void rarch_main_data_init_queues(void)
{
#ifdef HAVE_NETWORKING
   if (!g_data_runloop.http.msg_queue)
      rarch_assert(g_data_runloop.http.msg_queue = msg_queue_new(8));
#endif
   if (!g_data_runloop.nbio.msg_queue)
      rarch_assert(g_data_runloop.nbio.msg_queue = msg_queue_new(8));
   if (!g_data_runloop.nbio.image.msg_queue)
      rarch_assert(g_data_runloop.nbio.image.msg_queue = msg_queue_new(8));
}
void rarch_main_data_nbio_init_msg_queue(void)
{
   nbio_handle_t         *nbio  = (nbio_handle_t*)nbio_ptr;
   if (!nbio)
      return;

   if (!nbio->msg_queue)
      rarch_assert(nbio->msg_queue       = msg_queue_new(8));
   if (!nbio->image.msg_queue)
      rarch_assert(nbio->image.msg_queue = msg_queue_new(8));
}
Exemple #3
0
/**
 * menu_init:
 * @data                     : Menu context handle.
 *
 * Create and initialize menu handle.
 *
 * Returns: menu handle on success, otherwise NULL.
 **/
void *menu_init(const void *data)
{
   menu_handle_t *menu         = NULL;
   menu_display_t *disp        = NULL;
   menu_ctx_driver_t *menu_ctx = (menu_ctx_driver_t*)data;
   global_t  *global           = global_get_ptr();
   settings_t *settings        = config_get_ptr();

   if (!menu_ctx)
      return NULL;

   if (!(menu = (menu_handle_t*)menu_ctx->init()))
      return NULL;

   strlcpy(settings->menu.driver, menu_ctx->ident,
         sizeof(settings->menu.driver));

   if (menu_init_entries(&menu->entries) != 0)
      goto error;

   global->core_info_current = (core_info_t*)calloc(1, sizeof(core_info_t));
   if (!global->core_info_current)
      goto error;

#ifdef HAVE_SHADER_MANAGER
   menu->shader = (struct video_shader*)calloc(1, sizeof(struct video_shader));
   if (!menu->shader)
      goto error;
#endif

   menu->push_start_screen          = settings->menu_show_start_screen;
   settings->menu_show_start_screen = false;

   menu_shader_manager_init(menu);

   if (!menu_display_init(menu))
      goto error;

   disp = &menu->display;

   rarch_assert(disp->msg_queue = msg_queue_new(8));

   menu_display_fb_set_dirty();
   menu_driver_set_alive();

   return menu;
error:
   if (menu->entries.menu_list)
      menu_list_free(menu->entries.menu_list);
   menu->entries.menu_list = NULL;
   if (global->core_info_current)
      free(global->core_info_current);
   global->core_info_current = NULL;
   if (menu->shader)
      free(menu->shader);
   menu->shader = NULL;
   if (menu)
      free(menu);
   return NULL;
}
Exemple #4
0
void rarch_main_data_db_init_msg_queue(void)
{
    db_handle_t      *db   = (db_handle_t*)rarch_main_data_db_get_ptr();

    if (!db->msg_queue)
        rarch_assert(db->msg_queue         = msg_queue_new(8));
}
Exemple #5
0
void rarch_main_data_init_queues(void)
{
   data_runloop_t *runloop = rarch_main_data_get_ptr();
#ifdef HAVE_NETWORKING
   if (!runloop->http.msg_queue)
      rarch_assert(runloop->http.msg_queue       = msg_queue_new(8));
#endif
   if (!runloop->nbio.msg_queue)
      rarch_assert(runloop->nbio.msg_queue       = msg_queue_new(8));
   if (!runloop->nbio.image.msg_queue)
      rarch_assert(runloop->nbio.image.msg_queue = msg_queue_new(8));
#ifdef HAVE_LIBRETRODB
   if (!runloop->db.msg_queue)
      rarch_assert(runloop->db.msg_queue         = msg_queue_new(8));
#endif
}
Exemple #6
0
void rarch_main_data_http_init_msg_queue(void)
{
   http_handle_t     *http = (http_handle_t*)http_ptr;
   if (!http)
      return;

   if (!http->msg_queue)
      rarch_assert(http->msg_queue       = msg_queue_new(8));
}
Exemple #7
0
void rarch_main_data_db_init_msg_queue(void)
{
   db_handle_t      *db   = (db_handle_t*)db_ptr;

   if (!db)
      return;
   
   if (!db->msg_queue)
      retro_assert(db->msg_queue         = msg_queue_new(8));
}
Exemple #8
0
bool menu_display_init(void)
{
   menu_display_t *disp = menu_display_get_ptr();
   if (!disp)
      return false;

   retro_assert(disp->msg_queue = msg_queue_new(8));

   return true;
}
Exemple #9
0
void rarch_main_msg_queue_init(void)
{
   if (g_msg_queue)
      return;

   g_msg_queue = msg_queue_new(8);
   retro_assert(g_msg_queue);

#ifdef HAVE_THREADS
   mq_lock = slock_new();
   retro_assert(mq_lock);
#endif
}
void
msg_init(gboolean interactive)
{
    if (!interactive)
    {
        internal_msg_queue = msg_queue_new();
        g_log_set_handler(G_LOG_DOMAIN, 0xff, msg_log_func, NULL);
        g_log_set_handler("GLib", 0xff, msg_log_func, NULL);
    }
    else
    {
        log_stderr = TRUE;
    }
    evt_context = evt_ctx_init("syslog-ng", EVT_FAC_SYSLOG);
}
Exemple #11
0
bool runloop_ctl(enum runloop_ctl_state state, void *data)
{
   static rarch_dir_list_t runloop_shader_dir;
   static char runloop_fullpath[PATH_MAX_LENGTH];
   static rarch_system_info_t runloop_system;
   static unsigned runloop_pending_windowed_scale;
   static retro_keyboard_event_t runloop_key_event = NULL;
   static unsigned runloop_max_frames              = false;
   static bool runloop_frame_time_last             = false;
   static bool runloop_set_frame_limit             = false;
   static bool runloop_paused                      = false;
   static bool runloop_idle                        = false;
   static bool runloop_exec                        = false;
   static bool runloop_slowmotion                  = false;
   static bool runloop_shutdown_initiated          = false;
   static bool runloop_core_shutdown_initiated     = false;
   static bool runloop_perfcnt_enable              = false;
   static bool runloop_overrides_active            = false;
   static bool runloop_game_options_active         = false;
#ifdef HAVE_THREADS
   static slock_t *runloop_msg_queue_lock          = NULL;
#endif
   static core_info_t *core_info_current           = NULL;
   static core_info_list_t *core_info_curr_list    = NULL;
   settings_t *settings                            = config_get_ptr();

   switch (state)
   {
      case RUNLOOP_CTL_DATA_ITERATE:
         rarch_task_check();
         return true;
      case RUNLOOP_CTL_SHADER_DIR_DEINIT:
         shader_dir_free(&runloop_shader_dir);
         return true;
      case RUNLOOP_CTL_SHADER_DIR_INIT:
         return shader_dir_init(&runloop_shader_dir);
      case RUNLOOP_CTL_SYSTEM_INFO_INIT:
         core.retro_get_system_info(&runloop_system.info);

         if (!runloop_system.info.library_name)
            runloop_system.info.library_name = msg_hash_to_str(MSG_UNKNOWN);
         if (!runloop_system.info.library_version)
            runloop_system.info.library_version = "v0";

