SharedPtr<RenderPath> RenderPath::Clone() { SharedPtr<RenderPath> newRenderPath(new RenderPath()); newRenderPath->renderTargets_ = renderTargets_; newRenderPath->commands_ = commands_; return newRenderPath; }
bool Viewport::SetRenderPath(XMLFile* file) { ea::shared_ptr<RenderPath> newRenderPath(new RenderPath()); if (newRenderPath->Load(file)) { renderPath_ = newRenderPath; return true; } return false; }
void Viewport::SetRenderPath(XMLFile* file) { SharedPtr<RenderPath> newRenderPath(new RenderPath()); if (newRenderPath->Load(file)) renderPath_ = newRenderPath; }