Exemple #1
0
void makeviewP(void)
{
  view->P = m4_ident();
  view->P.r3.z = view->back / (view->back - view->front);
  view->P.r3.w = -view->front / (view->back - view->front);
  view->P.r4.z = 1;
  view->P.r4.w = 0;
  makeviewPi();
}
Exemple #2
0
Fichier : set.c Projet : cheque/s3d
void makeviewP(void)
{
  view->P = m4_ident();
  view->P.r3.z = -(view->back + view->front) / (view->back - view->front);
  view->P.r3.w = -2. * (view->back * view->front) / (view->back - view->front);
  view->P.r4.z = -1;
  view->P.r4.w = 0;
  makeviewPi();
}