#ifndef RARCH_CONSOLE
         strlcpy(runloop_system.title_buf, 
               msg_hash_to_str(MSG_PROGRAM), sizeof(runloop_system.title_buf));
         strlcat(runloop_system.title_buf, " : ", sizeof(runloop_system.title_buf));
#endif
         strlcat(runloop_system.title_buf, runloop_system.info.library_name, sizeof(runloop_system.title_buf));
         strlcat(runloop_system.title_buf, " ", sizeof(runloop_system.title_buf));
         strlcat(runloop_system.title_buf, runloop_system.info.library_version, sizeof(runloop_system.title_buf));
         strlcpy(runloop_system.valid_extensions, runloop_system.info.valid_extensions ?
               runloop_system.info.valid_extensions : DEFAULT_EXT,
               sizeof(runloop_system.valid_extensions));
         runloop_system.block_extract = runloop_system.info.block_extract;
         break;
      case RUNLOOP_CTL_GET_CORE_OPTION_SIZE:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            *idx = core_option_size(runloop_system.core_options);
         }
         return true;
      case RUNLOOP_CTL_HAS_CORE_OPTIONS:
         return runloop_system.core_options;
      case RUNLOOP_CTL_CURRENT_CORE_LIST_FREE:
         if (core_info_curr_list)
            core_info_list_free(core_info_curr_list);
         core_info_curr_list = NULL;
         return true;
      case RUNLOOP_CTL_CURRENT_CORE_LIST_INIT:
         core_info_curr_list = core_info_list_new();
         return true;
      case RUNLOOP_CTL_CURRENT_CORE_LIST_GET:
         {
            core_info_list_t **core = (core_info_list_t**)data;
            if (!core)
               return false;
            *core = core_info_curr_list;
         }
         return true;
      case RUNLOOP_CTL_CURRENT_CORE_FREE:
         if (core_info_current)
            free(core_info_current);
         core_info_current = NULL;
         return true;
      case RUNLOOP_CTL_CURRENT_CORE_INIT:
         core_info_current = (core_info_t*)calloc(1, sizeof(core_info_t));
         if (!core_info_current)
            return false;
         return true;
      case RUNLOOP_CTL_CURRENT_CORE_GET:
         {
            core_info_t **core = (core_info_t**)data;
            if (!core)
               return false;
            *core = core_info_current;
         }
         return true;
      case RUNLOOP_CTL_SYSTEM_INFO_GET:
         {
            rarch_system_info_t **system = (rarch_system_info_t**)data;
            if (!system)
               return false;
            *system = &runloop_system;
         }
         return true;
      case RUNLOOP_CTL_SYSTEM_INFO_FREE:
         if (runloop_system.core_options)
         {
            core_option_flush(runloop_system.core_options);
            core_option_free(runloop_system.core_options);
         }

         runloop_system.core_options = NULL;

         /* No longer valid. */
         if (runloop_system.special)
            free(runloop_system.special);
         runloop_system.special = NULL;
         if (runloop_system.ports)
            free(runloop_system.ports);
         runloop_system.ports   = NULL;

         runloop_key_event = NULL;
         global_get_ptr()->frontend_key_event = NULL;
         audio_driver_unset_callback();
         memset(&runloop_system, 0, sizeof(rarch_system_info_t));
         break;
      case RUNLOOP_CTL_IS_FRAME_COUNT_END:
         {
            uint64_t *frame_count         = NULL;
            video_driver_ctl(RARCH_DISPLAY_CTL_GET_FRAME_COUNT, &frame_count);
            return runloop_max_frames && (*frame_count >= runloop_max_frames);
         }
      case RUNLOOP_CTL_SET_FRAME_TIME_LAST:
         runloop_frame_time_last = true;
         break;
      case RUNLOOP_CTL_UNSET_FRAME_TIME_LAST:
         runloop_frame_time_last = false;
         break;
      case RUNLOOP_CTL_SET_OVERRIDES_ACTIVE:
         runloop_overrides_active = true;
         break;
      case RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE:
         runloop_overrides_active = false; 
         break;
      case RUNLOOP_CTL_IS_OVERRIDES_ACTIVE:
         return runloop_overrides_active;
      case RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE:
         runloop_game_options_active = true;
         break;
      case RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE:
         runloop_game_options_active = false;
         break;
      case RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE:
         return runloop_game_options_active;
      case RUNLOOP_CTL_IS_FRAME_TIME_LAST:
         return runloop_frame_time_last;
      case RUNLOOP_CTL_SET_FRAME_LIMIT:
         runloop_set_frame_limit = true;
         break;
      case RUNLOOP_CTL_UNSET_FRAME_LIMIT:
         runloop_set_frame_limit = false;
         break;
      case RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT:
         return runloop_set_frame_limit;
      case RUNLOOP_CTL_GET_PERFCNT:
         {
            bool **perfcnt = (bool**)data;
            if (!perfcnt)
               return false;
            *perfcnt = &runloop_perfcnt_enable;
         }
         return true;
      case RUNLOOP_CTL_SET_PERFCNT_ENABLE:
         runloop_perfcnt_enable = true;
         break;
      case RUNLOOP_CTL_UNSET_PERFCNT_ENABLE:
         runloop_perfcnt_enable = false;
         break;
      case RUNLOOP_CTL_IS_PERFCNT_ENABLE:
         return runloop_perfcnt_enable;
      case RUNLOOP_CTL_GET_WINDOWED_SCALE:
         {
            unsigned **scale = (unsigned**)data;
            if (!scale)
               return false;
            *scale       = (unsigned*)&runloop_pending_windowed_scale;
         }
         break;
      case RUNLOOP_CTL_SET_WINDOWED_SCALE:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            runloop_pending_windowed_scale = *idx;
         }
         break;
      case RUNLOOP_CTL_SET_LIBRETRO_PATH:
         {
            const char *fullpath = (const char*)data;
            if (!fullpath)
               return false;
            strlcpy(settings->libretro, fullpath, sizeof(settings->libretro));
         }
         break;
      case RUNLOOP_CTL_CLEAR_CONTENT_PATH:
         *runloop_fullpath = '\0';
         break;
      case RUNLOOP_CTL_GET_CONTENT_PATH:
         {
            char **fullpath = (char**)data;
            if (!fullpath)
               return false;
            *fullpath       = (char*)runloop_fullpath;
         }
         break;
      case RUNLOOP_CTL_SET_CONTENT_PATH:
         {
            const char *fullpath = (const char*)data;
            if (!fullpath)
               return false;
            strlcpy(runloop_fullpath, fullpath, sizeof(runloop_fullpath));
         }
         break;
      case RUNLOOP_CTL_CHECK_FOCUS:
         if (settings->pause_nonactive)
            return video_driver_ctl(RARCH_DISPLAY_CTL_IS_FOCUSED, NULL);
         return true;
      case RUNLOOP_CTL_CHECK_IDLE_STATE:
         {
            event_cmd_state_t *cmd    = (event_cmd_state_t*)data;
            bool focused              = runloop_ctl(RUNLOOP_CTL_CHECK_FOCUS, NULL);

