void ExclusionPolygon::getIncludedIntervals(float logicalTop, float logicalHeight, SegmentList& result) const { if (isEmpty()) return; float y1 = minYForLogicalLine(logicalTop, logicalHeight); float y2 = maxYForLogicalLine(logicalTop, logicalHeight); Vector<ExclusionInterval> y1XIntervals, y2XIntervals; computeXIntersections(y1, true, y1XIntervals); computeXIntersections(y2, false, y2XIntervals); Vector<ExclusionInterval> commonIntervals; intersectExclusionIntervals(y1XIntervals, y2XIntervals, commonIntervals); Vector<ExclusionInterval> edgeIntervals; computeEdgeIntersections(y1, y2, edgeIntervals); Vector<ExclusionInterval> includedIntervals; subtractExclusionIntervals(commonIntervals, edgeIntervals, includedIntervals); for (unsigned i = 0; i < includedIntervals.size(); i++) { ExclusionInterval interval = includedIntervals[i]; result.append(LineSegment(interval.x1, interval.x2)); } }
void ExclusionRectangle::getExcludedIntervals(float logicalTop, float logicalBottom, SegmentList& result) const { float y1 = minYForLogicalLine(logicalTop, logicalBottom); float y2 = maxYForLogicalLine(logicalTop, logicalBottom); if (y2 < m_y || y1 >= m_y + m_height) return; float x1 = m_x; float x2 = m_x + m_width; if (m_ry > 0) { if (y2 < m_y + m_ry) { float yi = y2 - m_y - m_ry; float xi = ellipseXIntercept(yi, m_rx, m_ry); x1 = m_x + m_rx - xi; x2 = m_x + m_width - m_rx + xi; } else if (y1 > m_y + m_height - m_ry) { float yi = y1 - (m_y + m_height - m_ry); float xi = ellipseXIntercept(yi, m_rx, m_ry); x1 = m_x + m_rx - xi; x2 = m_x + m_width - m_rx + xi; } } result.append(LineSegment(x1, x2)); }
bool ExclusionPolygon::firstIncludedIntervalLogicalTop(float minLogicalIntervalTop, const FloatSize& minLogicalIntervalSize, float& result) const { // FIXME: This is just a temporary stub, https://bugs.webkit.org/show_bug.cgi?id=103429 if (minLogicalIntervalSize.width() > m_boundingBox.width()) return false; float minY = minYForLogicalLine(minLogicalIntervalTop, minLogicalIntervalSize.height()); float maxY = maxYForLogicalLine(minLogicalIntervalTop, minLogicalIntervalSize.height()); if (minY < m_boundingBox.y() || maxY > m_boundingBox.maxY()) return false; result = minLogicalIntervalTop; return true; }
void ExclusionRectangle::getIncludedIntervals(float logicalTop, float logicalBottom, SegmentList& result) const { float y1 = minYForLogicalLine(logicalTop, logicalBottom); float y2 = maxYForLogicalLine(logicalTop, logicalBottom); if (y1 < m_y || y2 > m_y + m_height) return; float x1 = m_x; float x2 = m_x + m_width; if (m_ry > 0) { bool y1InterceptsCorner = y1 < m_y + m_ry; bool y2InterceptsCorner = y2 > m_y + m_height - m_ry; float xi = 0; if (y1InterceptsCorner && y2InterceptsCorner) { if (y1 < m_height + 2*m_y - y2) { float yi = y1 - m_y - m_ry; xi = ellipseXIntercept(yi, m_rx, m_ry); } else { float yi = y2 - (m_y + m_height - m_ry); xi = ellipseXIntercept(yi, m_rx, m_ry); } } else if (y1InterceptsCorner) { float yi = y1 - m_y - m_ry; xi = ellipseXIntercept(yi, m_rx, m_ry); } else if (y2InterceptsCorner) { float yi = y2 - (m_y + m_height - m_ry); xi = ellipseXIntercept(yi, m_rx, m_ry); } if (y1InterceptsCorner || y2InterceptsCorner) { x1 = m_x + m_rx - xi; x2 = m_x + m_width - m_rx + xi; } } result.append(LineSegment(x1, x2)); }