Exemple #1
0
void moveTower (int num_of_disc, char start_axis, char end_axis, char tmp_axis)
{
    if (1 == num_of_disc) {
        moveDisc(start_axis, end_axis);
    } else {
        moveTower (num_of_disc-1, start_axis, tmp_axis, end_axis);
        moveDisc (start_axis, end_axis);
        moveTower (num_of_disc-1, tmp_axis, end_axis, start_axis);
    }
}
Exemple #2
0
/**@brief Application main function.
 */
int main(void)
{
    uint32_t err_code;
    bool erase_bonds;

    // Initialize.
    APP_TIMER_INIT(APP_TIMER_PRESCALER, APP_TIMER_OP_QUEUE_SIZE, false);

    buttons_leds_init(&erase_bonds);
    ble_stack_init();
    gap_params_init();
    services_init();
    advertising_init();
    conn_params_init();
	gpio_init();
	timer_init(); //timer task to refresh RGB LED Board
	game_init();

    err_code = ble_advertising_start(BLE_ADV_MODE_FAST);
    APP_ERROR_CHECK(err_code);

    // Enter main loop.
    for (;;) {
        power_manage();
		moveDisc(getInput());
    }
}
void poleTest() {
    pole pole1(7);
    pole pole2(0);
    pole pole3(0);

    poleDisplay(pole1, pole2, pole3);
    
    int move = 0;
    
    //1
    move++;
    cout << "move " << move << endl;
    moveDisc(pole1, pole3);
    poleDisplay(pole1, pole2, pole3);
    
    //2
    move++;
    cout << "move " << move << endl;
    moveDisc(pole1, pole2);
    poleDisplay(pole1, pole2, pole3);
    
    //3
    move++;
    cout << "move " << move << endl;
    moveDisc(pole3, pole2);
    poleDisplay(pole1, pole2, pole3);
    
    //4
    move++;
    cout << "move " << move << endl;
    moveDisc(pole1, pole3);
    poleDisplay(pole1, pole2, pole3);
    
    //5
    move++;
    cout << "move " << move << endl;
    moveDisc(pole2, pole1);
    poleDisplay(pole1, pole2, pole3);
    
    //6
    move++;
    cout << "move " << move << endl;
    moveDisc(pole2, pole3);
    poleDisplay(pole1, pole2, pole3);
    
    //7
    move++;
    cout << "move " << move << endl;
    moveDisc(pole1, pole3);
    poleDisplay(pole1, pole2, pole3);
}