            check_pause(settings, focused,
                  runloop_cmd_triggered(cmd, RARCH_PAUSE_TOGGLE),
                  runloop_cmd_triggered(cmd, RARCH_FRAMEADVANCE));

            if (!runloop_ctl(RUNLOOP_CTL_CHECK_PAUSE_STATE, cmd) || !focused)
               return false;
            break;
         }
      case RUNLOOP_CTL_CHECK_STATE:
         {
            bool tmp                  = false;
            event_cmd_state_t *cmd    = (event_cmd_state_t*)data;

            if (!cmd || runloop_idle)
               return false;

            if (runloop_cmd_triggered(cmd, RARCH_SCREENSHOT))
               event_command(EVENT_CMD_TAKE_SCREENSHOT);

            if (runloop_cmd_triggered(cmd, RARCH_MUTE))
               event_command(EVENT_CMD_AUDIO_MUTE_TOGGLE);

            if (runloop_cmd_triggered(cmd, RARCH_OSK))
            {
               if (input_driver_ctl(RARCH_INPUT_CTL_IS_KEYBOARD_LINEFEED_ENABLED, NULL))
                  input_driver_ctl(RARCH_INPUT_CTL_UNSET_KEYBOARD_LINEFEED_ENABLED, NULL);
               else
                  input_driver_ctl(RARCH_INPUT_CTL_SET_KEYBOARD_LINEFEED_ENABLED, NULL);
            }

            if (runloop_cmd_press(cmd, RARCH_VOLUME_UP))
               event_command(EVENT_CMD_VOLUME_UP);
            else if (runloop_cmd_press(cmd, RARCH_VOLUME_DOWN))
               event_command(EVENT_CMD_VOLUME_DOWN);

#ifdef HAVE_NETPLAY
            tmp = runloop_cmd_triggered(cmd, RARCH_NETPLAY_FLIP);
            netplay_driver_ctl(RARCH_NETPLAY_CTL_FLIP_PLAYERS, &tmp);
            tmp = runloop_cmd_triggered(cmd, RARCH_FULLSCREEN_TOGGLE_KEY);
            netplay_driver_ctl(RARCH_NETPLAY_CTL_FULLSCREEN_TOGGLE, &tmp);
#endif
            if (!runloop_ctl(RUNLOOP_CTL_CHECK_IDLE_STATE, data))
               return false;

            check_fast_forward_button(
                  runloop_cmd_triggered(cmd, RARCH_FAST_FORWARD_KEY),
                  runloop_cmd_press    (cmd, RARCH_FAST_FORWARD_HOLD_KEY),
                  runloop_cmd_pressed  (cmd, RARCH_FAST_FORWARD_HOLD_KEY));
            check_stateslots(settings,
                  runloop_cmd_triggered(cmd, RARCH_STATE_SLOT_PLUS),
                  runloop_cmd_triggered(cmd, RARCH_STATE_SLOT_MINUS)
                  );

            if (runloop_cmd_triggered(cmd, RARCH_SAVE_STATE_KEY))
               event_command(EVENT_CMD_SAVE_STATE);
            else if (runloop_cmd_triggered(cmd, RARCH_LOAD_STATE_KEY))
               event_command(EVENT_CMD_LOAD_STATE);

            state_manager_check_rewind(runloop_cmd_press(cmd, RARCH_REWIND));

            tmp = runloop_cmd_press(cmd, RARCH_SLOWMOTION);

            runloop_ctl(RUNLOOP_CTL_CHECK_SLOWMOTION, &tmp);

            if (runloop_cmd_triggered(cmd, RARCH_MOVIE_RECORD_TOGGLE))
               runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE, NULL);

            check_shader_dir(&runloop_shader_dir,
                  runloop_cmd_triggered(cmd, RARCH_SHADER_NEXT),
                  runloop_cmd_triggered(cmd, RARCH_SHADER_PREV));

            if (runloop_cmd_triggered(cmd, RARCH_DISK_EJECT_TOGGLE))
               event_command(EVENT_CMD_DISK_EJECT_TOGGLE);
            else if (runloop_cmd_triggered(cmd, RARCH_DISK_NEXT))
               event_command(EVENT_CMD_DISK_NEXT);
            else if (runloop_cmd_triggered(cmd, RARCH_DISK_PREV))
               event_command(EVENT_CMD_DISK_PREV);

            if (runloop_cmd_triggered(cmd, RARCH_RESET))
               event_command(EVENT_CMD_RESET);

            cheat_manager_state_checks(
                  runloop_cmd_triggered(cmd, RARCH_CHEAT_INDEX_PLUS),
                  runloop_cmd_triggered(cmd, RARCH_CHEAT_INDEX_MINUS),
                  runloop_cmd_triggered(cmd, RARCH_CHEAT_TOGGLE));
         }
         break;
      case RUNLOOP_CTL_CHECK_PAUSE_STATE:
         {
            bool check_is_oneshot;
            event_cmd_state_t *cmd    = (event_cmd_state_t*)data;

            if (!cmd)
               return false;

            check_is_oneshot     = runloop_cmd_triggered(cmd, RARCH_FRAMEADVANCE) 
               || runloop_cmd_press(cmd, RARCH_REWIND);

            if (!runloop_paused)
               return true;

            if (runloop_cmd_triggered(cmd, RARCH_FULLSCREEN_TOGGLE_KEY))
            {
               event_command(EVENT_CMD_FULLSCREEN_TOGGLE);
               video_driver_ctl(RARCH_DISPLAY_CTL_CACHED_FRAME_RENDER, NULL);
            }

            if (!check_is_oneshot)
               return false;
         }
         break;
      case RUNLOOP_CTL_CHECK_SLOWMOTION:
         {
            bool *ptr            = (bool*)data;

            if (!ptr)
               return false;

            runloop_slowmotion   = *ptr;

            if (!runloop_slowmotion)
               return false;

            if (settings->video.black_frame_insertion)
               video_driver_ctl(RARCH_DISPLAY_CTL_CACHED_FRAME_RENDER, NULL);

