Exemple #1
0
/**
 * mono_config_parse:
 * @filename: the filename to load the configuration variables from.
 *
 * Pass a NULL filename to parse the default config files
 * (or the file in the MONO_CONFIG env var).
 */
void
mono_config_parse (const char *filename) {
	const char *home;
	char *mono_cfg;
#ifndef TARGET_WIN32
	char *user_cfg;
#endif

	if (filename) {
		mono_config_parse_file (filename);
		return;
	}

	home = g_getenv ("MONO_CONFIG");
	if (home) {
		mono_config_parse_file (home);
		return;
	}

	mono_cfg = g_build_filename (mono_get_config_dir (), "mono", "config", NULL);
	mono_config_parse_file (mono_cfg);
	g_free (mono_cfg);

#if !defined(TARGET_WIN32) && !defined(__native_client__)
	home = g_get_home_dir ();
	user_cfg = g_strconcat (home, G_DIR_SEPARATOR_S, ".mono/config", NULL);
	mono_config_parse_file (user_cfg);
	g_free (user_cfg);
#endif
}
Exemple #2
0
void 
mono_config_for_assembly (MonoImage *assembly)
{
	ParseState state = {NULL};
	int got_it = 0, i;
	char *aname, *cfg, *cfg_name;
	const char *bundled_config;
	const char *home;
	
	state.assembly = assembly;

	bundled_config = mono_config_string_for_assembly_file (assembly->module_name);
	if (bundled_config) {
		state.user_data = (gpointer) "<bundled>";
		mono_config_parse_xml_with_context (&state, bundled_config, strlen (bundled_config));
	}

	cfg_name = g_strdup_printf ("%s.config", mono_image_get_filename (assembly));
	mono_config_parse_file_with_context (&state, cfg_name);
	g_free (cfg_name);

	cfg_name = g_strdup_printf ("%s.config", mono_image_get_name (assembly));

	home = g_get_home_dir ();

	for (i = 0; (aname = get_assembly_filename (assembly, i)) != NULL; ++i) {
		cfg = g_build_filename (mono_get_config_dir (), "mono", "assemblies", aname, cfg_name, NULL);
		got_it += mono_config_parse_file_with_context (&state, cfg);
		g_free (cfg);

#ifdef TARGET_WIN32
		cfg = g_build_filename (home, ".mono", "assemblies", aname, cfg_name, NULL);
		got_it += mono_config_parse_file_with_context (&state, cfg);
		g_free (cfg);
#endif
		g_free (aname);
		if (got_it)
			break;
	}
	g_free (cfg_name);
}
Exemple #3
0
void
mono_init_virt ()
{
  const char *error;
#ifndef MONO_AGENT
  char * cfg_mono_root_path;
  char * cfg_mono_cfg_dir;
  char * cfg_mono_path;
  char * cfg_mono_trace;

/*g_log_set_always_fatal (G_LOG_LEVEL_ERROR);
  g_log_set_fatal_mask (G_LOG_DOMAIN, G_LOG_LEVEL_ERROR);*/

#ifndef VIRT_MINT
  if (virtuoso_cfg_getstring ("Mono", "MONO_TRACE", &cfg_mono_trace) != -1)
    mono_jit_trace_calls = strcmp (cfg_mono_trace, "On") ? FALSE : TRUE;
#endif
  if (virtuoso_cfg_getstring ("Mono", "MONO_PATH", &cfg_mono_path) != -1)
    setenv ("MONO_PATH", cfg_mono_path, 1);
  if (virtuoso_cfg_getstring ("Mono", "MONO_ROOT", &cfg_mono_root_path) != -1)
    setenv ("MONO_ROOT", cfg_mono_root_path, 1);
  if (virtuoso_cfg_getstring ("Mono", "MONO_CFG_DIR", &cfg_mono_cfg_dir) != -1)
    setenv ("MONO_CFG_DIR", cfg_mono_cfg_dir, 1);
  if (virtuoso_cfg_getstring ("Mono", "virtclr.dll", &VIRTCLR_NAME) == -1)
    VIRTCLR_NAME = "virtclr.dll";

