void CGUIViewControl::UpdateViewAsControl(const std::string &viewLabel) { // the view as control could be a select/spin/dropdown button std::vector< std::pair<std::string, int> > labels; for (unsigned int i = 0; i < m_visibleViews.size(); i++) { IGUIContainer *view = (IGUIContainer *)m_visibleViews[i]; std::string label = StringUtils::Format(g_localizeStrings.Get(534).c_str(), view->GetLabel().c_str()); // View: %s labels.push_back(make_pair(label, i)); } CGUIMessage msg(GUI_MSG_SET_LABELS, m_parentWindow, m_viewAsControl, m_currentView); msg.SetPointer(&labels); g_windowManager.SendMessage(msg, m_parentWindow); // otherwise it's just a normal button std::string label = StringUtils::Format(g_localizeStrings.Get(534).c_str(), viewLabel.c_str()); // View: %s CGUIMessage msgSet(GUI_MSG_LABEL_SET, m_parentWindow, m_viewAsControl); msgSet.SetLabel(label); g_windowManager.SendMessage(msgSet, m_parentWindow); }
void CGUIViewControl::UpdateViewAsControl(const CStdString &viewLabel) { // the view as control could be a select/spin/dropdown button CGUIMessage msg(GUI_MSG_LABEL_RESET, m_parentWindow, m_viewAsControl); g_windowManager.SendMessage(msg); for (unsigned int i = 0; i < m_visibleViews.size(); i++) { CGUIBaseContainer *view = (CGUIBaseContainer *)m_visibleViews[i]; CGUIMessage msg(GUI_MSG_LABEL_ADD, m_parentWindow, m_viewAsControl, i); CStdString label; label.Format(g_localizeStrings.Get(534).c_str(), view->GetLabel().c_str()); // View: %s msg.SetLabel(label); g_windowManager.SendMessage(msg); } CGUIMessage msgSelect(GUI_MSG_ITEM_SELECT, m_parentWindow, m_viewAsControl, m_currentView); g_windowManager.SendMessage(msgSelect); // otherwise it's just a normal button CStdString label; label.Format(g_localizeStrings.Get(534).c_str(), viewLabel.c_str()); // View: %s CGUIMessage msgSet(GUI_MSG_LABEL_SET, m_parentWindow, m_viewAsControl); msgSet.SetLabel(label); g_windowManager.SendMessage(msgSet); }