            if (state_manager_frame_is_reversed())
               runloop_msg_queue_push_new(MSG_SLOW_MOTION_REWIND, 0, 30, true);
            else
               runloop_msg_queue_push_new(MSG_SLOW_MOTION, 0, 30, true);
         }
         break;
      case RUNLOOP_CTL_CHECK_MOVIE:
         if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_ON, NULL))
            return runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE_PLAYBACK, NULL);
         if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
            return runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE_INIT, NULL);
         return runloop_ctl(RUNLOOP_CTL_CHECK_MOVIE_RECORD, NULL);
      case RUNLOOP_CTL_CHECK_MOVIE_RECORD:
         if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
            return false;

         runloop_msg_queue_push_new(
               MSG_MOVIE_RECORD_STOPPED, 2, 180, true);
         RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_RECORD_STOPPED));

         event_command(EVENT_CMD_BSV_MOVIE_DEINIT);
         break;
      case RUNLOOP_CTL_CHECK_MOVIE_INIT:
         if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
            return false;
         {
            char msg[128];
            char path[PATH_MAX_LENGTH];

            settings->rewind_granularity = 1;

            if (settings->state_slot > 0)
               snprintf(path, sizeof(path), "%s%d",
                     bsv_movie_get_path(), settings->state_slot);
            else
               strlcpy(path, bsv_movie_get_path(), sizeof(path));

            strlcat(path, ".bsv", sizeof(path));

            snprintf(msg, sizeof(msg), "%s \"%s\".",
                  msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
                  path);

            bsv_movie_init_handle(path, RARCH_MOVIE_RECORD);

            if (!bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
               return false;
            else if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
            {
               runloop_msg_queue_push(msg, 1, 180, true);
               RARCH_LOG("%s \"%s\".\n",
                     msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
                     path);
            }
            else
            {
               runloop_msg_queue_push_new(
                     MSG_FAILED_TO_START_MOVIE_RECORD,
                     1, 180, true);
               RARCH_ERR("%s\n", msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD));
            }
         }
         break;
      case RUNLOOP_CTL_CHECK_MOVIE_PLAYBACK:
         if (!bsv_movie_ctl(BSV_MOVIE_CTL_END, NULL))
            return false;

         runloop_msg_queue_push_new(
               MSG_MOVIE_PLAYBACK_ENDED, 1, 180, false);
         RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_PLAYBACK_ENDED));

         event_command(EVENT_CMD_BSV_MOVIE_DEINIT);

         bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_END, NULL);
         bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_PLAYBACK, NULL);
         break;
      case RUNLOOP_CTL_STATE_FREE:
         runloop_perfcnt_enable     = false;
         runloop_idle               = false;
         runloop_paused             = false;
         runloop_slowmotion         = false;
         runloop_frame_time_last    = false;
         runloop_set_frame_limit    = false;
         runloop_overrides_active   = false;
         runloop_max_frames         = 0;
         break;
      case RUNLOOP_CTL_GLOBAL_FREE:
         {
            global_t *global;
            event_command(EVENT_CMD_TEMPORARY_CONTENT_DEINIT);
            event_command(EVENT_CMD_SUBSYSTEM_FULLPATHS_DEINIT);
            event_command(EVENT_CMD_RECORD_DEINIT);
            event_command(EVENT_CMD_LOG_FILE_DEINIT);

            rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
            runloop_ctl(RUNLOOP_CTL_CLEAR_CONTENT_PATH,  NULL);
            runloop_overrides_active   = false;

            global = global_get_ptr();
            memset(global, 0, sizeof(struct global));
         }
         break;
      case RUNLOOP_CTL_CLEAR_STATE:
         driver_ctl(RARCH_DRIVER_CTL_DEINIT,  NULL);
         runloop_ctl(RUNLOOP_CTL_STATE_FREE,  NULL);
         runloop_ctl(RUNLOOP_CTL_GLOBAL_FREE, NULL);
         break;
      case RUNLOOP_CTL_SET_MAX_FRAMES:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            runloop_max_frames = *ptr;
         }
         break;
      case RUNLOOP_CTL_IS_IDLE:
         return runloop_idle;
      case RUNLOOP_CTL_SET_IDLE:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            runloop_idle = *ptr;
         }
         break;
      case RUNLOOP_CTL_IS_SLOWMOTION:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            *ptr = runloop_slowmotion;
         }
         break;
      case RUNLOOP_CTL_SET_SLOWMOTION:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            runloop_slowmotion = *ptr;
         }
         break;
      case RUNLOOP_CTL_SET_PAUSED:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            runloop_paused = *ptr;
         }
         break;
      case RUNLOOP_CTL_IS_PAUSED:
         return runloop_paused;
      case RUNLOOP_CTL_MSG_QUEUE_FREE:
#ifdef HAVE_THREADS
         slock_free(runloop_msg_queue_lock);
         runloop_msg_queue_lock = NULL;
#endif
         break;
      case RUNLOOP_CTL_MSG_QUEUE_DEINIT:
         if (!g_msg_queue)
            return true;

         runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_LOCK, NULL);

         msg_queue_free(g_msg_queue);

         runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_UNLOCK, NULL);
         runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_FREE, NULL);

         g_msg_queue = NULL;
         break;
      case RUNLOOP_CTL_MSG_QUEUE_INIT:
         runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_DEINIT, NULL);
         g_msg_queue = msg_queue_new(8);
         retro_assert(g_msg_queue);

#ifdef HAVE_THREADS
         runloop_msg_queue_lock = slock_new();
         retro_assert(runloop_msg_queue_lock);
#endif
         break;
      case RUNLOOP_CTL_MSG_QUEUE_LOCK:
#ifdef HAVE_THREADS
         slock_lock(runloop_msg_queue_lock);
#endif
         break;
      case RUNLOOP_CTL_MSG_QUEUE_UNLOCK:
#ifdef HAVE_THREADS
         slock_unlock(runloop_msg_queue_lock);
#endif
         break;
      case RUNLOOP_CTL_PREPARE_DUMMY:
#ifdef HAVE_MENU
         menu_driver_ctl(RARCH_MENU_CTL_UNSET_LOAD_NO_CONTENT, NULL);
#endif
         runloop_data_clear_state();

         runloop_ctl(RUNLOOP_CTL_CLEAR_CONTENT_PATH, NULL);