#endif
#ifdef WIN32
  /* mono initialization on win32 has to be done sooner than later */
#ifdef VIRT_MINT
  virtuoso_domain = mono_interp_init ("virtuoso");
#else
  virtuoso_domain = mono_jit_init ("virtuoso");
#endif
  if (cfg_mono_root_path)
    mono_assembly_setrootdir (cfg_mono_root_path);
#endif
#ifndef VIRT_MINT
  mono_jit_trace_calls = FALSE;
#endif
    {
      char *path = getenv ("MONO_ROOT");
      if (path)
	mono_assembly_setrootdir (path);
    }
  /* mono_debug_init (1); */
#ifndef WIN32
  setlocale(LC_ALL, "");
#endif
  g_log_set_always_fatal (G_LOG_LEVEL_ERROR);
  g_log_set_fatal_mask (G_LOG_DOMAIN, G_LOG_LEVEL_ERROR);

  g_set_printerr_handler (dummy_print);
#ifndef WIN32
#ifdef VIRT_MINT
  virtuoso_domain = mono_interp_init ("virtuoso");
#else
  virtuoso_domain = mono_jit_init ("virtuoso");
#endif

  mono_config_parse (NULL);

#ifdef OLD_KIT
  if (NULL != (error = mono_verify_corlib ()))
#elif !defined (OLD_KIT_1_1_5)
  if (NULL != (error = mono_check_corlib_version ()))
#endif
    {
      log_error ("Mono Corlib not in sync with this runtime: %s", error);
      exit (-1);
    }
#ifndef VIRT_MINT
#ifdef OLD_KIT_1_1_5
  mono_thread_attach_aborted_cb = virt_mono_throw_unhandled_exception;
#else
  mono_thread_set_attach_aborted_cb (virt_mono_throw_unhandled_exception);
#endif
#endif
#endif
  mono_add_internal_call ("VInvoke::LoadAssemblyFromVirtuoso(string)", ves_icall_VInvoke_LoadAssemblyFromVirtuoso);

#ifndef MONO_AGENT
  mono_set_port ();
#endif

#ifndef MONO_AGENT
#ifdef OLD_KIT_1_1_4
  log_debug ("Mono config path [%s]", mono_cfg_dir);
#else
  log_debug ("Mono config path [%s]", mono_get_config_dir ());
#endif
#endif
#ifndef WIN32
  setlocale (LC_ALL, "C");
#endif
#ifndef OLD_KIT_1_1_5
  mono_thread_manage ();
  mono_thread_set_main (mono_thread_current());
#endif
}
Exemple #4
0
void GDMono::initialize() {

	ERR_FAIL_NULL(Engine::get_singleton());

	print_verbose("Mono: Initializing module...");

#ifdef DEBUG_METHODS_ENABLED
	_initialize_and_check_api_hashes();
#endif

	GDMonoLog::get_singleton()->initialize();

#ifdef MONO_PRINT_HANDLER_ENABLED
	mono_trace_set_print_handler(gdmono_MonoPrintCallback);
	mono_trace_set_printerr_handler(gdmono_MonoPrintCallback);
#endif

#ifdef WINDOWS_ENABLED
	mono_reg_info = MonoRegUtils::find_mono();

	CharString assembly_dir;
	CharString config_dir;

	if (mono_reg_info.assembly_dir.length() && DirAccess::exists(mono_reg_info.assembly_dir)) {
		assembly_dir = mono_reg_info.assembly_dir.utf8();
	}

	if (mono_reg_info.config_dir.length() && DirAccess::exists(mono_reg_info.config_dir)) {
		config_dir = mono_reg_info.config_dir.utf8();
	}

	mono_set_dirs(assembly_dir.length() ? assembly_dir.get_data() : NULL,
			config_dir.length() ? config_dir.get_data() : NULL);
#elif OSX_ENABLED
	mono_set_dirs(NULL, NULL);

