Exemple #1
0
static int map_image(struct gl_hwdec *hw, struct mp_image *hw_image,
                     GLuint *out_textures)
{
    struct priv *p = hw->priv;
    GL *gl = hw->gl;

    assert(hw_image && hw_image->imgfmt == IMGFMT_VDPAU);

    int pe = mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter);
    if (pe < 1) {
        mark_vdpau_objects_uninitialized(hw);
        if (pe < 0)
            return -1;
        if (reinit(hw, &p->image_params) < 0)
            return -1;
    }

    if (!p->vdpgl_surface)
        return -1;

    if (p->mapped)
        gl->VDPAUUnmapSurfacesNV(1, &p->vdpgl_surface);

    mp_vdpau_mixer_render(p->mixer, NULL, p->vdp_surface, NULL, hw_image, NULL);

    gl->VDPAUMapSurfacesNV(1, &p->vdpgl_surface);
    p->mapped = true;
    out_textures[0] = p->gl_texture;
    return 0;
}
Exemple #2
0
static int map_image(struct gl_hwdec *hw, struct mp_image *hw_image,
                     GLuint *out_textures)
{
    struct priv *p = hw->priv;
    GL *gl = hw->mpgl->gl;

    assert(hw_image && hw_image->imgfmt == IMGFMT_VDPAU);

    if (handle_preemption(hw) < 0)
        return -1;

    if (!p->vdpgl_surface)
        return -1;

    mp_vdpau_mixer_render(p->mixer, NULL, p->vdp_surface, NULL, hw_image, NULL);

    gl->VDPAUMapSurfacesNV(1, &p->vdpgl_surface);
    out_textures[0] = p->gl_texture;
    return 0;
}
Exemple #3
0
static int render_video_to_output_surface(struct vo *vo,
                                          VdpOutputSurface output_surface,
                                          VdpRect *output_rect,
                                          VdpRect *video_rect)
{
    struct vdpctx *vc = vo->priv;
    struct vdp_functions *vdp = vc->vdp;
    VdpTime dummy;
    VdpStatus vdp_st;
    struct mp_image *mpi = vc->current_image;

    if (!mpi) {
        // At least clear the screen if there is nothing to render
        int flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_0;
        vdp_st = vdp->output_surface_render_output_surface(output_surface,
                                                           NULL, vc->black_pixel,
                                                           NULL, NULL, NULL,
                                                           flags);
        return -1;
    }

    vdp_st = vdp->presentation_queue_block_until_surface_idle(vc->flip_queue,
                                                              output_surface,
                                                              &dummy);
    CHECK_VDP_WARNING(vo, "Error when calling "
                      "vdp_presentation_queue_block_until_surface_idle");

    if (vc->rgb_mode) {
        VdpOutputSurface surface = (uintptr_t)mpi->planes[3];
        int flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_0;
        vdp_st = vdp->output_surface_render_output_surface(output_surface,
                                                           NULL, vc->black_pixel,
                                                           NULL, NULL, NULL,
                                                           flags);
        CHECK_VDP_WARNING(vo, "Error clearing screen");
        vdp_st = vdp->output_surface_render_output_surface(output_surface,
                                                           output_rect,
                                                           surface,
                                                           video_rect,
                                                           NULL, NULL, flags);
        CHECK_VDP_WARNING(vo, "Error when calling "
                          "vdp_output_surface_render_output_surface");
        return 0;
    }


    struct mp_vdpau_mixer_frame *frame = mp_vdpau_mixed_frame_get(mpi);
    struct mp_vdpau_mixer_opts opts = {0};
    if (frame)
        opts = frame->opts;

    // Apply custom vo_vdpau suboptions.
    opts.chroma_deint |= vc->chroma_deint;
    opts.pullup |= vc->pullup;
    opts.denoise = MPCLAMP(opts.denoise + vc->denoise, 0, 1);
    opts.sharpen = MPCLAMP(opts.sharpen + vc->sharpen, -1, 1);
    if (vc->hqscaling)
        opts.hqscaling = vc->hqscaling;

    mp_vdpau_mixer_render(vc->video_mixer, &opts, output_surface, output_rect,
                          mpi, video_rect);
    return 0;
}