         rarch_ctl(RARCH_CTL_LOAD_CONTENT, NULL);
         break;
      case RUNLOOP_CTL_SET_CORE_SHUTDOWN:
         runloop_core_shutdown_initiated = true;
         break;
      case RUNLOOP_CTL_UNSET_CORE_SHUTDOWN:
         runloop_core_shutdown_initiated = false;
         break;
      case RUNLOOP_CTL_IS_CORE_SHUTDOWN:
         return runloop_core_shutdown_initiated;
      case RUNLOOP_CTL_SET_SHUTDOWN:
         runloop_shutdown_initiated = true;
         break;
      case RUNLOOP_CTL_UNSET_SHUTDOWN:
         runloop_shutdown_initiated = false;
         break;
      case RUNLOOP_CTL_IS_SHUTDOWN:
         return runloop_shutdown_initiated;
      case RUNLOOP_CTL_SET_EXEC:
         runloop_exec = true;
         break;
      case RUNLOOP_CTL_UNSET_EXEC:
         runloop_exec = false;
         break;
      case RUNLOOP_CTL_IS_EXEC:
         return runloop_exec;
      case RUNLOOP_CTL_DATA_DEINIT:
         rarch_task_deinit();
         break;
      case RUNLOOP_CTL_IS_CORE_OPTION_UPDATED:
         return runloop_system.core_options ?
            core_option_updated(runloop_system.core_options) : false;
      case RUNLOOP_CTL_CORE_OPTION_PREV:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            core_option_prev(runloop_system.core_options, *idx);
            if (ui_companion_is_on_foreground())
               ui_companion_driver_notify_refresh();
         }
         return true;
      case RUNLOOP_CTL_CORE_OPTION_NEXT:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            core_option_next(runloop_system.core_options, *idx);
            if (ui_companion_is_on_foreground())
               ui_companion_driver_notify_refresh();
         }
         return true;
      case RUNLOOP_CTL_CORE_OPTIONS_GET:
         {
            struct retro_variable *var = (struct retro_variable*)data;

            if (!runloop_system.core_options || !var)
               return false;

            RARCH_LOG("Environ GET_VARIABLE %s:\n", var->key);
            core_option_get(runloop_system.core_options, var);
            RARCH_LOG("\t%s\n", var->value ? var->value : "N/A");
         }
         return true;
      case RUNLOOP_CTL_CORE_OPTIONS_INIT:
         {
            char *game_options_path           = NULL;
            bool ret                          = false;
            const struct retro_variable *vars = (const struct retro_variable*)data;
            char buf[PATH_MAX_LENGTH]         = {0};
            global_t *global                  = global_get_ptr();
            const char *options_path          = settings->core_options_path;

            if (!*options_path && *global->path.config)
            {
               fill_pathname_resolve_relative(buf, global->path.config,
                     "retroarch-core-options.cfg", sizeof(buf));
               options_path = buf;
            }


            if (settings->game_specific_options)
               ret = rarch_game_specific_options(&game_options_path);

            if(ret)
            {
               runloop_ctl(RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE, NULL);
               runloop_system.core_options = core_option_new(game_options_path, vars);
               free(game_options_path);
            }
            else
            {
               runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL);
               runloop_system.core_options = core_option_new(options_path, vars);
            }

         }
         break;
      case RUNLOOP_CTL_CORE_OPTIONS_DEINIT:
         if (!runloop_system.core_options)
            return false;

         core_option_flush(runloop_system.core_options);
         core_option_free(runloop_system.core_options);

         runloop_system.core_options = NULL;
         return true;
      case RUNLOOP_CTL_KEY_EVENT_GET:
         {
            retro_keyboard_event_t **key_event = (retro_keyboard_event_t**)data;
            if (!key_event)
               return false;
            *key_event = &runloop_key_event;
         }
         break;
      case RUNLOOP_CTL_NONE:
      default:
         return false;
   }

   return true;
}
Exemple #12
0
bool runloop_ctl(enum runloop_ctl_state state, void *data)
{

   switch (state)
   {
      case RUNLOOP_CTL_SHADER_DIR_DEINIT:
         shader_dir_free(&runloop_shader_dir);
         break;
      case RUNLOOP_CTL_SHADER_DIR_INIT:
         return shader_dir_init(&runloop_shader_dir);
      case RUNLOOP_CTL_SYSTEM_INFO_INIT:
         core_get_system_info(&runloop_system.info);

         if (!runloop_system.info.library_name)
            runloop_system.info.library_name = msg_hash_to_str(MSG_UNKNOWN);
         if (!runloop_system.info.library_version)
            runloop_system.info.library_version = "v0";

         video_driver_set_title_buf();

         strlcpy(runloop_system.valid_extensions,
               runloop_system.info.valid_extensions ?
               runloop_system.info.valid_extensions : DEFAULT_EXT,
               sizeof(runloop_system.valid_extensions));
         break;
      case RUNLOOP_CTL_GET_CORE_OPTION_SIZE:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            *idx = core_option_manager_size(runloop_core_options);
         }
         break;
      case RUNLOOP_CTL_HAS_CORE_OPTIONS:
         return runloop_core_options;
      case RUNLOOP_CTL_CORE_OPTIONS_LIST_GET:
         {
            core_option_manager_t **coreopts = (core_option_manager_t**)data;
            if (!coreopts)
               return false;
            *coreopts = runloop_core_options;
         }
         break;
      case RUNLOOP_CTL_SYSTEM_INFO_GET:
         {
            rarch_system_info_t **system = (rarch_system_info_t**)data;
            if (!system)
               return false;
            *system = &runloop_system;
         }
         break;
      case RUNLOOP_CTL_SYSTEM_INFO_FREE:

         /* No longer valid. */
         if (runloop_system.subsystem.data)
            free(runloop_system.subsystem.data);
         runloop_system.subsystem.data = NULL;
         runloop_system.subsystem.size = 0;
         
         if (runloop_system.ports.data)
            free(runloop_system.ports.data);
         runloop_system.ports.data = NULL;
         runloop_system.ports.size = 0;
         
         if (runloop_system.mmaps.descriptors)
            free((void *)runloop_system.mmaps.descriptors);
         runloop_system.mmaps.descriptors     = NULL;
         runloop_system.mmaps.num_descriptors = 0;
         
         runloop_key_event          = NULL;
         runloop_frontend_key_event = NULL;

