer(new testrast)->unref(); canvas->drawPath(fPath, paint); { SkRect oval; oval.set(SkIntToScalar(50), SkIntToScalar(100), SkIntToScalar(150), SkIntToScalar(150)); canvas->drawRoundRect(oval, SkIntToScalar(8), SkIntToScalar(8), paint); } { SkRect bounds; SkPaint paint; paint.setAntiAlias(true); paint.setAlpha(0x80); paint.setColorFilter( SkColorFilter::CreateModeFilter( SkColorSetARGB(0x44, 0, 0xFF, 0), SkXfermode::kSrcATop_Mode))->unref(); bounds.set(SkIntToScalar(10), SkIntToScalar(10), SkIntToScalar(150), SkIntToScalar(70)); canvas->saveLayer(&bounds, &paint, (SkCanvas::SaveFlags)(SkCanvas::kHasAlphaLayer_SaveFlag | SkCanvas::kFullColorLayer_SaveFlag)); paint.setColorFilter(NULL); paint.setColor(SK_ColorRED); canvas->drawOval(bounds, paint); paint.setColor(SK_ColorBLUE); paint.setAlpha(0x80); bounds.inset(SkIntToScalar(10), SkIntToScalar(10)); canvas->drawOval(bounds, paint); canvas->restore(); } }