Exemple #1
0
static void glui_navigation_set(bool scroll)
{
   menu_display_t *disp = menu_display_get_ptr();
   menu_handle_t *menu  = menu_driver_get_ptr();
   float scroll_pos = 0;

   if (!menu || !disp || !scroll)
      return;

   scroll_pos = glui_get_scroll();

   if (menu->userdata)
   {
      unsigned height = 0, num_lines = 0, end = 0;
      glui_handle_t *glui    = (glui_handle_t*)menu->userdata;
      menu_navigation_t *nav = menu_navigation_get_ptr();

      video_driver_get_size(NULL, &height);
      num_lines = height / glui->line_height;
      end       = menu_entries_get_end();

      if (nav->selection_ptr < num_lines / 2 || end <= num_lines)
         menu_entries_set_start(0);
      else if (nav->selection_ptr < (end - num_lines / 2))
         menu_entries_set_start(nav->selection_ptr - num_lines / 2);
      else
         menu_entries_set_start(end - num_lines);

      if (menu_entries_get_start() >= 5)
         menu_entries_set_start(menu_entries_get_start() - 5);
   }

   menu_animation_push(disp->animation, 10, scroll_pos,
         &menu->scroll_y, EASING_IN_OUT_QUAD, -1, NULL);
}
Exemple #2
0
static void glui_navigation_clear(bool pending_push)
{
   menu_handle_t *menu = menu_driver_get_ptr();
   if (!menu)
      return;

   menu_entries_set_start(0);
   menu->scroll_y      = 0;
}
Exemple #3
0
static void glui_render(void)
{
   int bottom;
   unsigned width, height;
   glui_handle_t *glui                = NULL;
   menu_display_t *disp               = menu_display_get_ptr();
   menu_framebuf_t *frame_buf         = menu_display_fb_get_ptr();
   menu_handle_t *menu                = menu_driver_get_ptr();
   menu_input_t *menu_input           = menu_input_get_ptr();
   settings_t *settings               = config_get_ptr();

   if (!menu || !menu->userdata)
      return;

   video_driver_get_size(&width, &height);

   glui = (glui_handle_t*)menu->userdata;

   menu_animation_update(disp->animation,
         disp->animation->delta_time / IDEAL_DT);

   /* TODO/FIXME - we don't use framebuffer at all
    * for GLUI, we should refactor this dependency
    * away. */
   frame_buf->width  = width;
   frame_buf->height = height;

   if (settings->menu.pointer.enable)
   {
      menu_input->pointer.ptr =
            (menu_input->pointer.y - glui->line_height + menu->scroll_y - 16)
            / glui->line_height;

      if (menu_input->pointer.dragging)
         menu->scroll_y -= menu_input->pointer.dy;
   }

   if (settings->menu.mouse.enable)
   {
      if (menu_input->mouse.scrolldown)
         menu->scroll_y += 10;

      if (menu_input->mouse.scrollup)
         menu->scroll_y -= 10;

      menu_input->mouse.ptr =
            (menu_input->mouse.y - glui->line_height + menu->scroll_y - 16)
            / glui->line_height;
   }

   if (menu_entries_get_end() < height / glui->line_height)
      menu_entries_set_start(0);

   if (menu->scroll_y < 0)
      menu->scroll_y = 0;

   bottom = menu_entries_get_end() * glui->line_height
         - height + disp->header_height * 2;
   if (menu->scroll_y > bottom)
      menu->scroll_y = bottom;

   if (menu_entries_get_end() * glui->line_height
      < height - disp->header_height*2)
      menu->scroll_y = 0;
}
Exemple #4
0
static void glui_render(void)
{
   float delta_time, dt;
   int bottom;
   unsigned width, height, header_height;
   glui_handle_t *glui                = NULL;
   menu_handle_t *menu                = menu_driver_get_ptr();
   settings_t *settings               = config_get_ptr();

   if (!menu || !menu->userdata)
      return;

   video_driver_get_size(&width, &height);

   glui = (glui_handle_t*)menu->userdata;


   menu_animation_ctl(MENU_ANIMATION_CTL_DELTA_TIME, &delta_time);
   dt = delta_time / IDEAL_DT;
   menu_animation_ctl(MENU_ANIMATION_CTL_UPDATE, &dt);

   menu_display_ctl(MENU_DISPLAY_CTL_SET_WIDTH,  &width);
   menu_display_ctl(MENU_DISPLAY_CTL_SET_HEIGHT, &height);
   menu_display_ctl(MENU_DISPLAY_CTL_HEADER_HEIGHT, &header_height);

   if (settings->menu.pointer.enable)
   {
      int16_t pointer_y = menu_input_pointer_state(MENU_POINTER_Y_AXIS);
      float    old_accel_val, new_accel_val;
      unsigned new_pointer_val = 
         (pointer_y - glui->line_height + menu->scroll_y - 16)
         / glui->line_height;

      menu_input_ctl(MENU_INPUT_CTL_POINTER_ACCEL_READ, &old_accel_val);
      menu_input_ctl(MENU_INPUT_CTL_POINTER_PTR, &new_pointer_val);

      menu->scroll_y            -= old_accel_val / 60.0;

      new_accel_val = old_accel_val * 0.96;

      menu_input_ctl(MENU_INPUT_CTL_POINTER_ACCEL_WRITE, &new_accel_val);
   }

   if (settings->menu.mouse.enable)
   {
      unsigned new_mouse_ptr = 0;
      bool mouse_scrolldown, mouse_scrollup;
      int16_t mouse_y          = menu_input_mouse_state(MENU_MOUSE_Y_AXIS);

      menu_input_ctl(MENU_INPUT_CTL_MOUSE_SCROLL_DOWN, &mouse_scrolldown);
      menu_input_ctl(MENU_INPUT_CTL_MOUSE_SCROLL_UP,   &mouse_scrollup);

      if (mouse_scrolldown)
         menu->scroll_y += 10;

      if (mouse_scrollup)
         menu->scroll_y -= 10;

      new_mouse_ptr = 
         (mouse_y - glui->line_height + menu->scroll_y - 16)
         / glui->line_height;

      menu_input_ctl(MENU_INPUT_CTL_MOUSE_PTR, &new_mouse_ptr);
   }

   if (menu->scroll_y < 0)
      menu->scroll_y = 0;

   bottom = menu_entries_get_end() * glui->line_height
      - height + header_height * 2;
   if (menu->scroll_y > bottom)
      menu->scroll_y = bottom;

   if (menu_entries_get_end() * glui->line_height
         < height - header_height*2)
      menu->scroll_y = 0;

   if (menu_entries_get_end() < height / glui->line_height)
      menu_entries_set_start(0);
   else
      menu_entries_set_start(menu->scroll_y / glui->line_height);
}