void sv_ev_room_subject(const char * const room, const char * const nick, const char * const subject) { muc_set_subject(room, subject); if (muc_roster_complete(room)) { ui_room_subject(room, nick, subject); } }
void handle_room_subject(const char * const room_jid, const char * const subject) { muc_set_subject(room_jid, subject); if (muc_get_roster_received(room_jid)) { ui_room_subject(room_jid, subject); } }
void sv_ev_room_subject(const char *const room, const char *const nick, const char *const subject) { muc_set_subject(room, subject); ProfMucWin *mucwin = wins_get_muc(room); if (mucwin && muc_roster_complete(room)) { mucwin_subject(mucwin, nick, subject); } }