Exemple #1
0
void search_update_current() {

	my_timer_t *timer = SearchCurrent->timer;
	S64 node_nb = SearchCurrent->node_nb;
	const double time = (UseCpuTime) ? my_timer_elapsed_cpu(timer) : my_timer_elapsed_real(timer),
		speed = (time >= 1.0) ? double(node_nb) / time : 0.0, cpu = my_timer_cpu_usage(timer);

	SearchCurrent->time = time;
	SearchCurrent->speed = speed;
	SearchCurrent->cpu = cpu;
}
Exemple #2
0
double my_timer_cpu_usage(const my_timer_t * timer) {

   double real, cpu;
   double usage;

   ASSERT(timer!=NULL);

   real = my_timer_elapsed_real(timer);
   cpu = my_timer_elapsed_cpu(timer);

   if (real <= 0.0 || cpu <= 0.0) return 0.0;

   usage = cpu / real;
   if (usage >= 1.0) usage = 1.0;

   return usage;
}
Exemple #3
0
void search_perft(const board_t * board, int depth_max) {

   int depth;
   my_timer_t timer[1];
   double time, speed;

   ASSERT(board_is_ok(board));
   ASSERT(depth_max>=1&&depth_max<DepthMax);

   // init

   board_disp(board);

   // iterative deepening

   for (depth = 1; depth <= depth_max; depth++) {

      // init

      NodeNb = 0;
      LeafNb = 0;

      my_timer_reset(timer);

      my_timer_start(timer);
      perft(board,depth);
      my_timer_stop(timer);

      time = my_timer_elapsed_cpu(timer);
      speed = (time < 0.01) ? 0.0 : double(NodeNb) / time;

      printf("%2d %10lld %10lld %7.2f %7.0f\n",depth,NodeNb,LeafNb,time,speed);
   }

   printf("\n");
}