	{
		const char *assembly_rootdir = mono_assembly_getrootdir();
		const char *config_dir = mono_get_config_dir();

		if (!assembly_rootdir || !config_dir || !DirAccess::exists(assembly_rootdir) || !DirAccess::exists(config_dir)) {
			Vector<const char *> locations;
			locations.push_back("/Library/Frameworks/Mono.framework/Versions/Current/");
			locations.push_back("/usr/local/var/homebrew/linked/mono/");

			for (int i = 0; i < locations.size(); i++) {
				String hint_assembly_rootdir = path_join(locations[i], "lib");
				String hint_mscorlib_path = path_join(hint_assembly_rootdir, "mono", "4.5", "mscorlib.dll");
				String hint_config_dir = path_join(locations[i], "etc");

				if (FileAccess::exists(hint_mscorlib_path) && DirAccess::exists(hint_config_dir)) {
					mono_set_dirs(hint_assembly_rootdir.utf8().get_data(), hint_config_dir.utf8().get_data());
					break;
				}
			}
		}
	}
#else
	mono_set_dirs(NULL, NULL);
#endif

	GDMonoAssembly::initialize();

#ifdef DEBUG_ENABLED
	gdmono_debug_init();
#endif

	mono_config_parse(NULL);

	mono_install_unhandled_exception_hook(&unhandled_exception_hook, NULL);

	root_domain = mono_jit_init_version("GodotEngine.RootDomain", "v4.0.30319");

	ERR_EXPLAIN("Mono: Failed to initialize runtime");
	ERR_FAIL_NULL(root_domain);

	GDMonoUtils::set_main_thread(GDMonoUtils::get_current_thread());

	setup_runtime_main_args(); // Required for System.Environment.GetCommandLineArgs

	runtime_initialized = true;

	print_verbose("Mono: Runtime initialized");

	// mscorlib assembly MUST be present at initialization
	ERR_EXPLAIN("Mono: Failed to load mscorlib assembly");
	ERR_FAIL_COND(!_load_corlib_assembly());

#ifdef TOOLS_ENABLED
	// The tools domain must be loaded here, before the scripts domain.
	// Otherwise domain unload on the scripts domain will hang indefinitely.

	ERR_EXPLAIN("Mono: Failed to load tools domain");
	ERR_FAIL_COND(_load_tools_domain() != OK);

	// TODO move to editor init callback, and do it lazily when required before editor init (e.g.: bindings generation)
	ERR_EXPLAIN("Mono: Failed to load Editor Tools assembly");
	ERR_FAIL_COND(!_load_editor_tools_assembly());
#endif

	ERR_EXPLAIN("Mono: Failed to load scripts domain");
	ERR_FAIL_COND(_load_scripts_domain() != OK);

#ifdef DEBUG_ENABLED
	bool debugger_attached = _wait_for_debugger_msecs(500);
	if (!debugger_attached && OS::get_singleton()->is_stdout_verbose())
		print_error("Mono: Debugger wait timeout");
#endif

	_register_internal_calls();

	// The following assemblies are not required at initialization
#ifdef MONO_GLUE_ENABLED
	if (_load_api_assemblies()) {
		if (!core_api_assembly_out_of_sync && !editor_api_assembly_out_of_sync && GDMonoUtils::mono_cache.godot_api_cache_updated) {
			// Everything is fine with the api assemblies, load the project assembly
			_load_project_assembly();
		} else {
#ifdef TOOLS_ENABLED
			// The assembly was successfully loaded, but the full api could not be cached.
			// This is most likely an outdated assembly loaded because of an invalid version in the metadata,
			// so we invalidate the version in the metadata and unload the script domain.

			if (core_api_assembly_out_of_sync) {
				ERR_PRINT("The loaded Core API assembly is out of sync");
				metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
			} else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) {
				ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed");
				metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
			}

			if (editor_api_assembly_out_of_sync) {
				ERR_PRINT("The loaded Editor API assembly is out of sync");
				metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true);
			}

			print_line("Mono: Proceeding to unload scripts domain because of invalid API assemblies.");

			Error err = _unload_scripts_domain();
			if (err != OK) {
				WARN_PRINT("Mono: Failed to unload scripts domain");
			}
#else
			ERR_PRINT("The loaded API assembly is invalid");
			CRASH_NOW();
#endif
		}
	}
#else
	print_verbose("Mono: Glue disabled, ignoring script assemblies.");
#endif

	print_verbose("Mono: INITIALIZED");
}