Exemple #1
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const GLint GPUQuery::evictionCount()
{
    return memoryInfo(GPU_MEMORY_INFO_EVICTION_COUNT_NVX);
}
Exemple #2
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const GLint GPUQuery::evictedMemory()
{
    return memoryInfo(GPU_MEMORY_INFO_EVICTED_MEMORY_NVX);
}
Exemple #3
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const GLint GPUQuery::dedicatedMemory()
{
    return memoryInfo(GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX);
}
Exemple #4
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const GLint GPUQuery::availableMemory()
{
    return memoryInfo(GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX);
}
Exemple #5
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const GLint GPUQuery::totalMemory()
{
    return memoryInfo(GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX);
}
Exemple #6
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GLint memory::evicted()
{
	return memoryInfo(GPU_MEMORY_INFO_EVICTED_MEMORY_NVX);
}
Exemple #7
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GLint memory::available()
{
	return memoryInfo(GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX);
}
Exemple #8
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GLint memory::dedicated()
{
	return memoryInfo(GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX);
}
Exemple #9
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GLint memory::total()
{
	return memoryInfo(GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX);
}