Exemple #1
0
INLINE int memcmp (const void *s1, const void *s2, size_t n)
{
  op_t a0;
  op_t b0;
  long int srcp1 = (long int) s1;
  long int srcp2 = (long int) s2;
  op_t res;

  if (n >= OP_T_THRES)
    {
      /* There are at least some bytes to compare.  No need to test
	 for n == 0 in this alignment loop.  */
      while (srcp2 % OPSIZ != 0)
	{
	  a0 = ((byte *) srcp1)[0];
	  b0 = ((byte *) srcp2)[0];
	  srcp1 += 1;
	  srcp2 += 1;
	  res = a0 - b0;
	  if (res != 0)
	    return res;
	  n -= 1;
	}

      /* SRCP2 is now aligned for memory operations on `op_t'.
	 SRCP1 alignment determines if we can do a simple,
	 aligned compare or need to shuffle bits.  */

      if (srcp1 % OPSIZ == 0)
	res = memcmp_common_alignment (srcp1, srcp2, n / OPSIZ);
      else
	res = memcmp_not_common_alignment (srcp1, srcp2, n / OPSIZ);

      if (res != 0)
      {
	/* DANGER WILL ROBINSON! sizeof(op_t) > sizeof(int) on alpha */
	return ((sword_t) res) > 0 ? 1 : -1;
      }

      /* Number of bytes remaining in the interval [0..OPSIZ-1].  */
      srcp1 += n & -OPSIZ;
      srcp2 += n & -OPSIZ;
      n %= OPSIZ;
    }

  /* There are just a few bytes to compare.  Use byte memory operations.  */
  while (n != 0)
    {
      a0 = ((byte *) srcp1)[0];
      b0 = ((byte *) srcp2)[0];
      srcp1 += 1;
      srcp2 += 1;
      res = a0 - b0;
      if (res != 0)
	return res;
      n -= 1;
    }

  return 0;
}
Exemple #2
0
int
MEMCMP (const __ptr_t s1, const __ptr_t s2, size_t len)
{
  op_t a0;
  op_t b0;
  long int srcp1 = (long int) s1;
  long int srcp2 = (long int) s2;
  int res;

  if (len >= OP_T_THRES)
    {
      /* There are at least some bytes to compare.  No need to test
	 for LEN == 0 in this alignment loop.  */
      while (srcp2 % OPSIZ != 0)
	{
	  a0 = ((byte *) srcp1)[0];
	  b0 = ((byte *) srcp2)[0];
	  srcp1 += 1;
	  srcp2 += 1;
	  res = a0 - b0;
	  if (__glibc_likely (res != 0))
	    return res;
	  len -= 1;
	}

      /* SRCP2 is now aligned for memory operations on `op_t'.
	 SRCP1 alignment determines if we can do a simple,
	 aligned compare or need to shuffle bits.  */

      if (srcp1 % OPSIZ == 0)
	res = memcmp_common_alignment (srcp1, srcp2, len / OPSIZ);
      else
	res = memcmp_not_common_alignment (srcp1, srcp2, len / OPSIZ);
      if (res != 0)
	return res;

      /* Number of bytes remaining in the interval [0..OPSIZ-1].  */
      srcp1 += len & -OPSIZ;
      srcp2 += len & -OPSIZ;
      len %= OPSIZ;
    }

  /* There are just a few bytes to compare.  Use byte memory operations.  */
  while (len != 0)
    {
      a0 = ((byte *) srcp1)[0];
      b0 = ((byte *) srcp2)[0];
      srcp1 += 1;
      srcp2 += 1;
      res = a0 - b0;
      if (__glibc_likely (res != 0))
	return res;
      len -= 1;
    }

  return 0;
}