const GLint GPUQuery::evictionCount() { return memoryInfo(GPU_MEMORY_INFO_EVICTION_COUNT_NVX); }
const GLint GPUQuery::evictedMemory() { return memoryInfo(GPU_MEMORY_INFO_EVICTED_MEMORY_NVX); }
const GLint GPUQuery::dedicatedMemory() { return memoryInfo(GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX); }
const GLint GPUQuery::availableMemory() { return memoryInfo(GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX); }
const GLint GPUQuery::totalMemory() { return memoryInfo(GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX); }
GLint memory::evicted() { return memoryInfo(GPU_MEMORY_INFO_EVICTED_MEMORY_NVX); }
GLint memory::available() { return memoryInfo(GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX); }
GLint memory::dedicated() { return memoryInfo(GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX); }
GLint memory::total() { return memoryInfo(GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX); }