static Media_Status pcmStrmMFClose( MHdl *hdl )
{
   pcmStrmMediaHdl *ihdl = (pcmStrmMediaHdl *)hdl;

   if (ihdl->pcmStrm.isPlayback) {
      ASSERT( hdl != 0 && hdl->state != WAV_STATE_PLAYING);
      mhdlFinalize( hdl, 0 );
   } else {
      ASSERT( hdl != 0 && hdl->state != WAV_STATE_RECORDING);

      mhdlFinalize( hdl, 0 );
   }

   L1SP_PCMPlayback_ClearFlag();
   free_ctrl_buffer( hdl );
   kal_trace( TRACE_FUNC, L1AUDIO_CLOSE, MEDIA_FORMAT_PCM_8K );

   return MEDIA_SUCCESS;
}
Exemple #2
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static Media_Status GenCompRecClose( MHdl *hdl )
{
   MHPB_Internal *ihdl = (MHPB_Internal *)hdl;

   kal_trace( TRACE_GROUP_AUD_PLAYBACK, L1AUDIO_GENERAL_INFO, AUDIO_TRACE_CLOSE, hdl->mediaType, hdl, hdl->state,0,0,0,0,0);
   
   ASSERT( hdl != 0 );
   if (hdl->state == COMPONENT_STATE_PLAY) {
      hdl->Stop(hdl);
   }
   
   // Deinit component
   {
      AcHdlNode *pNode = ihdl->pNodeStart;
      
      while (pNode) {
         pNode->curHdl->Deinit( pNode->curHdl );
         if (pNode->pAllocBuf) {
            audio_free_mem( (void **) &pNode->pAllocBuf);
         }
         pNode = pNode->pNextNode;
      }
   }

   // Wav only
   if (ihdl->pPublicInfo) {
      free_ctrl_buffer( ihdl->pPublicInfo );
   }
   
   // Free memory
   if (ihdl->pAllocBuf) {
      if (ihdl->fIspAllocBufOnMED) {
         audio_free_mem( (void **) &ihdl->pAllocBuf);
      } else {
         free_ctrl_buffer(ihdl->pAllocBuf);
         ihdl->pAllocBuf = NULL;
      }
   }
   mhdlFinalize(hdl, NULL);
   free_ctrl_buffer( hdl );
   
   return MEDIA_SUCCESS;
}
Exemple #3
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static Media_Status GenCompClose( MHdl *hdl )
{
   MHPB_Internal *ihdl = (MHPB_Internal *)hdl;
   kal_int32 I;

   kal_trace( TRACE_GROUP_AUD_PLAYBACK, L1AUDIO_GENERAL_INFO, AUDIO_TRACE_CLOSE, hdl->mediaType, hdl, hdl->state,0,0,0,0,0);
   ASSERT( hdl != 0 );
   if(hdl->state == COMPONENT_STATE_PLAY)
   {
      hdl->Stop(hdl);
   }

   // Deinit component
   for (I=ihdl->numComp-1; I>=0; I--) 
   {
      ihdl->NodeArray[I].curHdl->Deinit(ihdl->NodeArray[I].curHdl);
   }
   
   // Wav only
   if (ihdl->pPublicInfo) {
      free_ctrl_buffer( ihdl->pPublicInfo );
   }
   
   // Free memory
   if (ihdl->pAllocBuf) {
      if (ihdl->fIspAllocBufOnMED) {
         audio_free_mem( (void **) &ihdl->pAllocBuf);
      } else {
         free_ctrl_buffer(ihdl->pAllocBuf);
         ihdl->pAllocBuf = NULL;
      }
   }
   mhdlFinalize(hdl, NULL);
   free_ctrl_buffer( hdl );
   return MEDIA_SUCCESS;
}