         audio_driver_unset_callback();
         memset(&runloop_system, 0, sizeof(rarch_system_info_t));
         break;
      case RUNLOOP_CTL_SET_FRAME_TIME_LAST:
         runloop_frame_time_last_enable = true;
         break;
      case RUNLOOP_CTL_UNSET_FRAME_TIME_LAST:
         if (!runloop_ctl(RUNLOOP_CTL_IS_FRAME_TIME_LAST, NULL))
            return false;
         runloop_frame_time_last        = 0;
         runloop_frame_time_last_enable = false;
         break;
      case RUNLOOP_CTL_SET_OVERRIDES_ACTIVE:
         runloop_overrides_active = true;
         break;
      case RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE:
         runloop_overrides_active = false; 
         break;
      case RUNLOOP_CTL_IS_OVERRIDES_ACTIVE:
         return runloop_overrides_active;
      case RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE:
         runloop_game_options_active = true;
         break;
      case RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE:
         runloop_game_options_active = false;
         break;
      case RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE:
         return runloop_game_options_active;
      case RUNLOOP_CTL_IS_FRAME_TIME_LAST:
         return runloop_frame_time_last_enable;
      case RUNLOOP_CTL_SET_FRAME_LIMIT:
         runloop_set_frame_limit = true;
         break;
      case RUNLOOP_CTL_UNSET_FRAME_LIMIT:
         runloop_set_frame_limit = false;
         break;
      case RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT:
         return runloop_set_frame_limit;
      case RUNLOOP_CTL_GET_PERFCNT:
         {
            bool **perfcnt = (bool**)data;
            if (!perfcnt)
               return false;
            *perfcnt = &runloop_perfcnt_enable;
         }
         break;
      case RUNLOOP_CTL_SET_PERFCNT_ENABLE:
         runloop_perfcnt_enable = true;
         break;
      case RUNLOOP_CTL_UNSET_PERFCNT_ENABLE:
         runloop_perfcnt_enable = false;
         break;
      case RUNLOOP_CTL_IS_PERFCNT_ENABLE:
         return runloop_perfcnt_enable;
      case RUNLOOP_CTL_SET_NONBLOCK_FORCED:
         runloop_force_nonblock = true;
         break;
      case RUNLOOP_CTL_UNSET_NONBLOCK_FORCED:
         runloop_force_nonblock = false;
         break;
      case RUNLOOP_CTL_IS_NONBLOCK_FORCED:
         return runloop_force_nonblock;
      case RUNLOOP_CTL_SET_FRAME_TIME:
         {
            const struct retro_frame_time_callback *info =
               (const struct retro_frame_time_callback*)data;
#ifdef HAVE_NETPLAY
            global_t *global = global_get_ptr();

            /* retro_run() will be called in very strange and
             * mysterious ways, have to disable it. */
            if (global->netplay.enable)
               return false;
#endif
            runloop_frame_time = *info;
         }
         break;
      case RUNLOOP_CTL_GET_WINDOWED_SCALE:
         {
            unsigned **scale = (unsigned**)data;
            if (!scale)
               return false;
            *scale       = (unsigned*)&runloop_pending_windowed_scale;
         }
         break;
      case RUNLOOP_CTL_SET_WINDOWED_SCALE:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            runloop_pending_windowed_scale = *idx;
         }
         break;
      case RUNLOOP_CTL_SET_LIBRETRO_PATH:
         {
            const char *fullpath = (const char*)data;
            if (!fullpath)
               return false;
            config_set_active_core_path(fullpath);
         }
         break;
      case RUNLOOP_CTL_CLEAR_CONTENT_PATH:
         *runloop_fullpath = '\0';
         break;
      case RUNLOOP_CTL_GET_CONTENT_PATH:
         {
            char **fullpath = (char**)data;
            if (!fullpath)
               return false;
            *fullpath       = (char*)runloop_fullpath;
         }
         break;
      case RUNLOOP_CTL_SET_CONTENT_PATH:
         {
            const char *fullpath = (const char*)data;
            if (!fullpath)
               return false;
            strlcpy(runloop_fullpath, fullpath, sizeof(runloop_fullpath));
         }
         break;
      case RUNLOOP_CTL_CLEAR_DEFAULT_SHADER_PRESET:
         *runloop_default_shader_preset = '\0';
         break;
      case RUNLOOP_CTL_GET_DEFAULT_SHADER_PRESET:
         {
            char **preset = (char**)data;
            if (!preset)
               return false;
            *preset       = (char*)runloop_default_shader_preset;
         }
         break;
      case RUNLOOP_CTL_SET_DEFAULT_SHADER_PRESET:
         {
            const char *preset = (const char*)data;
            if (!preset)
               return false;
            strlcpy(runloop_default_shader_preset, preset,
               sizeof(runloop_default_shader_preset));
         }
         break;
      case RUNLOOP_CTL_FRAME_TIME_FREE:
         memset(&runloop_frame_time, 0, sizeof(struct retro_frame_time_callback));
         runloop_frame_time_last           = 0;
         runloop_max_frames                = 0;
         break;
      case RUNLOOP_CTL_STATE_FREE:
         runloop_perfcnt_enable            = false;
         runloop_idle                      = false;
         runloop_paused                    = false;
         runloop_slowmotion                = false;
         runloop_frame_time_last_enable    = false;
         runloop_set_frame_limit           = false;
         runloop_overrides_active          = false;
         runloop_ctl(RUNLOOP_CTL_FRAME_TIME_FREE, NULL);
         break;
      case RUNLOOP_CTL_GLOBAL_FREE:
         {
            global_t *global = NULL;
            command_event(CMD_EVENT_TEMPORARY_CONTENT_DEINIT, NULL);
            command_event(CMD_EVENT_SUBSYSTEM_FULLPATHS_DEINIT, NULL);
            command_event(CMD_EVENT_RECORD_DEINIT, NULL);
            command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL);

            rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
            runloop_ctl(RUNLOOP_CTL_CLEAR_CONTENT_PATH,  NULL);
            runloop_overrides_active   = false;

            core_unset_input_descriptors();

            global = global_get_ptr();
            memset(global, 0, sizeof(struct global));
            config_free_state();
         }
         break;
      case RUNLOOP_CTL_CLEAR_STATE:
         driver_ctl(RARCH_DRIVER_CTL_DEINIT,  NULL);
         runloop_ctl(RUNLOOP_CTL_STATE_FREE,  NULL);
         runloop_ctl(RUNLOOP_CTL_GLOBAL_FREE, NULL);
         break;
      case RUNLOOP_CTL_SET_MAX_FRAMES:
         {
            unsigned *ptr = (unsigned*)data;
            if (!ptr)
               return false;
            runloop_max_frames = *ptr;
         }
         break;
      case RUNLOOP_CTL_IS_IDLE:
         return runloop_idle;
      case RUNLOOP_CTL_SET_IDLE:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            runloop_idle = *ptr;
         }
         break;
      case RUNLOOP_CTL_IS_SLOWMOTION:
         return runloop_slowmotion;
      case RUNLOOP_CTL_SET_SLOWMOTION:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            runloop_slowmotion = *ptr;
         }
         break;
      case RUNLOOP_CTL_SET_PAUSED:
         {
            bool *ptr = (bool*)data;
            if (!ptr)
               return false;
            runloop_paused = *ptr;
         }
         break;
      case RUNLOOP_CTL_IS_PAUSED:
         return runloop_paused;
      case RUNLOOP_CTL_MSG_QUEUE_PULL:
         runloop_msg_queue_lock();
         {
            const char **ret = (const char**)data;
            if (!ret)
               return false;
            *ret = msg_queue_pull(runloop_msg_queue);
         }
         runloop_msg_queue_unlock();
         break;
      case RUNLOOP_CTL_MSG_QUEUE_FREE:
#ifdef HAVE_THREADS
         slock_free(_runloop_msg_queue_lock);
         _runloop_msg_queue_lock = NULL;
#endif
         break;
      case RUNLOOP_CTL_MSG_QUEUE_CLEAR:
         msg_queue_clear(runloop_msg_queue);
         break;
      case RUNLOOP_CTL_MSG_QUEUE_DEINIT:
         if (!runloop_msg_queue)
            return true;

         runloop_msg_queue_lock();

         msg_queue_free(runloop_msg_queue);

         runloop_msg_queue_unlock();
         runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_FREE, NULL);

         runloop_msg_queue = NULL;
         break;
      case RUNLOOP_CTL_MSG_QUEUE_INIT:
         runloop_ctl(RUNLOOP_CTL_MSG_QUEUE_DEINIT, NULL);
         runloop_msg_queue = msg_queue_new(8);
         retro_assert(runloop_msg_queue);

