Exemple #1
0
/* 	swapped == see if swapped also tested */
static void
trymove(struct move *mm, int mvnum, int swapped)
{
	int     pos;		/* position on board */
	int     rval;		/* value of roll */

	/* if recursed through all dice values, compare move */
	if (mvnum == mm->mvlim) {
		binsert(mm, bsave(mm));
		return;
	}
	/* make sure dice in always same order */
	if (mm->d0 == swapped)
		mswap(mm);
	/* choose value for this move */
	rval = mm->dice[mvnum != 0];

	/* find all legitimate moves */
	for (pos = bar; pos != home; pos += cturn) {
		/* fix order of dice */
		if (mm->d0 == swapped)
			mswap(mm);
		/* break if stuck on bar */
		if (board[bar] != 0 && pos != bar)
			break;
		/* on to next if not occupied */
		if (board[pos] * cturn <= 0)
			continue;
		/* set up arrays for move */
		mm->p[mvnum] = pos;
		mm->g[mvnum] = pos + rval * cturn;
		if (mm->g[mvnum] * cturn >= home) {
			if (*offptr < 0)
				break;
			mm->g[mvnum] = home;
		}
		/* try to move */
		if (makmove(mm, mvnum))
			continue;
		else
			trymove(mm, mvnum + 1, 2);
		/* undo move to try another */
		backone(mm, mvnum);
	}

	/* swap dice and try again */
	if ((!swapped) && mm->D0 != mm->D1)
		trymove(mm, 0, 1);
}
int main ()
{
    FILE *fin, *fout;

    fin = fopen ("gcm.in", "rt");
    fout = fopen ("gcm.out", "wt");

    int a, b, pr, shift;
    long long n;

    fscanf (fin, "%d %d", &a, &b);
    if (a > b)
        mswap (a, b);
    pr = (int)floor(sqrt (n = (long long)a * (long long)b)) + 1;
    shift = gcd (a, b);
    pr = (pr / shift + 1) * shift;

    while (pr > a)
    {
        if (n % pr == 0 && gcd<int>(pr, n / pr) == shift)
        {
            fprintf (fout, "%d %d", mmin<int> (pr, n / pr), mmax<int> (pr, n / pr));

            return 0;
        }

        pr -= shift;
    }

    fprintf (fout, "%d %d", a, b);

    return 0;
}
Exemple #3
0
static
/* No measurable speed gain with inlining */
/* ALWAYS_INLINE */
void mvswap(uint32_t* ptr, int32_t zzp1, int32_t zzp2, int32_t zzn)
{
	while (zzn > 0) {
		mswap(ptr[zzp1], ptr[zzp2]);
		zzp1++;
		zzp2++;
		zzn--;
	}
}
Exemple #4
0
void
proll(struct move *mm)
{
	if (mm->d0)
		mswap(mm);
	if (cturn == 1)
		writel("Red's roll:  ");
	else
		writel("White's roll:  ");
	writec(mm->D0 + '0');
	writec('\040');
	writec(mm->D1 + '0');
	if (tflag)
		cline();
}
Exemple #5
0
/*
 * __BT_BPGIN, __BT_BPGOUT --
 *	Convert host-specific number layout to/from the host-independent
 *	format stored on disk.
 *
 * Parameters:
 *	t:	tree
 *	pg:	page number
 *	h:	page to convert
 */
void
__bt_pgin(void *t, pgno_t pg, void *pp)
{
    PAGE *h;
    indx_t i, top;
    u_char flags;
    char *p;

    if (!F_ISSET(((BTREE *)t), B_NEEDSWAP))
        return;
    if (pg == P_META) {
        mswap(pp);
        return;
    }

    h = pp;
    M_32_SWAP(h->pgno);
    M_32_SWAP(h->prevpg);
    M_32_SWAP(h->nextpg);
    M_32_SWAP(h->flags);
    M_16_SWAP(h->lower);
    M_16_SWAP(h->upper);

