void MotionStreakTestScene::runThisTest() { CCLayer* pLayer = nextMotionAction(); addChild(pLayer); CCDirector::sharedDirector()->replaceScene(this); }
void MotionStreakTestScene::runThisTest() { auto layer = nextMotionAction(); addChild(layer); Director::getInstance()->replaceScene(this); }
void MotionStreakTest::nextCallback(CCObject* pSender) { CCScene* s = new MotionStreakTestScene();//CCScene::create(); s->addChild( nextMotionAction() ); CCDirector::sharedDirector()->replaceScene(s); s->release(); }
void MotionStreakTest::nextCallback(Object* sender) { auto s = new MotionStreakTestScene();//CCScene::create(); s->addChild( nextMotionAction() ); Director::getInstance()->replaceScene(s); s->release(); }