#ifdef HAVE_THREADS
         _runloop_msg_queue_lock = slock_new();
         retro_assert(_runloop_msg_queue_lock);
#endif
         break;
      case RUNLOOP_CTL_TASK_INIT:
         {
#ifdef HAVE_THREADS
            settings_t *settings = config_get_ptr();
            bool threaded_enable = settings->threaded_data_runloop_enable;
#else
            bool threaded_enable = false;
#endif
            task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL);
            task_queue_ctl(TASK_QUEUE_CTL_INIT, &threaded_enable);
         }
         break;
      case RUNLOOP_CTL_SET_CORE_SHUTDOWN:
         runloop_core_shutdown_initiated = true;
         break;
      case RUNLOOP_CTL_UNSET_CORE_SHUTDOWN:
         runloop_core_shutdown_initiated = false;
         break;
      case RUNLOOP_CTL_IS_CORE_SHUTDOWN:
         return runloop_core_shutdown_initiated;
      case RUNLOOP_CTL_SET_SHUTDOWN:
         runloop_shutdown_initiated = true;
         break;
      case RUNLOOP_CTL_UNSET_SHUTDOWN:
         runloop_shutdown_initiated = false;
         break;
      case RUNLOOP_CTL_IS_SHUTDOWN:
         return runloop_shutdown_initiated;
      case RUNLOOP_CTL_SET_EXEC:
         runloop_exec = true;
         break;
      case RUNLOOP_CTL_UNSET_EXEC:
         runloop_exec = false;
         break;
      case RUNLOOP_CTL_IS_EXEC:
         return runloop_exec;
      case RUNLOOP_CTL_DATA_DEINIT:
         task_queue_ctl(TASK_QUEUE_CTL_DEINIT, NULL);
         break;
      case RUNLOOP_CTL_IS_CORE_OPTION_UPDATED:
         if (!runloop_core_options)
            return false;
         return  core_option_manager_updated(runloop_core_options);
      case RUNLOOP_CTL_CORE_OPTION_PREV:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            core_option_manager_prev(runloop_core_options, *idx);
            if (ui_companion_is_on_foreground())
               ui_companion_driver_notify_refresh();
         }
         break;
      case RUNLOOP_CTL_CORE_OPTION_NEXT:
         {
            unsigned *idx = (unsigned*)data;
            if (!idx)
               return false;
            core_option_manager_next(runloop_core_options, *idx);
            if (ui_companion_is_on_foreground())
               ui_companion_driver_notify_refresh();
         }
         break;
      case RUNLOOP_CTL_CORE_OPTIONS_GET:
         {
            struct retro_variable *var = (struct retro_variable*)data;

            if (!runloop_core_options || !var)
               return false;

            RARCH_LOG("Environ GET_VARIABLE %s:\n", var->key);
            core_option_manager_get(runloop_core_options, var);
            RARCH_LOG("\t%s\n", var->value ? var->value : 
                  msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE));
         }
         break;
      case RUNLOOP_CTL_CORE_OPTIONS_INIT:
         {
            char *game_options_path           = NULL;
            bool ret                          = false;
            char buf[PATH_MAX_LENGTH]         = {0};
            global_t *global                  = global_get_ptr();
            settings_t *settings              = config_get_ptr();
            const char *options_path          = settings->path.core_options;
            const struct retro_variable *vars = 
               (const struct retro_variable*)data;

            if (string_is_empty(options_path) 
                  && !string_is_empty(global->path.config))
            {
               fill_pathname_resolve_relative(buf, global->path.config,
                     file_path_str(FILE_PATH_CORE_OPTIONS_CONFIG), sizeof(buf));
               options_path = buf;
            }


            if (settings->game_specific_options)
               ret = rarch_game_specific_options(&game_options_path);

            if(ret)
            {
               runloop_ctl(RUNLOOP_CTL_SET_GAME_OPTIONS_ACTIVE, NULL);
               runloop_core_options = 
                  core_option_manager_new(game_options_path, vars);
               free(game_options_path);
            }
            else
            {
               runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL);
               runloop_core_options = 
                  core_option_manager_new(options_path, vars);
            }

         }
         break;
      case RUNLOOP_CTL_CORE_OPTIONS_FREE:
         if (runloop_core_options)
            core_option_manager_free(runloop_core_options);
         runloop_core_options          = NULL;
         break;
      case RUNLOOP_CTL_CORE_OPTIONS_DEINIT:
         {
            global_t *global                  = global_get_ptr();
            if (!runloop_core_options)
               return false;

            /* check if game options file was just created and flush
               to that file instead */
            if(global && !string_is_empty(global->path.core_options_path))
            {
               core_option_manager_flush_game_specific(runloop_core_options,
                     global->path.core_options_path);
               global->path.core_options_path[0] = '\0';
            }
            else
               core_option_manager_flush(runloop_core_options);

            if (runloop_ctl(RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE, NULL))
               runloop_ctl(RUNLOOP_CTL_UNSET_GAME_OPTIONS_ACTIVE, NULL);

            runloop_ctl(RUNLOOP_CTL_CORE_OPTIONS_FREE, NULL);
         }
         break;
      case RUNLOOP_CTL_KEY_EVENT_GET:
         {
            retro_keyboard_event_t **key_event = 
               (retro_keyboard_event_t**)data;
            if (!key_event)
               return false;
            *key_event = &runloop_key_event;
         }
         break;
      case RUNLOOP_CTL_FRONTEND_KEY_EVENT_GET:
         {
            retro_keyboard_event_t **key_event = 
               (retro_keyboard_event_t**)data;
            if (!key_event)
               return false;
            *key_event = &runloop_frontend_key_event;
         }
         break;
      case RUNLOOP_CTL_HTTPSERVER_INIT:
#if defined(HAVE_HTTPSERVER) && defined(HAVE_ZLIB)
         httpserver_init(8888);
#endif
         break;
      case RUNLOOP_CTL_HTTPSERVER_DESTROY:
#if defined(HAVE_HTTPSERVER) && defined(HAVE_ZLIB)
         httpserver_destroy();
#endif
         break;
      case RUNLOOP_CTL_NONE:
      default:
         break;
   }