    top = NEXTINDEX(h);
    if ((h->flags & P_TYPE) == P_BINTERNAL)
        for (i = 0; i < top; i++) {
            M_16_SWAP(h->linp[i]);
            p = (char *)GETBINTERNAL(h, i);
            P_32_SWAP(p);
            p += sizeof(u_int32_t);
            P_32_SWAP(p);
            p += sizeof(pgno_t);
            if (*(u_char *)p & P_BIGKEY) {
                p += sizeof(u_char);
                P_32_SWAP(p);
                p += sizeof(pgno_t);
                P_32_SWAP(p);
            }
        }
    else if ((h->flags & P_TYPE) == P_BLEAF)
        for (i = 0; i < top; i++) {
            M_16_SWAP(h->linp[i]);
            p = (char *)GETBLEAF(h, i);
            P_32_SWAP(p);
            p += sizeof(u_int32_t);
            P_32_SWAP(p);
            p += sizeof(u_int32_t);
            flags = *(u_char *)p;
            if (flags & (P_BIGKEY | P_BIGDATA)) {
                p += sizeof(u_char);
                if (flags & P_BIGKEY) {
                    P_32_SWAP(p);
                    p += sizeof(pgno_t);
                    P_32_SWAP(p);
                }
                if (flags & P_BIGDATA) {
                    p += sizeof(u_int32_t);
                    P_32_SWAP(p);
                    p += sizeof(pgno_t);
                    P_32_SWAP(p);
                }
            }
        }
}
Exemple #6
0
static
void fallbackQSort3(uint32_t* fmap,
		uint32_t* eclass,
		int32_t   loSt,
		int32_t   hiSt)
{
	int32_t unLo, unHi, ltLo, gtHi, n, m;
	int32_t sp, lo, hi;
	uint32_t med, r, r3;
	int32_t stackLo[FALLBACK_QSORT_STACK_SIZE];
	int32_t stackHi[FALLBACK_QSORT_STACK_SIZE];

	r = 0;

	sp = 0;
	fpush(loSt, hiSt);

	while (sp > 0) {
		AssertH(sp < FALLBACK_QSORT_STACK_SIZE - 1, 1004);

		fpop(lo, hi);
		if (hi - lo < FALLBACK_QSORT_SMALL_THRESH) {
			fallbackSimpleSort(fmap, eclass, lo, hi);
			continue;
		}

		/* Random partitioning.  Median of 3 sometimes fails to
		 * avoid bad cases.  Median of 9 seems to help but
		 * looks rather expensive.  This too seems to work but
		 * is cheaper.  Guidance for the magic constants
		 * 7621 and 32768 is taken from Sedgewick's algorithms
		 * book, chapter 35.
		 */
		r = ((r * 7621) + 1) % 32768;
		r3 = r % 3;
		if (r3 == 0)
			med = eclass[fmap[lo]];
		else if (r3 == 1)
			med = eclass[fmap[(lo+hi)>>1]];
		else
			med = eclass[fmap[hi]];

		unLo = ltLo = lo;
		unHi = gtHi = hi;

		while (1) {
			while (1) {
				if (unLo > unHi) break;
				n = (int32_t)eclass[fmap[unLo]] - (int32_t)med;
				if (n == 0) {
					mswap(fmap[unLo], fmap[ltLo]);
					ltLo++;
					unLo++;
					continue;
				};
				if (n > 0) break;
				unLo++;
			}
			while (1) {
				if (unLo > unHi) break;
				n = (int32_t)eclass[fmap[unHi]] - (int32_t)med;
				if (n == 0) {
					mswap(fmap[unHi], fmap[gtHi]);
					gtHi--; unHi--;
					continue;
				};
				if (n < 0) break;
				unHi--;
			}
			if (unLo > unHi) break;
			mswap(fmap[unLo], fmap[unHi]); unLo++; unHi--;
		}

		AssertD(unHi == unLo-1, "fallbackQSort3(2)");

		if (gtHi < ltLo) continue;

		n = mmin(ltLo-lo, unLo-ltLo); mvswap(fmap, lo, unLo-n, n);
		m = mmin(hi-gtHi, gtHi-unHi); mvswap(fmap, unLo, hi-m+1, m);

		n = lo + unLo - ltLo - 1;
		m = hi - (gtHi - unHi) + 1;

		if (n - lo > hi - m) {
			fpush(lo, n);
			fpush(m, hi);
		} else {
			fpush(m, hi);
			fpush(lo, n);
		}
	}