   return true;
}
Exemple #13
0
static void* xui_init(void **userdata, bool video_is_threaded)
{
   HRESULT hr;
   d3d9_video_t *d3d           = NULL;
   D3DPRESENT_PARAMETERS d3dpp = {0};
   video_info_t video_info     = {0};
   TypefaceDescriptor typeface = {0};
   settings_t *settings        = config_get_ptr();
   menu_handle_t *menu         = (menu_handle_t*)calloc(1, sizeof(*menu));

   if (!menu)
      return NULL;

   d3d = (d3d9_video_t*)video_driver_get_ptr(false);

   if (d3d->resolution_hd_enable)
      RARCH_LOG("HD menus enabled.\n");

   video_info.vsync        = settings->bools.video_vsync;
   video_info.force_aspect = false;
   video_info.smooth       = settings->bools.video_smooth;
   video_info.input_scale  = 2;
   video_info.fullscreen   = true;
   video_info.rgb32        = false;

   d3d9_make_d3dpp(d3d, &video_info, &d3dpp);

   hr = app.InitShared((D3DDevice*)d3d->dev, &d3dpp,
         (PFN_XUITEXTURELOADER)XuiTextureLoader);

   if (FAILED(hr))
   {
      RARCH_ERR("Failed initializing XUI application.\n");
      goto error;
   }

   /* Register font */
   typeface.szTypeface  = L"Arial Unicode MS";
   typeface.szLocator   = L"file://game:/media/rarch.ttf";
   typeface.szReserved1 = NULL;

   hr = XuiRegisterTypeface( &typeface, TRUE );
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to register default typeface.\n");
      goto error;
   }

   hr = XuiLoadVisualFromBinary(
         L"file://game:/media/rarch_scene_skin.xur", NULL);
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to load skin.\n");
      goto error;
   }

   hr = XuiSceneCreate(d3d->resolution_hd_enable ?
         L"file://game:/media/hd/" : L"file://game:/media/sd/",
         L"rarch_main.xur", NULL, &root_menu);
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
      goto error;
   }

   current_menu = root_menu;
   hr = XuiSceneNavigateFirst(app.GetRootObj(),
         current_menu, XUSER_INDEX_FOCUS);
   if (FAILED(hr))
   {
      RARCH_ERR("XuiSceneNavigateFirst failed.\n");
      goto error;
   }

   video_driver_set_texture_frame(NULL,
         true, 0, 0, 1.0f);

   xui_msg_queue = msg_queue_new(16);

   return menu;

error:
   free(menu);
   return NULL;
}
Exemple #14
0
static void* rmenu_xui_init(void)
{
   HRESULT hr;
   TypefaceDescriptor typeface = {0};

   menu_handle_t *menu = (menu_handle_t*)calloc(1, sizeof(*menu));

   if (!menu)
      return NULL;

   d3d_video_t *d3d= (d3d_video_t*)driver.video_data;

   bool hdmenus_allowed = (g_extern.lifecycle_state & (1ULL << MODE_MENU_HD));

   if (hdmenus_allowed)
      RARCH_LOG("HD menus enabled.\n");

   D3DPRESENT_PARAMETERS d3dpp;
   video_info_t video_info = {0};

   video_info.vsync = g_settings.video.vsync;
   video_info.force_aspect = false;
   video_info.smooth = g_settings.video.smooth;
   video_info.input_scale = 2;
   video_info.fullscreen = true;
   video_info.rgb32 = false;

   d3d_make_d3dpp(d3d, &video_info, &d3dpp);

   hr = app.InitShared(d3d->dev, &d3dpp, XuiPNGTextureLoader);

   if (FAILED(hr))
   {
      RARCH_ERR("Failed initializing XUI application.\n");
      goto error;
   }

   /* Register font */
   typeface.szTypeface = L"Arial Unicode MS";
   typeface.szLocator = L"file://game:/media/rarch.ttf";
   typeface.szReserved1 = NULL;

   hr = XuiRegisterTypeface( &typeface, TRUE );
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to register default typeface.\n");
      goto error;
   }

   hr = XuiLoadVisualFromBinary( L"file://game:/media/rarch_scene_skin.xur", NULL);
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to load skin.\n");
      goto error;
   }

   hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_main.xur", NULL, &root_menu);
   if (FAILED(hr))
   {
      RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
      goto error;
   }

   current_menu = root_menu;
   hr = XuiSceneNavigateFirst(app.GetRootObj(), current_menu, XUSER_INDEX_FOCUS);
   if (FAILED(hr))
   {
      RARCH_ERR("XuiSceneNavigateFirst failed.\n");
      goto error;
   }

   if (driver.video_data && driver.video_poke && driver.video_poke->set_texture_enable)
      driver.video_poke->set_texture_frame(driver.video_data, NULL,
            true, 0, 0, 1.0f);

   xui_msg_queue = msg_queue_new(16);

   return menu;

error:
   free(menu);
   return NULL;
}
Exemple #15
0
bool menu_display_init(void)
{
   retro_assert(menu_display_msg_queue = msg_queue_new(8));
   menu_disp_ca.allocated              =  0;
   return true;
}
Exemple #16
0
/**
 * menu_init:
 * @data                     : Menu context handle.
 *
 * Create and initialize menu handle.
 *
 * Returns: menu handle on success, otherwise NULL.
 **/
void *menu_init(const void *data)
{
   menu_handle_t *menu         = NULL;
   menu_display_t *disp        = NULL;
   menu_ctx_driver_t *menu_ctx = (menu_ctx_driver_t*)data;
   global_t  *global           = global_get_ptr();
   settings_t *settings        = config_get_ptr();
   
   if (!menu_ctx)
      return NULL;

   if (!(menu = (menu_handle_t*)menu_ctx->init()))
      return NULL;

   strlcpy(settings->menu.driver, menu_ctx->ident,
         sizeof(settings->menu.driver));

   if (!menu_entries_init(menu))
      goto error;

   global->core_info.current = (core_info_t*)calloc(1, sizeof(core_info_t));
   if (!global->core_info.current)
      goto error;

#ifdef HAVE_SHADER_MANAGER
   menu->shader = (struct video_shader*)calloc(1, sizeof(struct video_shader));
   if (!menu->shader)
      goto error;
#endif

   menu->push_help_screen           = settings->menu_show_start_screen;
   menu->help_screen_type           = MENU_HELP_WELCOME;
   settings->menu_show_start_screen = false;

#if 0
   if (settings->bundle_assets_extract_enable &&
         (strcmp(PACKAGE_VERSION, settings->bundle_assets_last_extracted_version) != 0)
      )
   {
      menu->push_help_screen = true;
      menu->help_screen_type = MENU_HELP_EXTRACT;

      rarch_main_data_msg_queue_push(DATA_TYPE_FILE, "cb_bundle_extract", "cb_bundle_extract", 0, 1, true);
   }
#endif

   menu_shader_manager_init(menu);

   if (!menu_display_init(menu))
      goto error;

   disp = &menu->display;

   rarch_assert(disp->msg_queue = msg_queue_new(8));

   return menu;
   
error:
   menu_free(menu);

   return NULL;
}